Giriş yapmadınız.

1

Saturday, June 21st 2014, 5:38pm

Doubt a newbie

Hello. I'm a warrior in League and i'm on lvl 32. I saw that my missions at level 31 ended at around 80% experience, and previous level (30) in 97%. I wonder if it will be so in the next levels, is very annoying. I completed all the quests in previous maps ...

2

Saturday, June 21st 2014, 7:47pm

Diktator

Stajyer

Mesajlar: 165

Konum: Serbia

Meslek: Just chillin'

  • Özel mesaj gönder

Hello. I'm a warrior in League and i'm on lvl 32. I saw that my missions at level 31 ended at around 80% experience, and previous level (30) in 97%. I wonder if it will be so in the next levels, is very annoying. I completed all the quests in previous maps ...

yes...you will get stuck at some pont...but after you reach level 40 it should be fine...

4

Wednesday, June 25th 2014, 4:53pm

Ankush

Stajyer

Mesajlar: 84

Konum: India

Meslek: Engineer

  • Özel mesaj gönder

He meant the quest are not enough to lvl up smoothly (even with 10% xp buff u get if you select low population faction)
you can either grind mobs for xp in such cases or try goblinball which gives xp scrolls.

Bu mesaj 1 defa düzenlendi, son düzenlemeyi yapan "Ankush" (Jun 25th 2014, 6:34pm)


5

Wednesday, June 25th 2014, 7:14pm

This is a problem you will face between levels 32 and 40. After that it gets much smoother. Honestly, it boggles my mind why they haven't fixed the exp curve yet. Used to be level 42 was max, so making you grind until the end kind of made sense. But now, this grind is in the middle of the leveling and after it, it is relatively smooth.
Colin Quinn Recipe for success/dinner. 1/2 cup of brass you know whats, a tablespoon of I don't give a care, and a pound of get off my back, jack!

6

Wednesday, June 25th 2014, 7:19pm

Devs been doing a lot of dumb stuffs ever since Allods came out so nothing surprises me anymore XD

7

Wednesday, June 25th 2014, 7:54pm

IAmGroot

Profesyonel

Mesajlar: 1,349

Konum: Wisconsin - USA

Meslek: Destoryer of all things you love

  • Özel mesaj gönder

Devs been doing a lot of dumb stuffs ever since Allods came out so nothing surprises me anymore XD

As much as I absolutely love and support this game...
The above statement is literally probably one of the most accurate descriptions of how I feel.
So much dumb...there is just no surprising us with some of the stupid crap they do to make the playerbase dwindle.


8

Thursday, June 26th 2014, 9:52am

Devs been doing a lot of dumb stuffs ever since Allods came out so nothing surprises me anymore XD

As much as I absolutely love and support this game...
The above statement is literally probably one of the most accurate descriptions of how I feel.
So much dumb...there is just no surprising us with some of the stupid crap they do to make the playerbase dwindle.

The problem with this line of reasoning is that you can say it about almost any MMORPG on the market. I've only seen one game release a truly smart thing. It was in a game whose name might mention runes and magic (except in Arabia, where it mentions might instead of magic), and at one point they released the "Magic Wardrobe" - a costume manager that makes the Allods one look sickly and anemic. You had your normal armour and other gear on the normal character panel, and a separate panel where you kept all your costumes. You could mix and match pieces, and apply colours to them, and create quick-access sets, and a set might give you a look derived from a mix of costume pieces and pieces of your real armour, but equally nothing at all in certain slots if that chocked your blocks. (No, not like that. All characters had built-in underwear...) It was an excellent feature, way far better than any costume manager I've seen anywhere including what they had before, and uncharacteristically all the manipulations you made in the manager (except for converting real armour items permanently into costume pieces) were completely free rather than substantially expensive as they had been before. Combined with occasional sales where they would offer lots of the (large range of) boutique costumes for (approximately) one crystal per piece, this made vanity costumes suddenly a very, very attractive proposition if that was your thing.

But it was a pure vanity feature with almost(*) no gameplay virtue whatsoever. I'm not sure what that says about us as players, (or, rather, about me as a player) that I remember this as the best feature in any game I've played.

(*) "almost" because with careful selection of costume pieces, hidden pieces, and dye colours you could create a costume set that made your character harder to see than normal...
Now f2p 60 Xadaganian summy with 60/60/60 tailor/weaponsmith/alchemist, bleah gear, 555/555 runes
Now p2p 28 Xadaganian avenger with 20 weaponsmith
I'm on an extended break from Allods at the moment, but I'm lurking here to keep up with what's happening. From the looks of things in 5.0.02, I'm better off where I am.

Benzer konular

Bu konuyu değerlendir