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I did a quick look yesterday and overall everything looks fairly similar.
The main change is that we have less defenses due to the changes to our defensive abilities/talents, but it's not significant enough to make this build unusable.

Edit:
In theory, the damage output for this build should be a bit higher thanks to the stat squish, but because of that same stat squish I can't be too certain if it had a significant impact or not.

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Cooldown of 30sec of the Vicious Spin in aspect of defense, is very bad. Im Sad with this, 15sec good, 30 not.

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Vicious Spin in PVP-build is only to apply slowdown effect on enemy
get the "Normal" slowdown talent instrad and its good again

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