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wcf.global.timeFormatLocalized

Fix for skillbar reset.

Hey all.

Some people have trouble with their skillbar (and or more) beeing reset upon relogging.
A simple fix is to open the allods folder where your client is at.
Then open the "Bin" folder, from there you just click on Launcher.
As long as you start the game that way your skillbar wont be reset.

If you're lazy you can make a shortcut of it to your desktop.

Gr Saviorass
I

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wcf.global.timeFormatLocalized

Bump: as some people still seem to not read this :P
I

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wcf.global.timeFormatLocalized

Starting the game from [gamefolder]/bin/launcher.exe seems to fix this for me.
Colin Quinn Recipe for success/dinner. 1/2 cup of brass you know whats, a tablespoon of I don't give a care, and a pound of get off my back, jack!

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wcf.global.timeFormatLocalized

doesn't work either, if i use that launcher it says i don't have EU / US version of allods and when i used the my.com launcher it runs the game (except that the skillbar / chat window resets)

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wcf.global.timeFormatLocalized

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wcf.global.timeFormatLocalized

lordsajo

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I do that and it just opens up an 'stopped working' window.
Every time I log in it takes me only a few mins to fix everything which isn't long, but it's driving me nuts since it's something I should do once and never think about again.
Everyone's unique, but if you want to fit in, do your best to hide it.
Money won't buy you happiness, it will rent the hell out of it though.
Knowing when something is going to end well is good.
Knowing when something is going to end badly is better.

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »lordsajo« (wcf.global.shortTimeFormatLocalized)


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wcf.global.timeFormatLocalized

...

every time i will use the "old launcher" it will connect too gpotato servers... it tells me that account is falls and so on... is there a trick how i can make it that old launcher will connect too actually servers?

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wcf.global.timeFormatLocalized

this fix worked for this problem
http://en.allods.com/forum/index.php?pag…D=5893#post5893

just a link to the thread that worked to fix this issue

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