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1

Thursday, September 11th 2014, 2:07pm

Effreti

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  • Konuyu başlatan "Effreti"

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Konum: Bucharest

Meslek: Software Engineer / Master's Student

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43%

Yes (10)

57%

No (13)

It's a good pvp skill, but considering similar skills from other classes, like Die Hard and Protective Tune, do you guys think it would be better to be reworked in the same manner? Like keep the bonuses for 6 seconds(balanced for the new purpose of course), but not die, maybe get a small heal, 10% of hp or maybe the same as the new Healing herbs skill we are getting.

Discuss.
Effreti - 75 Scout Empire - 75 Paladin - 75 Druid - New frontier
Walk softly and carry a big gun!

2

Thursday, September 11th 2014, 3:01pm

3

Thursday, September 11th 2014, 3:02pm

IAmGroot

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Konum: Wisconsin - USA

Meslek: Destoryer of all things you love

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I said no because Poison said no and he's one of the best scouts that has ever played this game.


4

Thursday, September 11th 2014, 3:19pm

Effreti

Stajyer

  • Konuyu başlatan "Effreti"

Mesajlar: 135

Konum: Bucharest

Meslek: Software Engineer / Master's Student

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they could remove the cc immunity to make it balanced. I just found it odd that it doesn't do anything besides letting you get a few more hits in before you die.
Effreti - 75 Scout Empire - 75 Paladin - 75 Druid - New frontier
Walk softly and carry a big gun!

5

Sunday, September 14th 2014, 1:48pm

no

i like it as it is since it allows to finish your job even if you get bursted to death... just think about the (well geared)warriors that sometimes los their 2nd life within or 2 secs because of the focussed bursting... a scout can never suffer from this!
actually this is the best die hard for pvp imagineable

6

Monday, September 15th 2014, 7:08am

No, it's a 1 ruby skill that is easily accessible anyway.
For glory.

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