Classes
- The logic for calculating the global cooldown has been improved; previously, its behavior could increase it by ~100 ms on the client side.
Demonologist
- All Demonologists will be able to reset their talents and rubies for free at trainers until April 16th (inclusive).
- Supremacy stat now increases all Physical, Astral, and Shadow damage dealt by the Demonologist.
- The new talent “Perversion” is an enhanced version of “Desecration.” ‘Perversion’ and “Desecration” now increase Possession by 10 points when cast in human form, just as they do in demonic forms.
- Talent “Invasion”:
- Channeling duration is now 4 seconds; one demon is summoned each second.
- Demons last 20 seconds, and their damage has been significantly increased.
- At rank 2, demons also apply the “Bite Marks” effect to the target (stacks up to 25), increasing damage taken from their bites by 1% per stack (can be dispelled).
- At rank 3, Invasion summons an additional demon.
- Demons' movement speed has been increased by ~40%, they no longer dash or slow their targets. Demons are immune to damage and cannot be targeted by direct abilities (but can be slowed/controlled by area-of-effect abilities).
- Demonologist class abilities and effects that increase damage dealt now also apply to summoned demons. Exceptions include effects that increase damage in demonic forms, as well as the effects of the “Hero Killer” and “Shadow Hunter” rubies, which are tied to demonic forms.
- The skill no longer consumes obsession.
- Talent "The Soul Devourer":
- The damage dealt by the explosion upon devouring has been reduced by ~20%.
- The bonus to additional health and the reduction to the maximum health of devoured targets have been lowered to 20% (previously 25%).
- Talent "Sigil of Decay":
- Damage dealt is reduced by ~30%; the ability now affects all enemies within the blast radius, dealing damage and applying the “Vulnerability” effect.
- Cooldown at lower ranks has been increased to 120/90/60 sec. (previously 90/75/60 sec.).
- The range has been increased to 5 yards.
- Talent “Temptation”: Cooldown increased to 120/90/60 seconds (was 60/45/30 seconds).
- Talent “Mania”: Now increases damage taken by 10% (previously 5%).
- Talent “Stream of Chaos”: no longer applies the “Vulnerability” effect to enemies and no longer requires line of sight between the demonologist and enemies surrounding the primary target.
- Talent “Sphere of Negation”: no longer grants immunity to control effects while active.
- Talent “Veil of Darkness”: Now only reduces damage taken by the demonologist from creatures.
- Talent “Last Ritual”: now requires an active Aspect of Assault.
- New Ruby “Chaotic Probabilities” (Aspect of Assault): Increases the chance to deal critical damage by 4/8/12%, but reduces critical damage by 3.33/6.66/10%. It also increases the chance for the effects of the “Eternal Torment” and “Awakening Fury” milestones to trigger by 4/8/12% of the current value.
- New Ruby “Nihilism” (Aspect of Defense): Allows “Sphere of Negation” to further reduce damage taken by 5/10/15%, and, for every second it is active, reduces the remaining cooldown of the ‘Apotheosis’ and “Reincarnation” abilities by 2/4/6%.
- New Ruby “Irreversible Desecration”: Increases additional Possession generation based on the Supremacy stat by 50/100%, but also increases the cooldown of "Desecration" and “Perversion” to 7 sec.. In the Aspect of Assault, “Desecration” and “Pervertion” deal 25/50% more damage and generate an additional 6/12 points of Possession.
- New Ruby “Sigil of Destruction”: reduces the cooldown of “Sigil of Decay” by 15/30% and increases the damage it deals to enemies affected by “Temptation” by 15/30%.
- Ruby "Eternal Torment":
- Now, when casting “Torment” with a 16/32/48% chance, the demonologist can recast the ability within 6 seconds. The ability's cooldown begins when it is first cast.
- When skills are used again, the effect of the “Lacerated Wound” talent does not trigger, and the effect of “Eternal Torment” cannot trigger again.
- Ruby “Lacerated Wound”: The duration of the applied effect is now 2/3/4 sec. (previously 2.5/3/3.5 sec.).
- Ruby "Erratic Flame":
- No longer applies Cowardice to enemies (this effect has been moved to the “Damned Flame” ruby).
- Now allows “Chaos Flow” to deal additional damage to enemies affected by “Dark Fire” at the start of its cast.
- Ruby “Knowledge of Strenght”: The “Knowledge of Strenght” effect now stacks up to 5 times and increases damage dealt by 1/2/3% per stack (previously 5/10/15% upon reaching 10 stacks).
- Ruby “Power of Chaos”: Damage bonus increased to 10/20/30% (was 10/15/20%).
- Rubies “Dark Sarn's Avatar” and “Total Destruction”: Damage bonus reduced to 3/6/9/12% (previously 6/12/18/24%).
- Ruby “Thrill of Chaos”: Damage bonus reduced to 8/16/24% (was 9/18/27%).
- Ruby “Demonic Skin”: Damage reduction increased to 7/14/21% (was 6/12/18%).
- Ruby “Unforgiving Chaos”: The percentage of damage returned has been reduced to 3/6/9% (previously 5/10/15%).
- Changed the location of talents and rubies.
- Changed icons of some talents and rubies.
Summoner
- All Summoners will be able to reset their talents and rubies for free at trainers until April 16th (inclusive).
- Talent "Bloodletting":
- Now applies the effect of the same name to the summoner for 15 sec., reducing the damage he takes and the cooldown and cast times of his abilities by 10%, but consuming 1% of his maximum health per second.
- If a Hellion or Cadaver is summoned, the damage dealt by the necromancer is further increased by 20%.
- If Lurker is summoned, the summoner's healing is further increased by 10%.
- Talent “Step Through the Shadows”: This ability no longer requires a target. The summoner now moves in the direction they are facing.
- New ruby “Plague Spores”: Casting "Ritual of Plague" on a target affected by "Neurotoxin" applies the "Volatile Infection" and "Wandering Fever" effects to all hostile targets within an 8-yard radius of that target.
- Ruby “Convulsions”: Trigger chance increased from 7.5/15% to 15/20%.
- Ruby "Blastment":
- Now, while the the Aspect of Support is active, the duration of the “Avid Shadows” effect is extended by 2/4/6 sec.
- Once the “Dehydration” ruby has been unlocked, the summoner will additionally gain its effect every 10 sec. while “Avid Shadows” is active.
Warden
- All Wardens will be able to reset their talents and rubies for free at trainers until April 16th (inclusive).
- Talent "Master of the Woods": The summoned Master is now immune to damage.
- Talent "Leader's Roar":
- No longer requires a field of application to be specified.
- It can now be used immediately, without the pet needing to prepare it beforehand.
- The skill's range has been increased to 40 yards (previously 10 yards).
- Ruby “Adder's Tooth”: Now also increases the range of the “Poison Thorn” talent to 30/40 yards.
Battles and adventures
Sardrok Palace
- Titles have been sent to the first conquerors of the Possessed Carriage.
This post has been edited 3 times, last edit by "Lazy_Bird" (Apr 9th 2026, 10:25am)