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21

Wednesday, August 17th 2016, 11:09pm

no im no longer sure what it was originally
i read the old post and it seems it was 1 actually (?)

anyway, this is not about the exact numbers, we all feel that something is running wrong with GCD and it should be reverted to what it was before patch 7.0 :(

This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Aug 17th 2016, 11:14pm)


22

Thursday, August 18th 2016, 2:40am

Yeah, like I thought it was 1 second.

So, they basically doubled the Global Cooldown without asking anything or anyone. I know the game developers are like ''we know it all'' type of people but they are simply making the mistakes they once did. They are making changes and alter with the balance of the game without caring for anything. They did it with cash shop and more than half of the game's playerbase left the game. Do they really need to do the same with the classes and the Global Cooldown?

They must revert it at the first chance they get. Like I said, this Global Cooldown seems like you are being affected by a Trial by Fire everytime you cast a spell, except Trial by Fire is actually forgiving about its duration half a second shorter than the current Global Cooldown.

Thinking of it, if you are a Mage and if you are about to cast Trial of Fire the disorientation on the enemy ends earlier than the Global Cooldown it places on you. Ok now that is weird. Thinking of it, the Global Cooldown feels like a 2 second helplessness.

23

Thursday, August 18th 2016, 9:30am

Grimpf

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Location: Germany

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Hmm, before 7.0 Psis were able to shoot 5 thougthfull spirit bubbles at a target in about 1,5 sec, so the "old" global CD was not 1 sec, about 0,3 sec, somthing like that.


Servus
Grimpf

24

Thursday, August 18th 2016, 6:51pm

naah, that skill didn't trigger the GCD, and its CD was 0.3 secs, so it is not relevant

25

Thursday, August 18th 2016, 7:34pm

1st, thoughtful spirit was an exception i think and second, before 7.0, actions were limited due to mana & energy too, so these worked as some cooldown too
removing mana & energysystem was not good in the end :(

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