Scout is a pretty interesting class this patch cause it is capable of some gnarly shit. Maybe not on the scale of a 2 button class like mages(not saying thats all there is to the class, but it is all you need to kill a person for sure. surge and comet ftw)
I myself have no PVP'd as ranged scout very much in this patch but I will say it's damage is still very substantial. 300k from each hit of a double shot is no joking around if the person has a proper balance going on( in the 200-300k area to be fair).
The issue of every class having multiple ways to close the gaps in distance is a rather significant issue but it is manageable, but sometimes there is to many people and even invis doesn't help you live alittle longer.
But melee scout I know for sure can be a very solid PVPer.
Balancing the new stats is not a hard thing to do but you need to toss the mentality of the old stats out the window, cause we do not have thousands of stats like we did in past. We have a few hundred. You dont need 80-100 of all stats cause its not going to happen anytime soon.
mid 50's to low 60s is fine for primary, secondary mid 40's to low 50's works fine, and your third stat mid 20s works just fine in my experience
I was playing with different builds each WH and I have to say each build held its merits but a moderate amount of brutality for scout does wonders with the art of killing rubies
Melee scout is still awesome, you just need to work out the balances and have the fortitude to stick with a class thats not like warrior bard or mage, where 2-3 buttons face rolls people.
PS:even though blade storm is nerfed (you can be hurt in it now) it's dps output is still funny as all hell, will also say. Xneia was a very durable scout from everyone else I have encountered