Actually you build profi if you want constant damage (+ vitality = pvp) and brutality if you want to deal more damage the longer the fight takes ( so more useful in pve) . And 20% of damage as healing is pretty nice for melee(that's what i have right now).If you go bloodlust you loose alot dmg since its profi + vita and brut +blood
You simply can't go brutality on all pieces of gear, try to balance proficency/brutality on gear acording to your preferences. Personaly I prefer a decent ratio of 60-40 ( % ) proficency/brutality in gear.
If you go bloodlust you loose alot dmg since its profi + vita and brut +blood
wrong! the blood lust comes with cruelty in the lvl 60 equipment, so if you pick half of the set as cruelty/blood lust and the rest vita/pure damage it would be better than just full set of vitality+damage.If you go bloodlust you loose alot dmg since its profi + vita and brut +blood
now anger is only useful when you have a lot of stuff.Just had a fight with a friend summ , before patch i killed her easily now i upgraded my runes (shy not ) got 3 k more gs then her and 0 chances to kill....1 heal and shes full the new anger system is shit plus she has determination...
patch notes for 5.1 are up, no scout rework, only warden rework. maybe we get something in 5.2@rodde now with that last post of youre i agree 100 %i hear something that if ru manages they will rework scout in 5.1 if not a bit later
Logiciel utilisé pour le forum : Burning Board®, développé par WoltLab® GmbH