
 
  .After patch 6.0.0 barriers store only 75% of damage ( before 6.0.0 100%) and 25% is directed to paladin without going through barrier. Paladin have some skills associated with barriers: "Overcome"
 .After patch 6.0.0 barriers store only 75% of damage ( before 6.0.0 100%) and 25% is directed to paladin without going through barrier. Paladin have some skills associated with barriers: "Overcome"  
  now increases the damage of "Crusader Seal/Blow"
 now increases the damage of "Crusader Seal/Blow"  , "Purifying Strike"
 , "Purifying Strike"  , and "Shining Sword"
 , and "Shining Sword"  by 6%/9%/18%.
 by 6%/9%/18%. . Cooldown duration of melee attacks is reduced by 10%/20%/30% under the Righteous Cause
 . Cooldown duration of melee attacks is reduced by 10%/20%/30% under the Righteous Cause  effect.
 effect. . 20%/40%/60% to restore one Cannon of Purity
 . 20%/40%/60% to restore one Cannon of Purity  per each enemy killed by your direct attack.
 per each enemy killed by your direct attack. . 10%/20%/30% to restore one Cannon of Light
 . 10%/20%/30% to restore one Cannon of Light  when the barrier is split.
 when the barrier is split. Wand
 Wand  2-handed weapon
 2-handed weapon Wand
 Wand  Shield
 Shield 1-handed weapon
 1-handed weapon Sword- averange speed and damage 50% 50%
 Sword- averange speed and damage 50% 50% Spear - very fast but not incrase that a lot of damage 60% 40%
 Spear - very fast but not incrase that a lot of damage 60% 40% Wand - you always wear wand, it's incrase power of spells Na% Na%
 Wand - you always wear wand, it's incrase power of spells Na% Na% Shield - you wear shield when you are Holy Tank, incrase armor and can block enemy attack Na% Na%
 Shield - you wear shield when you are Holy Tank, incrase armor and can block enemy attack Na% Na%Bu mesaj 157 defa düzenlendi, son düzenlemeyi yapan "dawidvxii" (Apr 1st 2015, 8:12pm)

