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This post has been edited 1 times, last edit by "PunisherSy" (Feb 26th 2018, 7:09pm)
This post has been edited 2 times, last edit by "ALLODS-ONLINE-PLAYER" (Feb 26th 2018, 7:54pm)
you realize the items are almost all 30-day...?This is ridiculous, I started to play some time and already spent a lot of time and money to have my char, and now anyone who creates account in less than 10 minutes already has the same items as me, total lack of respect with the old players.
These items have already lost their values, I hope they all win the same thing, so long call new players if several are going to discourage and leave the server?
they are NOT permanent
and the solution fo this whole thing is to send this box which grants the timed items simply to EVERY player on the server
it will be useless to most of them but they will be happy and the story finds an end
Quoted
and the solution for this whole thing is to send this box which grants the (timed) items simply to EVERY player on the server
This post has been edited 2 times, last edit by "xxcarus2010" (Feb 27th 2018, 1:18pm)
It's not as though the versions given by the box can't be combined with other copies in order to get higher tier rewards, though. They also don't expire, you can hold them forever for when you eventually get enough to combine. The idea of sending every player 15k BC is ludicrous, you would have to figure out which player counts as "old," almost certainly getting a whole other group angry as a hornet and that's without addressing the fact you're basically giving all of them $200 for free. No company would do that unless something extreme happened.I do not think that sending the items to every player will result in satisfaction for every player. For me personally I am very disappointed about this step.
I started playing Allods with the gipat patch as a casual player. I played all patches until max level rised up to 55 and came back with the 75 patch. During my time in allods I was able to get all the free stuff which is given to new players now but nearly nothing beyond this.
This means that there will be no advantage for me by sending the free items to all players because I am the owner of them already but the new players will have nearly the same power as I have although I played for much longer time.
Therefore in my opinion it would not solve the problem which is discussed here in any way if allods would send the items to every player. As for me it would be a (small) compensation if allods would sent the 15k BC (which is very low calculated) to every old player instead and each of them would be able to buy the items they need by themself. In this case every player would have an advantage because they could do whatever they like to with the BC and the economics would not decrease as strong as in the other case.
But I think that allods team will never send these amounts of BC to every old player.
sorry for my english writing. I am not a native english speaker but I hope it is understandable.
most likely because most players there dont want items which make them strongerBut what interests me is why the P2P server doesn't get any of this gifts...
This post has been edited 2 times, last edit by "Nolifeking" (Feb 27th 2018, 5:37pm)
It's not as though the versions given by the box can't be combined with other copies in order to get higher tier rewards, though. They also don't expire, you can hold them forever for when you eventually get enough to combine. [...]
I wouldn't be opposed to old players being given something. But in the absence of one, I think getting hot and bothered by the fact we didn't get any gift is poor form. This game needs population badly. If anything, this gift needs to be made a permanent addition to the game and widely advertised. As for any impact on the in-game economy... the items will still retain value as the top prizes still exist to be obtained. If it shifts the overall costs down, then all the better. The game is too expensive as-is with market prices wildly out of proportion with income, primarily due to the currency vendor's rate of increase and decrease being artificially adjusted by RU.