First Strike
Static Electricity
Grasping Roots
Stone Soup
Wolf’s Blow/Clout – The usual melee damage talent. Not used as per explaination before. Keep it unranked.
Lightning Strike/Flash Lightning – Flash Lightning is a must on rank 3, it is high damage and spammed. Needed for good dps + slowing mobs.
Maul/Grab! – Also needed on rank 3. The pet’s main damage.
Boars’ Blow – I prefer to have this on rank 1. A fast easy knockdown is great to have. To interrupt mobs in PvE or annoy people in PvP. No higher rank needed if you are pure PvE.
Great Hunt – I personally decided to veer away from these talents and rubies (Thrill of the Hunt) since they only increase pets basic attacks. Basic attack damage is ok, but its not the main damage. If you got the rubies/talents to spare it is an ok way to go. Definality not as great as before.
Vibrant Health/Healing Burst – Wardens new healing spells.Good for offheals and full healer builds. Can be used for solo as well as PvP. A rank or 2 on it shouldn’t hurt.
Vortex – The main thing needed for caster wardens. I take this on rank 2, as many times being melee just isn’t the greatest. So you can still maintain some of your damage when ranged.
Rip! – Does a great deal of damage. Used to deal extra damage under searing pain, but doesn’t at the moment. Mostly used for PvP. I’d rather not take these talents as pet can do more damage with Grab with those energy points.
Bark Shield – Much better now than it used to be. I’m not gonna go in length here as it might confuse newer players. Must have on rank 3, as you are melee you need all protection you can get.
Hawk’s Strike – Our new bread and butter. Rank 3 needed.
Bee Swarm – A skill that has always been so-so. I don’t take it but you can if you like to PvP.
Renew – Our party healing skill. Definitely take it on rank 2, rank 3 if you can.
Bear’s Blow – Melee AoE skill. I love this one, but you don’t have to love it. Edit: Loving it less for this build. Noticed it doesn't do enough aoe damage for my liking without Combat Wit. So do not take it, check edit further down.
Chain Lightning – Long cast time great damage AoE spell. I don’t like it much since I focus more on fast dps.
Natural Force III – Get it if you can, preferably have Ferocity on at all time though. Can be needed if a party is without anyone else to provide it.
Chomp – Pet AoE skill. If you want it, use it, not too needed since AoE pulls are done by other classes much better and faster.
Secret of Aqua Morte – A PvP skill mostly. Reduces targets healing. Not needed for PvE.
Unity With Nature – I grab this on rank 2 or 3 since it increases healing and damage while you let your pet rest.
Rip Up! – Another pet skill, stuns enemy. Not that great for PvE, has its uses in PvP.
Savagery – Critical Melee strikes damage increased by 14%. Definitely take this even though Hawk’s Strike melee damage isn’t as high as Clouts, obviously.
Encouragement – Determination rubies. Get them if you can. Pure stats are great.
Enchanted Reflexes – Dodge Rubies. Can always be good, get if you can.
Aura of Ferocity III – Get this on rank 3 if you get Heightened Senses
minimum rank 2 as well. Don’t want to take more damage when you want to deal more damage.
Bestial Synergy – Get them! Get them! Since luck is so low nowadays you need all you can get. These are all needed. It gets your luck up to 17% in combat.
Steady Feet – Optional to get. Can be good both PvE and PvP.
Pilgrim’s Way – Get this atleast on rank 2. Reduces cooldown of melee skills.
Iron Fist – This is needed as well on rank 3. Pure melee damage increase. Will help your damage.
Shock Wave – Very optional. Increases Bear’s Blow damage by 9% on rank 3. They aren’t the greatest rubies. Better to spend these rubies on more survivability. This post has been edited 10 times, last edit by "Tirraqoax" (Jun 24th 2015, 2:13am)
Force of Nature – Get this! No excuses. Increases vigor by 9%, which is your damage as well.
Static Electricity –These are needed for this build. You get 4 stacks of Static Charge which both Hawk’s and Shred uses.
Lightning Master – We need this. Increases damage of Flash Lightning, which we use, a lot.
Vital Source – Increases your vitality. Get if you can.
Shield of Nature – For PvP mainly. Reflects damage back to enemy when Bark Shield is used.
Natural Harmony – Reduces cooldown of Renew and Aqua Vitae/Herbal Tea. Definitely grab this if you use Herbal Tea.
Secret of Aqua Vitae – healing potion you can use on yourself or other players. Rank 1 without any other rubies is healing about as much as a healing potion. So better put this ruby on something else if you don’t have more healing rubies.
Nature’s Touch – Increases healing effectiveness by 15%, very optional.
Secret of Lethargy Potion – PvE or PvP CC. The more ranks you grab the better. Optional.
Shred! – get this rank 2. Highest damage dealing skill we got.
Restoration – Needed as well. Pet restores much faster in ethereal plane.
Natural Rage – Pet basic attack damage increase. These rubies are not the greatest. Don’t grab them unless needed.
Combat Sense – Needed, increase damage of Maul, Grab, Rip and Chomp.
Master of Nature – Aren’t the greatest rubies. But they are better than nothing since it restores pet energy during combat.
Severe Wounds – Needed. Open wound is very powerful with these.
Battle Training – Decreases cooldown of pet skills? Check! Grab these.
Innate Rage – Critical strike damage of all pet skills increased. Very much needed.
One and All – If you use Shred, get these. Remember though, use Lightning before shred to get at least minimum those 4 static charge stacks.
Bulwark – Very nice ruby. Increases your suvivability. Get them if you can.
Heightened Senses – Increases armor and reduces penatly under your use of Aura of Ferocity. Get them.
Nature’s Grip – Can be good if you got ruby to spare. Slows movement speed of all mobs in it. Good for certain aspects in PvE and great in PvP. This post has been edited 3 times, last edit by "Tirraqoax" (Apr 7th 2015, 9:10pm)
Bear's Blow Not recommended anymore. AoE Damage does not outweigh single target dps. Shockvwave rubies are a do not take as well. Just leave this talent out of this build. It is a really really good AoE if you are Clout and Combat Wit melee.)
with this you will get Static Charge x4
right after.
effect.
effect. It also uses those 4 (or more) Static Charges and turns them into lightning damage.
instead.
effect,
one more time to get 4x Static Charge effects use Shred
again, keep using Lightning,
Grab!
and Hawk's Strike
for maximum output of damage! 
and Bear's Blow (Read Edit) Chain Lightning.
and Get it out of there with Kanian Warden ability (Restores Pet Health and Energy by 30%) or use Unity with Nature
for Tears of the Dragon, you will do more damage and healing during the time it puts your pet to rest.
This post has been edited 12 times, last edit by "Tirraqoax" (Jun 24th 2015, 2:11am)

This post has been edited 1 times, last edit by "Tirraqoax" (Apr 7th 2015, 5:34pm)