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1

19. 03. 2014, 14:19

Dragagon_old

Non enregistré

Difference between f2p and p2p

What will be the difference between f2p and p2p?

2

19. 03. 2014, 14:24

To shorten the long discussion about pros and cons.
Pls read the P2P announcements from 4.03 Patch.

3

19. 03. 2014, 14:27

copying from the old allods forum

Citation

What is different? What is new?


Bags, mounts and pets can be purchased for Gold or obtained from bosses
No runes, Mob HP and damage has been adjusted!
No incense. Leave purgatory in exchange for Gold.
No cursed items
Unlimited Stat and Talent point respecs -- costs gold based on your level
Instantly get your second earring slot unlocked.
Gain double stat points each level.
Loot companion is available as a free item from a quest in Coba Plateau
Obtain Astral Replicators as loot from defeating bosses in the Astral.
Customize your character, guild, and ship with gold
Earn PVP mounts by taking part in game activites. Mount feed has been removed!

Mounts Available for Gold:


- Horse
- Twilight Wolf
- Golden Lion

Mounts Available via in-game activities:


- Hurricane
- Typhoon
- Destree
- Magic Carpet
- Fury
- Stronghorn

Earn your bag from defeating mobs and completing quests:

- 18 slot bag - From a Chest
- 24 slot bag - Can be bought and equipped at level 30
- 30 slot bag - 10% drop chance from final bosses in starting sectors (1-12) of the Unexplored Astral
- 36 slot bag - 5% drop chance from final bosses in the Mysterious Astral and 13+ sectors of the Unexplored Astral
- 42 slot bag - Drops from last boss in Gorluxor's Tower
- 48 slot bag - Drops from Nihaz in Dead City
- 54 slot bag - Drops from last boss in Tep's Pyramid

Exchange your old bag for extra bank slots!

- 30 slot bag - 48 Bank Slots
- 36 slot bag - 72 Bank Slots
- 42 slot bag - 96 Bank Slots
- 48 slot bag - 120 Bank Slots
- 54 slot bag - 144 Bank Slots

Redesigned Cash Shop Items

- Wedding bundle - Sold for gold from vendors
- Megaphones - A limited number should be granted weekly. Also a storage limit should be introduced
- Carnival Masks - to be sold for Gold (~22g)
- Guild Heraldic Sign Redesign - Available for Gold from Guild NPC
- Ship Coupon for Customisation - Available for Gold by Demon Hunter's Quartermaster.

Items unavailable on the Subscription Server

- 5th level of Patronage
- Elixirs
- Additional rubies provided by Pages from Great Mage's Diary
- Additional skill points provided by Scrolls of the Sacrament
- Emblems of the Wrathful Wizard
- Mount spells and Patronage spells
- Battlemounts
- Amalgam catalysts
- Quest line with Astral gemstones (Lapis Lazuli, Topaz, Chrysolites) from class trainers
- Mana Batteries, Thunderstrikes and Turrets
- Curse removal
- Experience boosters
- Quest Log expansion
- Universal Reagents for crafting
- Mystery Seal
- Class abilities unlock
- Additional Reincarnations
- Horn of War and premium chats
- June Coins;
- Some Mount Colour Patterns from the Boutique
- Most of the decorative items from Boutique
- 2nd and 3rd crafting profession unlock
- Mount feed and additional Stable Slots
- Keys for chests
- Master Goblin and its duplicates from Strongboxes
- Coupons
- Specks of Light
- Ship Consumables
- Magic Ink

4

19. 03. 2014, 14:31

All in all, its reduced to to core of Allods, its a bit harder in PvE, you have more balanced PvP, but you do not have much comfort from cash items.

5

19. 03. 2014, 14:59

Also the only thing that limits you on the p2p server is your gear. So if you play regularly you can compete with anyone in PvP. On the f2p (p2w) server you can spend hours grinding for gold and gear and get some mid lvl runes and a half decent mount/bag/bank and then someone who has the same gear as you can come, pay loads of money for runes and pwn you.
Fiddler - Bard - Avarice
Kulha - Warrior - Avarice

6

19. 03. 2014, 15:07

p2p server is same dificulty as f2p, nothing is scaled down (i actually tested this in astral, mos and stuff)
from what i heard p2p server toons has full lvl6 runes, we just cant see it
p2p server is realy good for balanced pvp

7

19. 03. 2014, 15:12

It is harded in endcontent. A10 was nearly undoable and in MoS Wave 20 + we had like 30% heal rune resist. Yes we have hidden runes, but the Endcontent was not balanced to our Server. We miss P5, Potent Pots, some rubys etc. Hope they learn and give us a Balanced 5.0

8

19. 03. 2014, 15:14

Messages: 26

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What will be the difference between f2p and p2p?
no cash shop shortly (mounts/talents reset with gold) :thumbsup:

:evil:Katiia Teddy Beer - Anger Management :evil:
"I don't want It, I just need It!"
"How can I be lost?In remembrance I relive
So how can I blame you
When it's me I can't forgive?"

