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This post has been edited 2 times, last edit by "danielzntrt" (Nov 8th 2019, 11:54pm)
i dont know about this as i have never tried it (always convert my embrium to gold )SUPPOSE to be that one... BUT it doesn't do anything...
What am i missing?, am i trying to "fly before learning to walk"?, do i eventually get them to fight in my maze?...
i think this will become relevant in a future updateAlso found an egg over the desk in the office, but we'll get to it in other time.
once you "made" it you can actually test it yourself, press CTRL+M (fights menu) and go for "test" or "mazetest" or something like that its calledalso, how do i know my maze is working?, i put them creatures and traps i had already, mind you, not every slot is full (TRAPS, yeah).
no 9 is just the max.Do i have to make the maze with the 9 rooms the game allows me to put on?... i stopped at 5 and it looks... "playable" i guess.
Sigh... how do i get this "enslavement" skill?, suppose to be really hard, right?, i don't think they'll let us get a nice creature for free at the very beginning.You need to get the skill called "Enslavement" to capture one of the maze defenders. You also need one of the seals depending on which defender you want to capture.
Oh, that's pretty nice. I might try it at some point then.once you "made" it you can actually test it yourself, press CTRL+M (fights menu) and go for "test" or "mazetest" or something like that its called
then you start in your own maze; you can summon the mercenaries and test (you can ofc also test with other players this way, just need to be a grp)
then you can see how your maze works
traps do NOT consume supplies in this mode i think
Yeah, i did that-- i thought it would cost something... later i realized that you can level your creatures inside the maze by paying depending on the level you want them to reach.hint:
talk to the goblin-NPC on your allod, it says something like "upgrade mazeguards" - this upgrade is dependent on your gearscore; it also shows what gs is needed for the next upgrade. this matters a LOT and is worth doing as its free and takes only 2 clicks. the default difficulty can be solo'ed but the highest is a challenge even for a full grp of good players ´..
Yeah, every seven days the maze resets... i thought it may stay as it is now because i don't mind it to be that way forever. Also, i thought you have to pay for a new maze after those seven days. This is why i was like "is my maze working atm?... how do i know people is playing inside?, if this is not working why paying almost 300k every week?".myself i just start the mae and dont put anything in it at all as mazes get reset from time to time (byebye astralgranite!) so all my effort is gone then anyway
when they 1st did this a LOT of players were very upset and disappointed as it was not foreseeable this will happen. there was no compensation aswell.
bad players die to the default endboss anyway and good ones can kill the best setup aswell... the few ones between the spectrum of good and bad do not justify to take the hassle of building a proper maze for me
enter your maze and talk with the NPC that's inside the room, you need 500 embrium to get it, then you have 3 qualities for the demons to enslave (blue,purple,orange) the the cost of the seals increases as you go, the success of enslavement chance decreases. Once you buy it it will be in you skill "P" it has a cooldown on 24 hours or 12 I really forgot xD. Orange ones are a bit hard to enslave but if you keep trying you will get one eventually and you will spend less embrium from trying to enslave it rather buying it from the NPC.
Sigh... how do i get this "enslavement" skill?, suppose to be really hard, right?, i don't think they'll let us get a nice creature for free at the very beginning.
Thanks for responding.
the payment to the goblin-housekeeper inside is to rise the anger of the monsters (makes them stronger aswell) and make life for the healer harderlater i realized that you can level your creatures inside the maze by paying depending on the level you want them to reach.
the NPC said that? likely a humorous quote, the goblins tend to say funny things'd love for the 'maze guards' to be like 40k gs even
everytime a player dies from your monsters, the mechanism in the middle of your allod collects a spark (or rather a part of the spark-energy because lorewise, the killed player could not live without a spark anymore )"the most your maze kills the more resources it gets". But i also thought about MY gears atm (28k+). So it's ok, i mean-- my fault for not leveling it properly (no "astralin" for me).
?Yeah, every seven days the maze resets...
after a major reset you have to pay the goblin-builder for mazecreation again but due to the horns of plenty (set them to gold) you will get that investment back over time (you cant start your horns of plenty without a maze)i thought it may stay as it is now because i don't mind it to be that way forever. Also, i thought you have to pay for a new maze after those seven days
HAHA!, it HAS TO BE that way... and it's ok. It shouldn't be easier for people to do that...enter your maze and talk with the NPC that's inside the room, you need 500 embrium to get it, then you have 3 qualities for the demons to enslave (blue,purple,orange) the the cost of the seals increases as you go, the success of enslavement chance decreases. Once you buy it it will be in you skill "P" it has a cooldown on 24 hours or 12 I really forgot xD. Orange ones are a bit hard to enslave but if you keep trying you will get one eventually and you will spend less embrium from trying to enslave it rather buying it from the NPC.
Sigh... how do i get this "enslavement" skill?, suppose to be really hard, right?, i don't think they'll let us get a nice creature for free at the very beginning.
Thanks for responding.
the payment to the goblin-housekeeper inside is to rise the anger of the monsters (makes them stronger aswell) and make life for the healer harder
this leveling is NOT permanent so think twice before sinking your gold there
'd love for the 'maze guards' to be like 40k gs even
the NPC said that? likely a humorous quote, the goblins tend to say funny things
everytime a player dies from your monsters, the mechanism in the middle of your allod collects a spark (or rather a part of the spark-energy because lorewise, the killed player could not live without a spark anymore )
so you get a mail with "player xy from guild z was killed on your maze" and when you go to your maze there are these sparks and you collect them with the contextmenu-action
with these sparks, you can speed up the production from the horns of plenty. it is NOT recommended to boos tthem more tan once a day as price goes up to 10 sparks after boosting it once. better boost them only once a day.
?
the only thing which resets every 7 days is the repeatable quest which yields some of the currency you sell at negotiant for dust
after a major reset you have to pay the goblin-builder for mazecreation again but due to the horns of plenty (set them to gold) you will get that investment back over time (you cant start your horns of plenty without a maze)
SUDDENLY i wasn't able to pick the thing i wanted the horns to produce, but EMBRIUM...Main mazes can only produce Embrium from Horns
I think you're right: the maze ain't big enough. It has 6 rooms i think...? and it is kinda... boring-- i didn't put a lot of effort into itIf you meant that you can't put it in the maze because you're not getting an orange spot then just keep expanding your maze, it will grant you an orange slot for sure, also I'm not sure if certain expansions like fork will have a higher probability of giving an orange slot. I have 2 orange slots in my maze.