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21

Thursday, January 15th 2015, 2:59pm

Rinoa

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dont flatter yourself :D
he wants to make people mad :P

8)
He has done it so many times over the years I don't even care anymore. Do what you can, die, ress, go back. :D
Actually I even like runnning into him in bgs. When I was a mage I used to watch his actions to get ideas for myself. As a summy now I still watch him a lot because he's like the only person I saw that also works with surroundings not just stands there waiting to get hit :D

22

Thursday, January 15th 2015, 3:06pm

Yuna

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dont flatter yourself :D
he wants to make people mad :P

8)
He has done it so many times over the years I don't even care anymore. Do what you can, die, ress, go back. :D
Actually I even like runnning into him in bgs. When I was a mage I used to watch his actions to get ideas for myself. As a summy now I still watch him a lot because he's like the only person I saw that also works with surroundings not just stands there waiting to get hit :D
why did you even go summoner, huh?

and why would a mage stand to get hit? unless they are suicidal,ok, i can understand then :D
Yuna
Monsters Inc.
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23

Thursday, January 15th 2015, 3:20pm

Rinoa

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Cuz I played summoner for a year and a half and it was my first class and I missed it :(
Why did you go bard? ._.

And no, they shouldn't, but that's what 90% of mages do anyway. I meant that as a good thing. :D

24

Thursday, January 15th 2015, 7:00pm

Yuna

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Cuz I played summoner for a year and a half and it was my first class and I missed it :(
Why did you go bard? ._.

And no, they shouldn't, but that's what 90% of mages do anyway. I meant that as a good thing. :D
cus i always wanted to be one! 8)
Yuna
Monsters Inc.
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25

Monday, January 19th 2015, 6:41am

  • "godlikecharm" started this thread

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I'm enjoying picking targets within a shot or two :D

Haha you would...

26

Monday, January 19th 2015, 6:45am

  • "godlikecharm" started this thread

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Ah I remember good days and bad ones in BGs specially,being a 100% F2P player so I had some much hard time in some BGs.

As I say though,things are more fun when they're harder and when you achieve something the hard way,you feel you're actually more satisfied than achieving it the easy way.The best part though is when things are harder,one learns to use their own minds and put tactics more often so they can keep up with higher people or even get a bit closer to their level.

Sometimes,when I had op enemies against me like penance for example :P ,in DF and WH,I'd use some simple plans to be actually more useful.
I had 1st commander scroll (gallop skill),2nd commander scroll (veil skill),3rd commander scroll (which gives hp and mana/energy regen when you're riding mount) for my mount,the first 2 however were the 2 I really needed in PVP and they are or were pretty cheap compared to many other items.Gallop would provide me with speed and veil would hide me while I was riding my mount.I'd also borrow a prophetic card horse from my friend that had an additional gallop skill with lower CD or Griffin which had the high leap skill thing.For a 100% F2P player these stuff were not that hard to get back then at least.
I'd also like to add that my PVP bard's build that I had back then had R2 dancing shadows rubies which could make me go invisible in same place for around 20 sec and had a CD of 30 or 40 seconds.

In DF,If I was facing op enemies and dying most of time,I'd go for the orbs on the map that gave a buff that increased the points collected if you stand in the middle circle.In order to reach there fast,I'd use the griffin's skill from a high area or use the golden horse's gallop skill then I'd pick up the orb and head to the middle circle.
When I'm pretty close to enemy's area in the middle circle,I'd do the commander's scroll gallop and veil to go in fast while being invisible so the enemy cannon won't spot me then I'd cast dancing shadows to hide for 20 sec so no one knows I'm even there till now unless someone was stalking me,this way I collect points+buff bonus for 20 seconds.
When my invisibility is about to run out,I pull the enemy's full healer,good CC class (like PSI or warden) or DPS class or even a vulnerable target near by to me using serenade then I'd cast fugue in a minor to fear them for around 6 seconds and some damage skills (like solo,flying blade etc) while they're CCed then comes the tear skills (Shadow duette that copies my songs and Encore that resets my skills' CDs including dancing shadows that hides me).Finally,I'd cast dancing Shadows again if I have time.

In WH,if I was facing op enemies and dying most of time,I'd hide under water or somewhere near the site we needed to protect then when enemies came close,I'd show up behind them CCing then pulling(Fearing twice using fugue in a minor and encore then pulling) their Full healer or CC class or even a Paladin that was being focused and had much carried in their barriers so they won't be able to help out their allies for a while.If I am spotted,I'd hide using dancing shadows.
Also,I'd cast Shadow duette while nocturne song is being on so my allies near by would get healed by my nocturne twice.

This or I'd could go and make some buzz in the enemy camp that my allies are aiming to attack and that would be using my mount's gallop+veil to enter their camp stealthed.Then,I eliminate/damage their most important or vulnerable target and CCing as much enemies as I can using my fugue in a minor twice.Then I'd cast shadow duette+nocturne song on as well etc.Whenever I'm spotted and starting to get focused hard,I use my dancing shadows to hide.

I remember getting top rank in an WH while having some good geared people from some good guilds like WS and that was when I used the temporary Pat 5.That was surprising but what surprised me more that when I got on the top 5 or top 10 ranks with my level 2-3 Physical DPS PVE Imp Paladin in an WH.I'd play her like an assassin and stay hidden somewhere near some camp and then charge with strike of justice into the most vulnerable target I see after casting my energy buff and then I spam buttons.My Paladin is Xadaganian so her racial is an extra barrier skill which removes a considerable damage from all her barriers but has some considerable CD as well.

