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First strike rubies: If combat wit or static charge are not applied, 1st melee atack does 1/2/3 combat wit.
Static Electricity rubies: If combat wit or static charge are not applied, 1st lighting attack does 1/2/3 static charges.
Grasping Roots rubies: Every 2 seconds, there is a chance to imobilize the targets in the area of Nature's Grip.
Stone Soup rubie: Allows making potions without ingredients from Kingdom of Nature, but at a 400% mana cost.
~~Racial ability
Summons pet and restores 30% health/energy
~~Racial ability
Heals a target for a given ammount.
~~Racial Ability
on npc it forces to attack your pet for 10 sek, on players reduces their dmg by 50% for 5 sek towards all except pet.
~~Racial ability
crafts 5 potions that do aoe.
~~Racial ability
fears the target for 4 or 5 sek.This post has been edited 8 times, last edit by "WinterH." (Apr 4th 2015, 3:42pm)
and every time you use pet's skills, energy will be consumed.
Distributes the health of all party evenly between each member.
Brews a Refreshing potion, that removes all impairing effects and increases moving speed by 25% for 15 sek.

Lighting strike r3/Flash lighting r3
Maul r3/Grab r3
Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3
Vortex r3
Bark shield r3: one of the most op deffensive skills for wardens, very usefull.
Renew r3: very op aoe heal
Chain lightning r3(also can be r2)
Natural force 3: party wide buff, gives higher energy&mana regen
Chomp r3(can be r2 if not enough talents)
Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset.This post has been edited 2 times, last edit by "WinterH." (Apr 4th 2015, 1:08am)
Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps)
Aura of ferocity r3: partywide
Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks.
Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and This post has been edited 1 times, last edit by "WinterH." (Apr 4th 2015, 2:22pm)
Vital source r3: increases vitality by 15
Force of nature r3:increases vigor by 9%
Lightning master r3: decreases cd of chain lightning by 30%, decreases cast time and mana cost of vortex, bee swarm, nature's grasp by 30%
Lightning master r3:increases lightning strike and flaash lightning dmg by 19%
Master of the storm r2: increases vortex dmg by 10% and chain lightning dmg by 6%
Secret of Lethargy potion r2: 40 sek cc
Secret of aqua vitae r1: brews a potion that heals you or a friendly target for a given ammount
Medley Mastery r1: increases amount of healing aqua vitae does, also increases duration of all potion by 15%
Calculating mind r1: gives 1 stack static charge every 15 sek, if static charge is active(can be dropped if not enough rubies)
Shred r2: main dps dealer
Restoration r3: pet energy and hp restores 100% faster while dismissed
Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp
Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60%
One and and all r3: Each stack of combat with or static charge will increase dmg to enemies under pain shock effect by 3%; stacks do not get removed.
Innate Rage r2: increase pet's critical dmg by 14%.
Battle training r3: decreases pet's abilities cd by 30%
Severe wounds r3: increases the duration of open wounds by 150% and its dmg by 100%
Master of nature r3: during combat, pet restores 3 energy every 5 sek
Combat sense r3: increases dmg dealt by grab, maul , rip and chomp by 30%
Nature's Grasp r1: summons roots on the ground that slow enemies by 70% for 20 sek
Call of the Wild r1: summons 2 pets that attack target for 37 sekThis post has been edited 4 times, last edit by "WinterH." (Apr 4th 2015, 5:41pm)


Lighting strike r3/Flash lighting r3
Maul r3/Grab r3
Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3
Vortex r3
Bark shield r3: very usefull defensive skill
Renew r3:aoe heal
Healing burts/Vibrant health: instant heal dot
Natural force 3: party wide buff, gives higher energy&mana regen
Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset.
Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps)
Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks.
Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and
Enhanced reflexes r3: Increases chance to dodge by 15%.This post has been edited 1 times, last edit by "WinterH." (Apr 4th 2015, 2:31pm)
Vital source r3: vitality + 15
Force of nature r3:vigor+ 9%
Light. master r3: decreases cd of chain light. by 30%, decreases cast time and mana cost of vortex, swarm, nature's grasp by 30%
Lethargy potion r2: 40 sek cc
Secret of aqua vitae r3: brews a potion that heals you or a friendly target
Medley Mastery r3: increases aqu vitae healing and duration of all potion by 45%
Calculating mind r3: gives 1 stack static charge every 8sek, if static charge is active(very usefull)
Natural Harmony r3:cd of aqua vitae and renew reduced by 45%
Electric therapy r3:duration of vibrant health&healing burst increased by 45%
Nature's touch r3: increasing healing by 15%
Ressurection:ressurects an ally with 60% health & mana/energy
Static Electricity r3: gives 3 stacks of static charge with 1st lightning attack, if static charge is not active
Shield of nature: bark shield reflects dmg to enemies(not needed, can be dropped)
Shred r2: decent dps even while healing
Restoration r3: pet energy and hp restores 100% faster while dismissed
Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp
Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60%
Nature's Grasp r2: summons roots on the ground that slow enemies by 80% for 20 sek
Cleansing charge r2: dispels negative effects from friendly targets
Stone Soup: can brew warden potions without plants at 400% mana expense(some hte it, but it proven to be usefull if you forgot to gather parts and you are already in astral)
+
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+single target rotation
only for aoe heal, not for every little thing.
dot on the tank.
for defences.
for sticky situations.This post has been edited 7 times, last edit by "WinterH." (Apr 4th 2015, 5:41pm)
Proficiency: 50+
Brutality: 30
Determintion: rubies
Anger:
Vitality: 50+
Willpower: 5-15
Bloodlust:
Tenacity: 10+ for s2/yellow zone, 20+ for s3/red zone
Proficiency: 50+
Brutality: 50
or
or
or
This post has been edited 2 times, last edit by "WinterH." (Apr 4th 2015, 5:19pm)