9

19. 03. 2014, 15:16

It is harded in endcontent. A10 was nearly undoable and in MoS Wave 20 + we had like 30% heal rune resist. Yes we have hidden runes, but the Endcontent was not balanced to our Server. We miss P5, Potent Pots, some rubys etc. Hope they learn and give us a Balanced 5.0
They said it on the ru version before 5.0 was launching, that they are aware p2p server had content not adapted at all and this will be changing with 5.0

There are Eclipse's first boss kills on the p2p ru server already. Actually haven't been much later than on the f2p servers.

10

19. 03. 2014, 15:37

Yep ^^ reset of SKills was about 1,8k gold ^^ but you dont need gold for anything in shop, most ppl earned like 10-15k per week. So respec for raids and PvP 3-5 times per week was no prob :P

11

19. 03. 2014, 15:39

Senpai

Disciple

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Messages: 199

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It is harded in endcontent. A10 was nearly undoable and in MoS Wave 20 + we had like 30% heal rune resist. Yes we have hidden runes, but the Endcontent was not balanced to our Server. We miss P5, Potent Pots, some rubys etc. Hope they learn and give us a Balanced 5.0
They said it on the ru version before 5.0 was launching, that they are aware p2p server had content not adapted at all and this will be changing with 5.0

There are Eclipse's first boss kills on the p2p ru server already. Actually haven't been much later than on the f2p servers.


Yeah I noticed it has changed especially the buff to help clear content, P2P server now actually have a chance to clear raids in a reasonable amount of time.
KAPPA

12

19. 03. 2014, 15:39

It is harded in endcontent. A10 was nearly undoable and in MoS Wave 20 + we had like 30% heal rune resist. Yes we have hidden runes, but the Endcontent was not balanced to our Server. We miss P5, Potent Pots, some rubys etc. Hope they learn and give us a Balanced 5.0
They said it on the ru version before 5.0 was launching, that they are aware p2p server had content not adapted at all and this will be changing with 5.0

There are Eclipse's first boss kills on the p2p ru server already. Actually haven't been much later than on the f2p servers.


Glad to see they finally gonna fix the scaling problem. Tested on both MoS and leggy glyphs sectors on my f2p and p2p char and with same gear, our pt had like 2 or 3 times less dps/survivability on p2p, making endgame content almost impossible to be done sucefully. But was rly nice to experience balanced pvp on p2p, that alone was enough to be worth subbing for it :)

13

19. 03. 2014, 17:55

Bluemage2

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Messages: 7

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We almost cleared a leggy, almost!
Hinyata- 60 Healer
Azunyan 55 Mage
soon-to-come Engineer!

14

19. 03. 2014, 17:58

Alemiasty

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Messages: 20

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The most important difference is:
F2P - who pays more is better
P2P - who plays better is better

PS. P2P - have runes 0 or 1 - no 6 and pve its ballanced - only normal its that u no do full a10 with 8,6k vh everytime -,-, mos is one shit, there is no difference if u do 20+ or 70+ - the same hard level have all, so what's the difference...

This post has been edited 3 times, last edit by "kobyla" (19.03.2014, 18:13)


15

19. 03. 2014, 18:34

The most important difference is:
F2P - who pays more is better
P2P - who plays better is better

In 5.0 will
P2P - who plays MORE is better

Think about it and ur time!
I treat other people the way I want to be treated myself.
I treat other people the way they treat me.

16

19. 03. 2014, 21:11

Alemiasty

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The most important difference is:
F2P - who pays more is better
P2P - who plays better is better

In 5.0 will
P2P - who plays MORE is better

Think about it and ur time!
At f2p too who play MORE is better -,- difference is if u wanna be best at f2p u must play + pay ($) at p2p only play.

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