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wcf.global.timeFormatLocalized

Playing Allods via Parallel Desktop

I'm playing Allods in a MAC via Bootcamp. It works fine. No lag, performance always green (except since last merge in novo)

I try to play via Parallel desktop 10, the game works OK, it was not with version 9, but the performance is bad (orange), and it seems to not use all the resources available.

I am wondering if someone has managed to make it work with Parallel. :rolleyes:


Yes, I know, it will never be as good as via Bootcamp, and I should stick to it, but still I'm curious if it can be done.

2

wcf.global.timeFormatLocalized

Parallels with Wind 11, M1 procesor
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