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Upcoming Changes 11.0.01 (Russian Public Testserver)

Just for Information, some things which seemed interesting as its likely we will get this aswell sooner or later
(copied from russian forum & machinetranslated)
Characteristics
  • The following features are removed:
    • Double attack
    • Crit Damage
    • Elemental damage
    • Concentration
    • Tenacity
    • Elemental protection

    • Changed the mechanics of the characteristics:
      • Swiftness: reduces the training time of skills and the time of global recovery, and also reduces the duration of effects that cause periodic damage or healing while maintaining effectiveness.
      • Rage: determines the complexity of the wounds (as a percentage of the damage inflicted) applied by the damage to the attacked character. Wounds completely block the healing received until they are healed.
      • Will: reduces the duration of the resulting control effects.
    • New features added:
      • Instinct: reduces critical damage taken.
      • Speed: Increases movement speed.
      • Dominance: Passively increases the effectiveness of certain class abilities.
      • Retention: Increases the duration of a character’s control effects.
    • Increased the number of special characteristics obtained from items of equipment.

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Rayofsshadow

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btw By Elemental protection it means all protections
I am PioPico

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