Ya, and summoners had this ability called "Corrosive Acid" that basicaly turned plate armour into cloth. It was turning hellion into machine of instant rapeI remember that healers could actually tank, just by healing they generated so much aggro and cause healing was OP they could stay alive xD HaHa Tanker-Healersometimes i miss those times.
Wardens could tank too if they were careful![]()
What people hated about FoD was the double punishment for death and the fact it encouraged griefing. 25% reduction to stats per stack and since you need to lose the re spawn protection to talk to a servant of light to remove it you were defenseless against someone with a banner camping the spawn(rather common event back in Beta).
The curse that replaced it wasn't any better since the curse made you pay for death. This made a lot of people quit since death was so common. It wasn't so bad later when the charms to prevent the curse were made free from the CS.
I remember that healers could actually tank, just by healing they generated so much aggro and cause healing was OP they could stay alive xD HaHa Tanker-Healersometimes i miss those times.
Wardens could tank too if they were careful![]()
than show me how can a warden tanking GT or even any heroic back than please, and how careful u need to be ? i believe while taking u take damage or maybe you dont idk anymore![]()
I also think that game changed for better. Ton of very annoying and ridiculous things were removed. The only thing that i miss is this "climate" that Allods used to have. During all this years something happend, i don't know what (maybe i got older :< ) that removed that special kind of feeling when playing this game. It's really hard to explain. Hope someday it return![]()