yes there should be some adjustment
i noticed following noteable weaknesses:
- carneval of fantasies (mobs are generally extremely strong there in comparison to other astralislands)
- underwater kingdom (general)
- hart of the tensess-temple (vs the 1st boss with the acid; i often experience that all mercenaries die and i have to solo the boss... it cant be expected of a rookie to do this
)
on the other hand, on the "ashes island" (or whatever its called, orcboss, treeboss, werewolf boss and ignitor boss) rowdy does an AWESOME job tanking the werewolf even when you dont use the trap while vs a player its deadly
... i would wish they could adjust the mercenaries so they are able to do the hard sectors... even if you use bestiality potion they still wont be good enough
@khaexea
it seems their strenght is dependent on level, runes and gear (but im not 100% sure, just did a few tests - not enough to be certain)
but having level 87 gear while beeing level 75 maybe also plays a role.... im so glad this miniseasons will be over in 9.0
what will be maxlevl then...? will we get level 90 gear at level 80 then? i read somewhere you can reach higher levels then... so many questions