 , wand
 , wand  .
 . 
  it will incrase dealing damage by 5/10/15%.
it will incrase dealing damage by 5/10/15%. , it's damage, slience (for 4 seconds, ruby "Seal of Silence"
 , it's damage, slience (for 4 seconds, ruby "Seal of Silence"  ) and slows enemy.
 ) and slows enemy. and bindly opponet, it's very important.
 and bindly opponet, it's very important. , and you won't recive damages for 10 seconds or when the enemy will destroy the shield.
 , and you won't recive damages for 10 seconds or when the enemy will destroy the shield. , then repeat sequence from point 5.
 , then repeat sequence from point 5. will respawn, use it again, and do sequece from point 5.
 will respawn, use it again, and do sequece from point 5. , then you can attack from distance with meele attacks, do sequence from point 5.
 , then you can attack from distance with meele attacks, do sequence from point 5. .
 .
 , 1-handed weapon
 , 1-handed weapon  , wand
 , wand  .
 .
 .
 . .
 . and "Binding Curse"
 and "Binding Curse"  .
. if "Condemnation"
 if "Condemnation"  effect is active on the target, it spreads to all affected enemies.
 effect is active on the target, it spreads to all affected enemies. to agro enemy.
 to agro enemy. .
 . .
 . -> "Retribution"
 -> "Retribution"  -> "Scared Sunrise" ->
 -> "Scared Sunrise" -> -> "Righteous Word"
 -> "Righteous Word"  .
 . and "Interdiction"
 and "Interdiction"  .
 . to absorb damage.
to absorb damage. -> "Retribution"
 -> "Retribution"  -> "Righteous Word"
 -> "Righteous Word"  -> "Interdiction"
-> "Interdiction"  (it's respawn slower sometimes you can't use it) repeat this sequence to time when "Shining Sword"
 (it's respawn slower sometimes you can't use it) repeat this sequence to time when "Shining Sword"  respawn.
 respawn. .
 . -> "Scared Sunrise"
 -> "Scared Sunrise"  -> "Condemnation"
 -> "Condemnation"  -> "Interdiction"
 -> "Interdiction"  .
 . and sequence from point 11.
 and sequence from point 11. .
.Bu mesaj 95 defa düzenlendi, son düzenlemeyi yapan "dawidvxii" (Apr 2nd 2015, 4:09pm)
 it is very helpful, it's reduce enemy healing for 10 seconds by 50%.
 it is very helpful, it's reduce enemy healing for 10 seconds by 50%. it will destroy first barrier and you recive only 66%/50%/33% of damage stored in this barrier.
 it will destroy first barrier and you recive only 66%/50%/33% of damage stored in this barrier. too, it will destroy first barrier and you won't recive any damages.
 too, it will destroy first barrier and you won't recive any damages. , it will heal you.
 , it will heal you. will destroy the barrier and you will gain all damage stored in barrier, but it's respawn all Cannons of Light
 will destroy the barrier and you will gain all damage stored in barrier, but it's respawn all Cannons of Light  .
 . reduces the amount of damage stored in barrier and refreshes duration of barrier.
 reduces the amount of damage stored in barrier and refreshes duration of barrier. force the target to attack you for 10 seconds.
 force the target to attack you for 10 seconds. you can use this skill not only on your character, you can give shield to any party member, so when somebody have low HP use on him this.
 you can use this skill not only on your character, you can give shield to any party member, so when somebody have low HP use on him this. (kanian race skill) change 3 barriers into one, best to use it with "Deliverance".
 (kanian race skill) change 3 barriers into one, best to use it with "Deliverance". it will give enemy a buff, next you have to attack enemy again with any holy attack then enemy recive additional damage.
 it will give enemy a buff, next you have to attack enemy again with any holy attack then enemy recive additional damage. blocks enemy and burn him, but costs Dragon Tears
 blocks enemy and burn him, but costs Dragon Tears  .
 . increases the damage you deal and allows using any melee combat abilities from a distance, costs Dragon Tears
 increases the damage you deal and allows using any melee combat abilities from a distance, costs Dragon Tears  too.
 too. (incrases by 4) and one for Vitaly
 (incrases by 4) and one for Vitaly  (incrases by 4) it's easy and helpful.
 (incrases by 4) it's easy and helpful. Kanian - "Crusader's Endurance" changes all barriers into one, you recive 25% of damage stored in barriers.
 Kanian - "Crusader's Endurance" changes all barriers into one, you recive 25% of damage stored in barriers. Elven - "Pious Words" block enemy healing by 50% for 10 seconds.
 Elven - "Pious Words" block enemy healing by 50% for 10 seconds. Healer (very important)
 Healer (very important) - imposes on the character spell that heals HP when it falls below 35%.
 - imposes on the character spell that heals HP when it falls below 35%. - imposes on our character a protective shield that's promised us protection for 6 seconds.
 - imposes on our character a protective shield that's promised us protection for 6 seconds. Ranger (optionally)
 Ranger (optionally) - instantly jumps behind target and inflicts damage (good for Dps).
 - instantly jumps behind target and inflicts damage (good for Dps). - allows you to jump back 20 yards and stun the target for 2 seconds, making them unable to move or use abilities (good for Tank).
 - allows you to jump back 20 yards and stun the target for 2 seconds, making them unable to move or use abilities (good for Tank). Mage (optionally)
 Mage (optionally) -surrounds our character 7 stone barriers for 15 minutes, which absorbs physical damage.
 -surrounds our character 7 stone barriers for 15 minutes, which absorbs physical damage. -surrounds our magical shields character 5 for 15 minutes to absorb
 -surrounds our magical shields character 5 for 15 minutes to absorb  - instantly teleports you 25 yards ahead.
 - instantly teleports you 25 yards ahead. 
 Bu mesaj 15 defa düzenlendi, son düzenlemeyi yapan "dawidvxii" (Apr 1st 2015, 8:01pm)
 
								
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Physical Dps and Holy Tank builds - Universal - can be used on PvP/PvE/Raid
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