That caster build without healing balm but ferocity aura, why? rather call of the power r2+ extra dodge ruby from maul grid. also bear's strike kinda useless for caster, rather take chain lightning r2 and Rip! r1 so you got good aoe burst and little stun.http://pts.allodswiki.ru/calc#!5!133...3…C!ycbtb/OMYWWHB
this is a lvling build with healing balm
http://pts.allodswiki.ru/calc#!5!133.1.3…C!ycbtb/OMYWWHB
abd this is without healing balm

i think they change the names in 5.0.1 with rewamp but atm im quite blind of what im speccing into, i just choose same ones i used to take with old stats 
A warden without balm is simply a PvP specced warden
Or if u have sum super page with 10 xtra talent and 6 rubys, sure u can have room for vodka in pvp spec too
Does someone know what the rubies (agility by -9 lol) and wisdom/finesse etc rubies give now?i think they change the names in 5.0.1 with rewamp but atm im quite blind of what im speccing into, i just choose same ones i used to take with old stats
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Thanks might skip them wisdoms then is this is the case...Does someone know what the rubies (agility by -9 lol) and wisdom/finesse etc rubies give now?i think they change the names in 5.0.1 with rewamp but atm im quite blind of what im speccing into, i just choose same ones i used to take with old stats
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I believe it's like this~
Int rubies give Proficiency
Wisdom rubies give Determination (worth skipping maybe)
Rage rubies give Anger
Dodge/parry rubies give pure 5/10/15% chance to dodge/parry (this is pretty huge when you think of it -- most (all?) other classes have no dodge whatsoever anymore!)
Endurance rubies make you take less damage from critical hits or something hilariously bad like that >.<
? (also of crs from some items i take sum willpower and some tenacity maybe) ok this must sound fecking confusing im lost alrdy myself so i try to remember what im doing and say thanks in advance if someone finds actual content from this post and asnwers it even
Does someone know what the rubies (agility by -9 lol) and wisdom/finesse etc rubies give now?
Quoted
Warden
Warden's ruby Superior Balance now increases Tenacity by 5/10/15%. The reduction of duratiom of Bark Shield ability will stay the same.
Warden's ruby Enhanced Reflexes now increases a chance to dodge for warden and its pet by 5/10/15%.
Warden's ruby Blade Turner has been changed. Now it increases Bloodlust by 5/10/15%.
Warden's ruby Heightened Senses now increases pet's armor by 5/10/15%.
Warden's ruby Primal Inspiration now increases Determination by 3/6/9%.
Warden's ruby Force of Nature now increases Vigor by 3/6/9%.
Warden's ruby Feral Instincts now decreases incoming critical damage for warden and its pet by 5/10/15%.
Warden's ruby Predatory Urge now increases Anger by 4/8/12%.
Warden's ruby Bestial Synergy now increases Luck by 4% for each level of the ruby.
Thanks for this, time to respec someHi,
Does someone know what the rubies (agility by -9 lol) and wisdom/finesse etc rubies give now?
That's explained in patch notes :
Quoted
Warden
Warden's ruby Superior Balance now increases Tenacity by 5/10/15%. The reduction of duratiom of Bark Shield ability will stay the same.
Warden's ruby Enhanced Reflexes now increases a chance to dodge for warden and its pet by 5/10/15%.
Warden's ruby Blade Turner has been changed. Now it increases Bloodlust by 5/10/15%.
Warden's ruby Heightened Senses now increases pet's armor by 5/10/15%.
Warden's ruby Primal Inspiration now increases Determination by 3/6/9%.
Warden's ruby Force of Nature now increases Vigor by 3/6/9%.
Warden's ruby Feral Instincts now decreases incoming critical damage for warden and its pet by 5/10/15%.
Warden's ruby Predatory Urge now increases Anger by 4/8/12%.
Warden's ruby Bestial Synergy now increases Luck by 4% for each level of the ruby.
http://en.allods.com/game/patchnotes
(ctrl F : Warden)
