I.Talent Tree
Before jumping into details about skills, I have one thing to inform you about. We use something called "gear pieces" to use most of our skills. We will look in detail which skill use how many gear pieces and which ones restore it. Gear pieces can be seen at the bottom of your character's health bar section (shown with red arrow):
I.I Skills and Explanations
I.Ia Poison Charms and Fire Charms:
These charms are, mostly, used before using other skills since they help scouts to empower their abilities. Each charm (we have three of them: poison, fire, and frost) have different effect on other skills. In this build we are going to use two (poison and fire) of them. If you want to take advantage of charms on your skills, you have to activate it before using your desired skill. However, you cannot use charms freely, they cost some gear pieces (5 for me).
I.Ib Volley and Bombardment:
At early levels, Volley, and later Bombardment will be one of your main skills to attack the enemy. However, although it is funny to use it constantly, it is not the wisest decision to use it alone. We will be using some other skills called "Charms" to empower our abililties. For example, Poison Charms effects Volley and Bombardment by dealing x Poison damage per second for 6 seconds (at max level) and stacking up for 12 times. Fire Charms, on the other hand, when used before using Volley or Bombardment, makes you to deal extra x damage at the final shot of your Volley or Bombardment. Volley and Bombardment restores 2 gear pieces.
I.Ic Precise Shot and Aimed Shot:
Like Volley, Precise Shot is also your main skills for the earl levels, and later Aimed Shot will take it's place. Unlike Volley and Bombardment, this skill is single shot. Again, if you empower it with charms you will get bonus effect on your skill. Aimed Shot, with effected Poison Charm will poison target for 8 seconds (at max level) and deal x damage per second during that time. Fire Charms, on the other hand, will make your Aimed Shot deal extra x Fire damage to your enemy. Precise and Aimed Shot restores 4 gear pieces.
I.Id Crippling Shot:
This skill will inflicts x damage and immobilizes the enemy for 3 seconds (at max level) and also restores 4 gear pieces. You cannot empower this skill with charms.
I.Ie Explosive Shot:
With this skill you shot an explosive arrow and deal x damage to your enemy and %40 of that damage to the enemies near 8 yard of your target. You can empower this skill with charms: Poison Charms will make your explosive shot to create a poisonous area (15 yard) and deal x poison damage per second for 6 seconds. Fire Charms, will deal additional x Fire damage to the enemies near. If you don't empower Explosive Shot with charms it will restore 3 gear pieces.
I.If Aspect of the Assault:
This one is called "Aspect" - you can only have one of them be active. We will be using Aspect of Assault to increase our all damage by %30 (at max).
I.Ig Swingout:
This is a defensive skill that scouts depend on quite a lot. With a %30 of chance, it helps you to dodge all single-target attacks on you for 3 seconds.
I.Ih Replenishment:
Once activated while in combat, this skill gives you 1 gear piece every 1 seconds over 10 seconds.
I.Ii Swift Fletching:
This one is a passive skill, when you enter a combat you will receive Swift Fletching effect for 6 seconds (at max), which will increase your damage by 14% - while you are in combat, this effect will reappear every in 13 seconds.
I.Ij Recoil:
This skill will make you leap 20 yards backwards and restore 4 gear pieces.
I.Ik Wild Hunt:
Once used, all enemies near 20 yards turn into animals and flee for 1.5 seconds. While this skill is active your damage dealt will increase %10, your movement speed, cast speed, and ability cooldown speed will increase by %10 and you will become immune to all control effects. It consumes 5 Tears of Dragon.
I.Il Stormy Arrow:
You hit an enchanted arrow which splits into two, three, and four and deal damage to enemies near. The first hit deal x damage to the first target, rest of the hits will deal one third of the first damage to rest of the enemies and the final hit stuns the target for 2 seconds. It consumes 6 Tears of Dragon.