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09. 08. 2018, 01:28

dragagon

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Possible open network security breach

So when a player stands there, and u send a trade request, it does what it is supposed to do.

Now when I sent a trade request to player R(eceiver), player S(ender) was getting lagged til player R got "logged out".
This is showing me that others can get into a lagg loop depending on another player by disconnecting at a certain moment when player S sends an interaction to player R.

He managed to reconnect after few min, I send a trade request again, got lagg again for 2mins, and on the moment "player R has logged out" appeared, I was lagg free.
This is no coinsidence. I wanted this to be a known problem here.

Thanks in advance!

Watch Example.

This post has been edited 1 times, last edit by "dragagon" (09.08.2018, 06:37)


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