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Global cooldown ?

I hope i have the right title for my question but here goes.
Is the global cooldown the time it takes for an attack/ability to happen after using it? If so why does it feel like combat is slow? The game does not have auto attack so why a slow feel for combat with some of the classes? I'm just asking and not being negative about the game. I know in FF14 That game also has a long cooldown but i'm told its there because of combat abilities in higher levels balance it out.

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Actually it is the time you have to wait for your next attack after activating the first one.

Why does it feel like the combat is slow? Dunno, maybe there are too many cast/channeling spells that your class is using, or maybe just the movement speed feels too low.

From my experience the fastest speed of the fight is felt when playing support mage.

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dragagon

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Try playing with TA from a bard.

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no, this is not about beeing negative, its about facts, global cooldown is ruining the gameexpereince since 7.0 as large parts of gameplay became unresponsive and sluggish
especially healer & warrior feel like "i pressed a key but nothing happened" as the visual indicator shows "Its ready" but when you press it actually nothing happens which results in pressing the btton 3 times to act once - this is really harmful to the gameplay as it becomes a "player versus user-interface"-battle

i still hope for this to be removed one day along with may many other players

necromancer suffers least from GCD as howl of death is excluded from GCD and its used a lot normally
as the posters before me stated already;
temporal acceleration also helps
fire-sorcerer has fast gameplay

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