


 First strike rubies: If combat wit or static charge are not applied, 1st melee atack does 1/2/3 combat wit.
First strike rubies: If combat wit or static charge are not applied, 1st melee atack does 1/2/3 combat wit. Static Electricity rubies: If combat wit or static charge are not applied, 1st lighting attack does 1/2/3 static charges.
Static Electricity rubies: If combat wit or static charge are not applied, 1st lighting attack does 1/2/3 static charges. Grasping Roots rubies: Every 2 seconds, there is a chance to imobilize the targets in the area of Nature's Grip.
Grasping Roots rubies: Every 2 seconds, there is a chance to imobilize the targets in the area of Nature's Grip. Stone Soup rubie: Allows making potions without ingredients from Kingdom of Nature, but at a 400% mana cost.
Stone Soup rubie: Allows making potions without ingredients from Kingdom of Nature, but at a 400% mana cost.
 ~~Racial ability
~~Racial ability Summons pet and restores 30% health/energy
Summons pet and restores 30% health/energy
 ~~Racial ability
~~Racial ability Heals a target for a given ammount.
Heals a target for a given ammount.
 ~~Racial Ability
~~Racial Ability on npc it forces to attack your pet for 10 sek, on players reduces their dmg by 50% for 5 sek towards all except pet.
on npc it forces to attack your pet for 10 sek, on players reduces their dmg by 50% for 5 sek towards all except pet.
 ~~Racial ability
~~Racial ability crafts 5 potions that do aoe.
crafts 5 potions that do aoe.
 ~~Racial ability
~~Racial ability fears the target for 4 or 5 sek.
fears the target for 4 or 5 sek.Dieser Beitrag wurde bereits 8 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)
 and every time you use pet's skills, energy will be consumed.
and every time you use pet's skills, energy will be consumed. Distributes the health of all party evenly between each member.
Distributes the health of all party evenly between each member. Brews a Refreshing potion, that removes all impairing effects and increases moving speed by 25% for 15 sek.
Brews a Refreshing potion, that removes all impairing effects and increases moving speed by 25% for 15 sek.

 Lighting strike r3/Flash lighting r3
Lighting strike r3/Flash lighting r3 Maul r3/Grab r3
Maul r3/Grab r3 Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3
Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3 Vortex r3
Vortex r3 Bark shield r3: one of the most op deffensive skills for wardens, very usefull.
Bark shield r3: one of the most op deffensive skills for wardens, very usefull. Renew r3: very op aoe heal
Renew r3: very op aoe heal Chain lightning r3(also can be r2)
Chain lightning r3(also can be r2)  Natural force 3: party wide buff, gives higher energy&mana regen
Natural force 3: party wide buff, gives higher energy&mana regen Chomp r3(can be r2 if not enough talents)
Chomp r3(can be r2 if not enough talents) Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset.
Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset.Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)
 Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps)
Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps) Aura of ferocity r3: partywide
Aura of ferocity r3: partywide Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks.
Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks. Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and
Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)
 Vital source r3: increases vitality by 15
Vital source r3: increases vitality by 15 Force of nature r3:increases vigor by 9%
Force of nature r3:increases vigor by 9% Lightning master r3: decreases cd of chain lightning by 30%, decreases cast time and mana cost of vortex, bee swarm, nature's grasp by 30%
Lightning master r3: decreases cd of chain lightning by 30%, decreases cast time and mana cost of vortex, bee swarm, nature's grasp by 30% Lightning master r3:increases lightning strike and flaash lightning dmg by 19%
Lightning master r3:increases lightning strike and flaash lightning dmg by 19% Master of the storm r2: increases vortex dmg by 10% and chain lightning dmg by 6%
Master of the storm r2: increases vortex dmg by 10% and chain lightning dmg by 6% Secret of Lethargy potion r2: 40 sek cc
Secret of Lethargy potion r2: 40 sek cc Secret of aqua vitae r1: brews a potion that heals you or a friendly target for a given ammount
Secret of aqua vitae r1: brews a potion that heals you or a friendly target for a given ammount Medley Mastery r1: increases amount of healing aqua vitae does, also increases duration of all potion by 15%
Medley Mastery r1: increases amount of healing aqua vitae does, also increases duration of all potion by 15% Calculating mind r1: gives 1 stack static charge every 15 sek, if static charge is active(can be dropped if not enough rubies)
Calculating mind r1: gives 1 stack static charge every 15 sek, if static charge is active(can be dropped if not enough rubies) Shred r2: main dps dealer
Shred r2: main dps dealer Restoration r3: pet energy and hp restores 100% faster while dismissed
Restoration r3: pet energy and hp restores 100% faster while dismissed Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp
Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60%
Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60% One and and all r3: Each stack of combat with or static charge will increase dmg to enemies under pain shock effect by 3%; stacks do not get removed.
One and and all r3: Each stack of combat with or static charge will increase dmg to enemies under pain shock effect by 3%; stacks do not get removed. Innate Rage r2: increase pet's critical dmg by 14%.
Innate Rage r2: increase pet's critical dmg by 14%. Battle training r3: decreases pet's abilities cd by 30%
Battle training r3: decreases pet's abilities cd by 30% Severe wounds r3: increases the duration of open wounds by 150% and its dmg by 100%
Severe wounds r3: increases the duration of open wounds by 150% and its dmg by 100% Master of nature r3: during combat, pet restores 3 energy every 5 sek
Master of nature r3: during combat, pet restores 3 energy every 5 sek Combat sense r3: increases dmg dealt by grab, maul , rip and chomp by 30%
Combat sense r3: increases dmg dealt by grab, maul , rip and chomp by 30% Nature's Grasp r1: summons roots on the ground that slow enemies by 70% for 20 sek
Nature's Grasp r1: summons roots on the ground that slow enemies by 70% for 20 sek Call of the Wild r1: summons 2 pets that attack target for 37 sek
Call of the Wild r1: summons 2 pets that attack target for 37 sekDieser Beitrag wurde bereits 4 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)


