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21

Monday, October 17th 2016, 4:17pm

IAmGroot

Professional

Posts: 1,349

Location: Wisconsin - USA

Occupation: Destoryer of all things you love

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I like the new patch, but something seems wrong, I change the gear of my warden to a full blue 75 new gear and the "Kingdom of Elements" quest is now impossible to do, before the patch was cool to do it, and now is so hard, that I can even walk on the allod, now is one more thing that is not possible to a free player or for who don't put some money on it. My fear is that this kind of segregation, even if it is unintentional, ends with an empty server, as it happened in the Brazilian server. otherwise the update is great.


Same here, blue gear level 75 but now is a lot hardder than before. I still have the hope that with purple gear i can do it a little faster but for now KoE is a waste of time for me.

I'm confused...I haven't done the new KoE in my blue gear yet, but I did it in my level 71 legend gear...and I was able to kill all of the mobs for my guild quest (except Leo 4 shot me...)
I can't imagine having level 75 blue gear (4 level gear increase) made it any more difficult, in fact, probably much easier...
I'll check when I get home from work today to see if Allods needs to start handing out cheese with all this whine or if it's actually warranted.


22

Monday, October 17th 2016, 5:23pm

I'm confused...I haven't done the new KoE in my blue gear yet, but I did it in my level 71 legend gear...and I was able to kill all of the mobs for my guild quest (except Leo 4 shot me...)
I can't imagine having level 75 blue gear (4 level gear increase) made it any more difficult, in fact, probably much easier...
I'll check when I get home from work today to see if Allods needs to start handing out cheese with all this whine or if it's actually warranted.

I guess by "impossible to do" he really means "impossible to pull over 20 mobs at once and AoE them all down", since that was very much possible before the patch and isn't anymore.

Last patch KoE mobs were so weak it felt almost as if it's not intended.

23

Tuesday, October 18th 2016, 11:53pm

I'm glad that the KoE problem is not with me only, before the update was easy to kill the mobs, even more then one, now is hard to kill one by one, I see that the only way to do it is buying runes lvl 7 at least. My runes is lvl 4, by the way...I'm with a warden, gear full 75 blue, runes 4, and it's a pain to kill the mobs, If I get two mobs on same time I'm dead. I hope that is just an attempt to do the KoE not so easy(now is very hard), and not to force the players to spend money on the server, that will be very sad to see a very nice game die slowly.
:thumbsup:

24

Wednesday, October 19th 2016, 9:07am

Anyway, i'll send you ticket number by PM, it's already opened by support. No worries if it's dealt with next week as long as I get my mats back.
We are still checking your case. We have to find all users in similar situation to provide you with solution.

25

Wednesday, October 19th 2016, 11:11am

Pochtron

Intermediate

Posts: 440

Location: France

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I proposed an easy fix to support in my ticket, and I guess it's applicable to other players in this situation. Having an answer before next raid reset (thursday) would be nice because so far I stopped all fabled upgrades waiting for the situation to be cleared.

26

Wednesday, October 19th 2016, 12:57pm

KoE mobs were a joke before patch, you just one shot them with any skill and were able to complete all the quests in 10 mins.
Now they are more challenging and granted its a pain they quests take longer to do now, there is a reason for it. I believe since KoE vendors sell valuable Maze items, since this patch is the resurgence of Mazes, mobs had to be adjusted. Killing Fircious now actually needs a tank/healer like it did a long time ago, none of this hey lets 4 man this as dps. However, they made Tka cave easier to do but there is no Bossy Goblin there :D

27

Wednesday, October 19th 2016, 3:08pm

pls dont forget we have "minimum gear" of this season now^^ ofc mobs which will never get stronger anymore are a bit hard but as you gear you will probably one or twoshot em again

28

Wednesday, October 19th 2016, 4:55pm

pls dont forget we have "minimum gear" of this season now^^ ofc mobs which will never get stronger anymore are a bit hard but as you gear you will probably one or twoshot em again

In 7.0.1 KoE mobs were so weak you could kill them in very large packs at once even in previous season (level 71) gear. There's no valid explanation for that other than that they were simply bugged.

