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Friday, May 25th 2018, 1:23am

Archetype Incarnation Skills 9.0

Incarnation Skills 9.0


Throws the target back 30 yards,
then it is knocked down for 1.5 seconds.

Adrenaline Buzz
Increases movement speed by 25% and
reduces incoming damage by 15% for 4 seconds.


You knock the target down for 2
seconds and jump 20 yards away from it.

Hunter’s Trap
You set a trap in the selected area.
Only you can see it.
The trap is set up in 4 seconds,
then it stuns the first enemy who gets in its range for 4 seconds and inflicts
739 damage.
Maximum lifetime of the trap - 19


Strike of Justice
Inflicts 493 damage and immobilizes
the target for 1.5 seconds. Minimum range is 8 yards.

Defensive Screen
Creates a barrier which absorbs the
incoming damage during 4 seconds. Its durability equals 20% of your maximum


Divine Foresight
Applies the Divine Foresight effect
for 12 seconds. If target’s health drops below 30% while this effect is active,
it will be immediately teleported to the spellcaster and healed by 30% of its
maximum health.

Teleports you to the selected spot
and immobilizes the nearest enemy in a 15 yard radius for 3 seconds.


Binds the selected friendly target
with your two party members with the lowest health.
All three targets will be healed by
121 every 2 seconds over 8 seconds.

Nature's Grip
Covers a 10-yard radius area with
spiked roots. Reduces movement speed of all enemies within the range by 50%.


Instantly teleports you 25 yards
forward. If there is an obstacle in the way, the teleport interrupts.
Removes all movement impairing

Inflicts 246 Frost damage every
second to the target and all enemies within a 15-yard radius around it. Slows
down all enemies within the range by 50%.


Mental Impulse
Throws all enemies in an 8-yard
radius back by 20 yards and stuns them for 1 second.

Inflicts 246 damage every second and
slows down the target by 50%.


Fear of Death
Makes your enemy flee in fear for 3

Blood Aegis
Shield which reduces all incoming
directed damage by 20%.
Number of applied shield charges -
1 charge is consumed upon receiving
directed damage.
The effect lasts 10 seconds.


The Demonologist inflicts damage to
self equal to 30% of their current health and goes into a bloody frenzy for 10
Damage dealt is increased by 15%.
Incoming damage is increased by 10%

Demonic Leash
The character gives in to their
demonic side and frees themselves from all intimidating effects, becoming
immune to them for 5 seconds.
The Demonologist also takes damage
equal to 15% of their maximum health.


Dispels up to 3 random positive
effects on the target.

You sing an enchanting tune, which
pulls the enemy towards you.


Light Turret
Installs a turret that every 2
seconds deals 295 damage to the nearest enemy within a 30-yard radius.
Device’s durability equals 25% of
its owner’s maximum health. Disappears in 10 seconds.

Medical Emergency
Installs a device that heals all
allies within a 15-yard radius for 56.88 every second over 8 seconds.
When installed, removes one negative
effect from every ally within the range.
Device’s durability equals 25% of
its owner’s maximum health.
Skurd - League Champion - New Frontier
Zkurd - League Champion - Smuggler's Paradise


Friday, May 25th 2018, 1:34am

Posts: 12

Location: Arizona

Occupation: Student

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why add this when all of this information is given during the reincarnation creation screen?


Friday, May 25th 2018, 7:17am



Posts: 513

Location: Sweden

Occupation: Studying

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Good to know if U just started game and started to learn about reincarnations, not everyone has a reincarnation or started and this can be very helpfull!
I am PioPico

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Used tags

9.0, incarnation, Skills

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