 Lighting strike r3/Flash lighting r3
Lighting strike r3/Flash lighting r3 Maul r3/Grab r3
Maul r3/Grab r3 Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3
Boar's blow r1 & Bee swarm r2 & Rip up! r1: Soft ccs, very usefull in red zone&s3 Vortex r3
Vortex r3 Bark shield r3: very usefull defensive skill
Bark shield r3: very usefull defensive skill Renew r3:aoe heal
Renew r3:aoe heal Healing burts/Vibrant health: instant heal dot
Healing burts/Vibrant health: instant heal dot Natural force 3: party wide buff, gives higher energy&mana regen
Natural force 3: party wide buff, gives higher energy&mana regen Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset.
Unity with nature r3:Very usefull skill, increases healing and dmg by 40% for 15 sek or more depending on the quality of tears; meanwhile u cannot use pet, and at the end of the time, all pet energy is reset. Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps)
Encouragement r3: increases determination by 9.(This is just matter of taste, can be dropped if not enough rubies, however it helps) Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks.
Bestial synergy r3: gives pet attacks a 25% chance to increase luck by 4; up to 3 stacks. Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and
Steady feet r3:Increases tenacity by 9. Decreases cd of bark shield by 30% and  Enhanced reflexes r3: Increases chance to dodge by 15%.
Enhanced reflexes r3: Increases chance to dodge by 15%.Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)
 Vital source r3: vitality + 15
Vital source r3: vitality + 15 Force of nature r3:vigor+ 9%
Force of nature r3:vigor+ 9% Light. master r3: decreases cd of chain light. by 30%, decreases cast time and mana cost of vortex, swarm, nature's grasp by 30%
Light. master r3: decreases cd of chain light. by 30%, decreases cast time and mana cost of vortex, swarm, nature's grasp by 30% Lethargy potion r2: 40 sek cc
Lethargy potion r2: 40 sek cc Secret of aqua vitae r3: brews a potion that heals you or a friendly target
Secret of aqua vitae r3: brews a potion that heals you or a friendly target Medley Mastery r3: increases aqu vitae healing and duration of all potion by 45%
Medley Mastery r3: increases aqu vitae healing and duration of all potion by 45% Calculating mind r3: gives 1 stack static charge every 8sek, if static charge is active(very usefull)
Calculating mind r3: gives 1 stack static charge every 8sek, if static charge is active(very usefull) Natural Harmony r3:cd of aqua vitae and renew reduced by 45%
Natural Harmony r3:cd of aqua vitae and renew reduced by 45% Electric therapy r3:duration of vibrant health&healing burst increased by 45%
Electric therapy r3:duration of vibrant health&healing burst increased by 45% Nature's touch r3: increasing healing by 15%
Nature's touch r3: increasing healing by 15% Ressurection:ressurects an ally with 60% health & mana/energy
Ressurection:ressurects an ally with 60% health & mana/energy Static Electricity r3: gives 3 stacks of static charge with 1st lightning attack, if static charge is not active
Static Electricity r3: gives 3 stacks of static charge with 1st lightning attack, if static charge is not active Shield of nature: bark shield reflects dmg to enemies(not needed, can be dropped)
Shield of nature: bark shield reflects dmg to enemies(not needed, can be dropped) Shred r2: decent dps even while healing
Shred r2: decent dps even while healing Restoration r3: pet energy and hp restores 100% faster while dismissed
Restoration r3: pet energy and hp restores 100% faster while dismissed Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp
Bulwark r3: every 2 minute, when hp drops under 30% , you receive bulwark efect for 10 sek , that absorbs dmg equal to 40% hp Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60%
Heightened senses r3: reduces aura of ferocity penalty to 0%, increases armor by 15%, decreases dmg received by pet from aoe attacks by 60% Nature's Grasp r2: summons roots on the ground that slow enemies by 80% for 20 sek
Nature's Grasp r2: summons roots on the ground that slow enemies by 80% for 20 sek Cleansing charge r2: dispels negative effects from friendly targets
Cleansing charge r2: dispels negative effects from friendly targets Stone Soup: can brew warden potions without plants at 400% mana expense(some hte it, but it proven to be usefull if you forgot to gather parts and you are already in astral)
Stone Soup: can brew warden potions without plants at 400% mana expense(some hte it, but it proven to be usefull if you forgot to gather parts and you are already in astral) +
+ +
+ +
+ +
+ +
+
 +
+ +
+ +single target rotation
+single target rotation only for aoe heal, not for every little thing.
 only for aoe heal, not for every little thing. dot on the tank.
 dot on the tank. for defences.
for defences. for sticky situations.
 for sticky situations.Dieser Beitrag wurde bereits 7 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)
 Proficiency: 50+
Proficiency: 50+ Brutality: 30
Brutality: 30 Determintion: rubies
Determintion: rubies Anger:
Anger:  Vitality: 50+
Vitality: 50+ Willpower: 5-15
Willpower: 5-15 Bloodlust:
Bloodlust:  Tenacity: 10+ for s2/yellow zone, 20+ for s3/red zone
Tenacity: 10+ for s2/yellow zone, 20+ for s3/red zone Proficiency: 50+
Proficiency: 50+ Brutality: 50
Brutality: 50 or
or or
or
 or
or
Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »WinterH.« (wcf.global.shortTimeFormatLocalized)

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