29

Wednesday, October 19th 2016, 7:58pm

Hello , i am still waiting for my ticket SMW-300-60974 to unlock s21+ without materials it will take 1 week more.....



30

Wednesday, October 19th 2016, 8:59pm

i approve KOE mobs got VERY strong 8|
i also confirm before patch you could kill huge packs of them, was great for farming
its funny however as you can try to include them in pvp fights now :evil:

31

Thursday, October 20th 2016, 9:16am

I like the new patch, but something seems wrong, I change the gear of my warden to a full blue 75 new gear and the "Kingdom of Elements" quest is now impossible to do, before the patch was cool to do it, and now is so hard, that I can even walk on the allod, now is one more thing that is not possible to a free player or for who don't put some money on it. My fear is that this kind of segregation, even if it is unintentional, ends with an empty server, as it happened in the Brazilian server. otherwise the update is great.


Same here, blue gear level 75 but now is a lot hardder than before. I still have the hope that with purple gear i can do it a little faster but for now KoE is a waste of time for me.

I'm confused...I haven't done the new KoE in my blue gear yet, but I did it in my level 71 legend gear...and I was able to kill all of the mobs for my guild quest (except Leo 4 shot me...)
I can't imagine having level 75 blue gear (4 level gear increase) made it any more difficult, in fact, probably much easier...
I'll check when I get home from work today to see if Allods needs to start handing out cheese with all this whine or if it's actually warranted.

I actually tried doing this in my 71 legends and a couple of 73 epics, and I have to say I didn't get very far. I swapped out to 75 rares where possible, and kept a couple of 71 legends for special stats and it made a huge difference in what I was able to do in KoE. In both cases though, it is still very slow in comparison to 7.0.1, but not impossible. At least not at my rune/cs level. I could see how someone with mid to low CS and runes would find it extremely difficult, if not impossible. I find it hard, and I do 2-3 times the dps of a lot of the people I end up queueing s19 "skirmishes" with.

32

Friday, October 21st 2016, 10:34am

Pochtron

Intermediate

Posts: 440

Location: France

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Anyway, i'll send you ticket number by PM, it's already opened by support. No worries if it's dealt with next week as long as I get my mats back.
We are still checking your case. We have to find all users in similar situation to provide you with solution.

Any update on this issue ? Players are waiting !

33

Friday, October 21st 2016, 3:25pm

Any update on this issue ? Players are waiting !


We have analyzed your case. We will provide you with compensation based on your proposal. It should be fair.

We have gathered a list of players in similar situation (more than 15K mithril). It is 5 times bigger, than it was in previous list, but is still an exceptional cases. GMs are provided with this list. Unfortunately it is impossible to process all players in a same way. That is why we are asking players who have more than 15K of mithril before an update to submit ticket.

34

Tuesday, October 25th 2016, 6:09pm

Maybe I'm missing something, but isn't the entire point of being able to convert Mithril to Adamantite supposed to be for those who don't raid? Given you only get 14x7 = 98 keys a week, how does someone who doesn't raid get 150 Mithril Equipment Parts (reinforced or otherwise) in one week? Even if you assume 15K material, that converts out to 278 Mithril Equipment Parts (for people who use the CS/crafted hammers, AKA most people) or 418 Mithril Equipment Parts (for those who use the vendor hammers) in one week. How is that possible? Even if you assumed reinforced parts that would mean 185 or 279. Again, it's still unrealistic for someone who can only go Astral to get parts/material.

For reference, I'm 12 hours off "server time" and frankly attending any in-game event is a challenge and raids even more so. Even finding parties for astral, let alone "hard mode" is a serious challenge.

EDIT: I forgot to mention, I put in a support request and was told 150 Mithril Equipment Parts. That's why the reference to that in the beginning.

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