
).

Putrefy/Decomposition r3 - inflicts damage every 2 sec for 20 seconds
Blood Aegis r3 - surrounds you with 10 stacks of blood than increase your armor by 8%, consumes 3 drops of blood
Fear r1 - causes the target to flee in terros for 6 sec
Dark pact r2 - drains 30% of your total health and generates 5 drops of blood
Plague of mending r3 - heals a friendly target every 2 sec for 8 sec, very strong aoe heal that spreads, must have r3 for support build, very helpful in skirmishes like Witch hollow, Deserted farm,Arena of death, just cast on 2-3 players and its enough to heal whole raid for a large amount
Dark renewal r2 - heals a friendly target by a certain amount initially then every 2 sec for 16 sec
Reanimation r1 - heals a friendly target (more if more blood used-works with 1 to 3 drops of blood), usefull cuz it's instant cast
Summon Lurker r3 - summon Lurket pet than can become invisible, silences (only 1 target, unfortunately this was changed it used to be aoe silence), and restores you 2 drops of blood
Wandering fever r2 - 20% chance of getting a drop of blood every 2 sec
Rise from the dead r3 - ressurects you with 30% hp/mana


This post has been edited 11 times, last edit by "reeah19" (May 7th 2014, 2:19am)
- heals when hp drops under 35% - 3 min cd
- Surrounds you with a holy shield that absorbs X damage for 6 seconds and dispels most control effects. 5 min cd
- Inflicts periodic damage and disorients the enemy for 5 seconds.1 min 35s cd. Useful for pvp.
- the character appeals to the forces of nature and evenly distributes the health pool of the group, losing 10% overall health. All targets receive the effect “Sustainable Balance”, preventing them from using this skill for 90 seconds. 3 min cd
- the character instantly moves forward for 25 meters. Any obstacles encountered on the way will interrupt the movement. 40 sec cd
- the character learns the abilities “Stone Barrier” and “Elemental Shield“. 45 sec cdThis post has been edited 1 times, last edit by "reeah19" (May 7th 2014, 10:58pm)