Vous n’êtes pas connecté.

1

11. 09. 2014, 14:07

Effreti

Apprenti

  • "Effreti" started this thread

Messages: 135

Localisation: Bucharest

Travail: Software Engineer / Master's Student

  • Envoyer un message privé

Last laugh

43%

Yes (10)

57%

No (13)

It's a good pvp skill, but considering similar skills from other classes, like Die Hard and Protective Tune, do you guys think it would be better to be reworked in the same manner? Like keep the bonuses for 6 seconds(balanced for the new purpose of course), but not die, maybe get a small heal, 10% of hp or maybe the same as the new Healing herbs skill we are getting.

Discuss.
Effreti - 75 Scout Empire - 75 Paladin - 75 Druid - New frontier
Walk softly and carry a big gun!

2

11. 09. 2014, 15:01

I said no becouse scout would be very op then

3

11. 09. 2014, 15:02

IAmGroot

Professionnel

Messages: 1 349

Localisation: Wisconsin - USA

Travail: Destoryer of all things you love

  • Envoyer un message privé

I said no because Poison said no and he's one of the best scouts that has ever played this game.


4

11. 09. 2014, 15:19

Effreti

Apprenti

  • "Effreti" started this thread

Messages: 135

Localisation: Bucharest

Travail: Software Engineer / Master's Student

  • Envoyer un message privé

they could remove the cc immunity to make it balanced. I just found it odd that it doesn't do anything besides letting you get a few more hits in before you die.
Effreti - 75 Scout Empire - 75 Paladin - 75 Druid - New frontier
Walk softly and carry a big gun!

5

14. 09. 2014, 13:48

no

i like it as it is since it allows to finish your job even if you get bursted to death... just think about the (well geared)warriors that sometimes los their 2nd life within or 2 secs because of the focussed bursting... a scout can never suffer from this!
actually this is the best die hard for pvp imagineable

6

15. 09. 2014, 07:08

No, it's a 1 ruby skill that is easily accessible anyway.
For glory.

Discussions similaires

Noter cette discussion