I'm not trying to brag and I know some people might call what I was trying to do useless.May be,who knows but my point is,I was AT LEAST,trying to ACTUALLY DO SOMETHING.I see some people highly geared not even trying and just spamming skills carelessly wasting much of their true potential in a battle while some other people lowly geared trying to really do their best and still getting bashed for just having pretty low gears while trying to farm some gold through BGs to gear up.

My point is,that when you have a low geared team,you can't change that by bad attitude,it's something you can't change after that point so what good is bad attitude and bashing low geared people would do you?A wise team mate would try to lead whatever team he has be it the most vulnerable and weak team or the strongest ones using tactics,good planning and encouraging other team mates to achieve better results.You don't have to win but you can achieve better results and comes with it a bit better rewards.

Some and probably most of the low geared players would actually have some good potential to help out,sometimes,even more than some geared players.All you need is just to try and encourage them to do their best not bash them over and over.Even try to help them out by giving them some tips,good builds.Instead,I see some higher geared players saying:"Nah sorry,not gonna give my build out so you won't know how to counter me in PVP".lol (Oh and I'm not talking about my class's builds here,I'm talking about some other class's build that a friend needed and I was trying to help her get one and then comes the sad replies I got).lol :(
Actually enemies being able to counter your build makes you stronger because,it gives one indirect feedback about what are the weak points about their own build so they'd try to overcome this weakness.

BGs are a team game so arguing with your team in it instead of team working means doing worst even if you win,you won't get best rewards as you could have won even harder if you teamwork.

That's what I think of this matter.You need to try your best and cooperate in a BG,be it balanced or not.Nothing you can do about that as long as you aren't one of the game's official staff.All you can do is making the results better by cooperating etc,right?

Actually there is something we can do about it. Complain and hope that Allods fix's this issue. Maybe making GS's 1for1. Still not 100% even, but close, and with THAT I would say ok yeah skill becomes a toppler.

27

Monday, January 19th 2015, 8:58am

Yuna

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you cant have EXACTLY the same gs players against
you can get for example 60k one against 61k or 59k one... its the same for the currect "system"
problem is if those players know how to play or can carry the team
Yuna
Monsters Inc.
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28

Monday, January 19th 2015, 1:24pm

What Hilver is saying is that (up to a fairly distant point) skill can trump gear...
Now f2p 60 Xadaganian summy with 60/60/60 tailor/weaponsmith/alchemist, bleah gear, 555/555 runes
Now p2p 28 Xadaganian avenger with 20 weaponsmith
I'm on an extended break from Allods at the moment, but I'm lurking here to keep up with what's happening. From the looks of things in 5.0.02, I'm better off where I am.

29

Monday, January 19th 2015, 2:15pm

@godlikecharm

What I'm saying is that even when there is some good gap in GS between you and enemies,standing there and giving up won't do anything or just rushing at them mindlessly with no tactics like a zombie won't help much either but if you for example can hide somewhere and try to CC them when they're about to get someone or annoying them for a while that would help your team a bit more.

For example,if you see an op Paladin being focused by your allies,you can try to focus CC on his FH as well as your damage so instead of healing the paladin,the healer would heal itself.Yea you might die after easily but if many low GS people do the same then the aggregate effort of all these low GS people together would actually be something useful to their team.Something far better than just staying there and complaining or bashing lower GS,etc.

Complaining doesn't help and the developers don't have to fix it unless they actually think themselves it needs a fix.On the other hand,a rather more positive thing to do would be trying to actually do something useful.You might deal low damage and are pretty weak etc but you can at least CC or you can annoy an enemy even with some little damage and running around a wall or something and irritate them for a little while or you can pick someone closer to your GS and target them or provide some little back up to an ally.

Teamwork is great not that great to make you beat very high GS players but it is great enough to get you better results than just staying there and complaining.One would be at least at that point more positive because,you'll be actually trying to do something useful and that alone is an achievement and better than nothing,agreed?

@Yuna

Yea specially when someone on enemy team has both skill and pretty high GS then here comes the real problem.

@steveread999

Indeed,because,logically having low GS+no skill < having low GS+skilled,skill does add to the player's assets in general even if it does add a small percentage to lower GS players but the more the merrier and still better than just complaining and giving up.
Hilver level 60 Kanian great skald.

This post has been edited 2 times, last edit by "Hilver" (Jan 19th 2015, 2:22pm)


30

Monday, January 19th 2015, 3:56pm

Autopsyst

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Quoted

For example,if you see an op Paladin being focused by your allies


op Paladin needs one crit to kill the enemy, thats all.


this game for now is all about crits, shred crit = dead, comet crit = dead, tesla arrow crit = dead, waiting for reprisal/purifying strike/entangling chains crit = dead
well, must say that sometimes hod crit = dead too
I don't like you, you don't like me
Its not likely that we'll ever be friends
Why pretend?

They say, "Evil prevails when good men fail to act." What they ought to say is, "Evil prevails."

31

Monday, January 19th 2015, 4:27pm

Quoted

For example,if you see an op Paladin being focused by your allies


op Paladin needs one crit to kill the enemy, thats all.


this game for now is all about crits, shred crit = dead, comet crit = dead, tesla arrow crit = dead, waiting for reprisal/purifying strike/entangling chains crit = dead
well, must say that sometimes hod crit = dead too
Says the summoner.

Avo.

32

Tuesday, January 20th 2015, 7:58am

Marco

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Paladin is too OP for this patch. An blue skilled PVE (!!!) paladin easily kills me in PVP and i am full epic ....

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