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wcf.global.timeFormatLocalized

Wasnt Arena of Death meant to be instant finish if other team leaves?

Because it still does not...

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wcf.global.timeFormatLocalized

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wcf.global.timeFormatLocalized

Nemesis

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Wohnort: Here and There

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that wont be fixed same as the bug of immunity :D

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wcf.global.timeFormatLocalized

reeah19

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Beiträge: 334

Wohnort: Bucharest

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long time problem, i just go afk when we have to wait 30mins+ :/
Fireofdeath -70 - demonologist
Puffypuf - 65 - furball warden
Rensy - 65 - paladin
Akyrra - 70 - psionicist healer
Turquiose - 60 - bard
Springfull - 60 - mage
FoxBee - 31 warden

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wcf.global.timeFormatLocalized

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wcf.global.timeFormatLocalized

Duelya

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Wohnort: Helsinki (Winland) Finland

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Yeah! i also been thinking bout this, was it like what, 4 months ago? i remember devs posting that AoD will Close and winner team will receive all prizes instantly if opponent team is gone, as in all left the arena...

A0d is nice in that way u almost can rely on that u either fight 10 and then afk 40+minsh for freeloot, or you fight that 10min and see ur team leaving, and then you leave too.

But for one, i like to play when im playing, dont have that much time to play anyways, so if YOU COULD work on the A0d problem, we would have around 40mins time everyday to do something else INGAME :D

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wcf.global.timeFormatLocalized

rozetri

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Wohnort: Podunk, U.S.A.

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Goddammit, Dopey, save some for the rest of us! I swear, so rude~
IGN: Rozetri
Class: Xadaganian Great Avenger - Lv.75
Guild: Ascendancy (Valiance)
Server: New Frontier (Tensess)
Ship: IndigoSky

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wcf.global.timeFormatLocalized

not sure if real blakisan or dopey :huh:

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