First Strike
Static Electricity
Stone Soup
Grasping Roots

Wolf's Blow/Clout: A vicious strike that inflicts melee damage. I only have rank 2 because i prefer caster since melee you have to chase your target most of the time.
Lightning Strike/Flash Lightning: Inflicts Lightning damage and has a 100% chance to knock the target off-balance at rank 3. This is a must for any build its one of your spamable skills and does good damage.
Maul/Grab: Your pet uses 5 energy to attack the target and has a change of applying Open Wound. If the target is off-balanced it has 100% change to apply the Open Wound effect.
Great Hunt: Increases the damage of your pets basic attack by 100% at rank 3. This can add a little more dps when you need it for a tougher enemy.
Vortex: Summons a vortex that inflicts lightning damage to the target. This should also be at Rank 3 it has one of the highest damage and is needed for the use of Shred.
Bark Shield: Grants you an Oak Bark effect that increases your armor and all your resistances by 50% at rank 2 (75% at rank 3). While this effect lasts, your spellcasting can not be interrupted by damage for the duration (12 seconds). I use it because it helps withstand more damage.
Renew: Grants all the party members the Renew effect that periodically heals them for 10 seconds. This helps you heal up and can make a healers job a little easier.
Bear's Blow: A vicious strike that inflicts melee damage to the target and up to 5 others withing a 5 yard radius. This skill is for damage on AoE pulls.
Natural Force: Restores 10 energy and 1.2% of mana to all party members every 8 seconds. This skill will help you with mana usage since Wardens consume a lot of mana.
Chomp: Your pet uses 15 energy to attack up to 6 targets (8 at rank 3). I only have rank 2 because i do not have the Legend Talent Scroll that gives 3 more talents. This combined with Bear's Blow gives us good AoE damage.
Unity with Nature: Dismisses your pet and i can not be summond for 15 seconds. During this duration your damage and healing is increased by 40%. This skill is used for when your pet has run out of energy and you get the extra damage so your dps does not lower.
Iron Fists: Melee abilities damage increase by 18% at rank 3.
Encouragement: Your Determination is increased by 3 each rank (9 at rank 3).
Savagery: Critical melee strikes inflict 14% more damage.
Enhanced Reflexes: Increases your chance to dodge by 5% (15% at rank 3) of the current change to dodge for you and you pet.
Steady Feet: Cooldown of Bark Shield reduced by 10% (30% at rank 3) and increase its duration by 10%(30% at rank 3). Increases your Tenacity by 3 each rank (9 at rank 3).
Bestial Synergy: Grants your pet's attacks 25% change to increase your Luck by 4 can stack up to 3 times.
Lightning Master: Lightning Strike and Flash Lightning Damage increased by 19% at rank 3.
Force of Nature: your Vigor increased by 3% (9% at rank 3). Vigor gives you more damage.
Static Electricity: If the Combat Wit or the Static Charge
Vital Source: Your Vitality increases by 5% (15% at rank 3). Vitality gives you more health.
Secret of the Lethargy Potion: Brews a potion that puts the target to sleep for 60 seconds. Incoming damage will reduce the duration by 10 seconds. Can only be use on targets whose health is 60% or higher at rank 3.
One and All: Each stack of Combat Wit or Static Charge will increase Shreds damage by 1% (3% at rank 3).
Bulwark: When your health drops lower than 30% every 2 minutes you gain Bulwark effect for 10 seconds that absorbs damage equal to 13% rank 1, 26% rank 2, and 40% rank 3.
Innate Rage: Critical damage inflicted by your pet is increased by 14% at rank 2.
Stone Soup: Allows making potions without the components form the Kingdom of Nature with an increase cost of 400% mana.
Restoration: Pet's Health and Energy regeneration increased by 100% at rank 3 while in the ghostly form.
Shred!: Attacks the enemy for physical damage. While the target is under the Pain Shock the target receives higher Poison damage. Pet consumes 10 energy. This is your high burst skill you need to have the target under the Open Wound effect for Vortex to apply the Pain Shock effect. the Shred consumes the Pain Shock to make the skill do Poison damage instead of Physical.
Natural Rage: Increases the damage of your pets basic attacks by 3% (9% at rank 3).
Combat Sense: Increases damage dealt by Maul, Grab, Rip, and Chomp by 10% ( 30% at rank 3).
Master of Nature: During combat your pet restores 1 (3 at rank 3) energy every 5 seconds.
Severe Wounds: Increases the duration of Open Wound by 150% and its damage by 100% at rank 3.
Battle Training: Decreases cooldown of all pet's skills by 10% ( 13% at rank 3). This post has been edited 15 times, last edit by "iUnRealzz" (08.04.2015, 23:08)
Flash Lightning >
Grab >
Vortex >
Shred! >
Clout. keep that order and use the shred! everytime the Pain Shock is active and the cooldown is up.
Flash Lightning >
Grab >
Vortex>
Shred! >
Bear's Blow >
Chomp.

This post has been edited 3 times, last edit by "iUnRealzz" (08.04.2015, 23:14)
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