Original questions from Dragagon:
Hi, thanks for opening a channel as this. I have several questions as a **life long player in allods online**.
**1st question**
Symbol of the week on P2P. A vendor is present selling goods for Symbol of the Week but this currency is not available to receive in anyway. When reaching the monthly rewards, there is always an empty unclickable scroll as reward. Is that the to be Symbol of the Week but simply not available? Support was unable to answer this question. There is no info about it, communication is very hard to do when mods barely know the answers either. We're in serious lack of info about the game, and some info channels are not being advertised by allods staff themselves.
TLDR; When are you implementing Symbol of the Week for players to earn?
**2nd question**
Why is there no upgrade option for our astral ships to upgrade to the size with back cannons and extra cannons on the sides for P2P? You could easily put it as reward for any dead content to revitalize. I asked this question 2 years ago and 2 years later, nothing came of it.
**3rd question**
Why is EU being excluded from certain ingame events that RU got?
Example is the white horse event that in RU everyone got by interacting with a certain class 10x for 3 or 4 days in a row. EU never got this.
The same applies to many achievements that EU can never complete because those things never came to EU. You understand it starts to look like EU is just getting leftovers and we're thinking you don't care about EU except for the cashers?
**4th question**
Howcome many mounts on F2P are not available for P2P? We're missing tons that are already old, but never saw the light on P2P such as: Gaur, Rumble, Spinner, Titan, Throne, Overlords aegis.
I have read somewhere that combat mounts are not for P2P, then explain why combat mounts Wraith, Manabike and Lightning Bolt are on the P2P server?
You sell the MOS skins for all combat mounts on P2P, but we cannot use/enjoy them? With what reasoning was this done?
To add to this question, loads of mount skins on F2P are not available for P2P. Again old skins so "they are yet to come to P2P" seems irrelevant at this point.
Examples are: Scarab - Armor Bearer, Scarab - Snowball, Fish - Patch-Dark Depths, Wraith - Black Gold, Pegasus - Leaf Rustle, etc.
**5th question**
World Bosses are dead content. I don't know why do stuff like this? Why not recycle it for farming certain items on P2P? Put Questlog expansion items on drops? Put fragments for 30d Petrified Core Morphers? Put Goblin Bankers as loot? There is so much items you can put in there to make content as such relevant again, and not only world bosses. Why not do more with that? As player, these are so obvious, is communication to your players this difficult?
**6th question**
Tough question, but I'll try anyways.
There is funpay, a 3rd party website selling ingame goods for P2P, mostly RU, thank god EU is spared from that. Why let it run? What use does P2P have when everyone can just buy gold/items and get everything that way? On top of that, isn't that illegal and against your TOS?
P2P loses its purpose of anti p2w when you have websites such as funpay. Yet you very well are aware that this is happening and you leave it be. Is it a moral issue? Will it ever be adressed? Considering the game is now 12 years old, I'd still want to hear what position you devs stand on about funpay.
**7th question**
RU players have acces to a lot of information about their account on your russian website. EU players don't have this luxury. All they can see is when they created account and "insert pincode". What's the reason for this? Are there plans, maybe from my question, to improve this for EU players too? Not being able to see your characters, purchase history, custom forum banners like on RU would be very nice to have. It feels like EU is just not worth it at this point in your agenda.
**8th question**
As your recent popularity for RU Allods Online, you keep opening new servers. Are you aware that that is further killing EU servers? RU servers have loads more players **and** are cheaper than EU servers. What incentive is there anymore for new players to start on EU servers? None. You are aware EU players can play on RU servers in perfect translated client? Considering this, are you planning to shutdown the EU servers and transfer/migrate EU chars to RU servers too? What can you tell to the lifelong players on EU that watch how everyone around them disappears, 10m content (bg, astral, compass, anything) queues become 5 hour queues. Personally I am losing hope and starting to slowly feel like I am wasting my time continueing playing where I am. What do you have as words for the EU players in these situations?
You are ecstatic about RU population explosions that u ever made a video on youtube about it. Are you monitoring EU too, for myself, P2P? Are you aware this amount of population is not healthy for your players to enjoy your game? Do you have plans or alternatives for these players?
**9th question**
I have done over 50 suggestions via forum and support, trying to get my ideas through directly. Never have I ever gotten a reply or a status on how the idea is going, rejected? good idea? needing more feedback? After this amount of time, I don't see the motivation anymore to keep giving ideas because it's not happening.
I gave suggestions to bring the 200 Emanation trap for astral ships to P2P, I suggested the big hull with back cannons and side cannons for P2P, I suggested quests on P2P to speed up ship building. What happens to suggestions? read and ignored? No feedback to the suggesting player? Are you in lack of employees? What happens in the pipeline when a suggestion is received?
All these problems make me interested in what's going on behind the scenes. Perhaps videos of pipline processes at work for players to see would be nice!
A video showing what happens from a suggestion to an ingame feature would be great to see.
Passionate players like to see more than the game. We like to see the devs, the company, the work.
**10th question**
When will you bring back Ashen Mosaic Collector's Editions for us? This is a personal issue for me haha.
You sold two collector's editions with items in them. Made players buy them and trade duplicate items with others to complete all 13 items which then unlocks the achievement and a horse (pattern). Why stop at 2? You are aware P2P EU does not have enough population to make it complete at all? So all of this content, and not only this, feels incomplete and not thought about for us. You make players like myself hop on F2P server to beg players to come visit P2P and check their mail for what items they got. This is not gameplay anymore... At this point, we're really feeling left out and something from the dev side needs to happen. We keep paying subscription but it's an empty game with burning passion.
**11th question**
To this day, there are still translation errors in content/maps that have been added from over a year ago. I have reported them multiple times but it's disregarded. This feels again, useless to report.
**12th question**
ingame mods are present on all RU servers, EU F2P, but not on EU P2P. What is the reason for that? Is EU P2P being given up on? It would give players there a nice feeling that there are moderators playing among them. In the old times, mods were ingame to interact with players, do random events, spawn bosses ingame for random people to take on. Why is that no longer being done? Is it considered more a promo stunt to attract players than a sustainable thing to enjoy your players?
**13th question**
All of these problems makes me want to work for Allods and help it make a better game again, the one I fell in love with. Where could anyone willing with the skills apply for this? EU version ofcourse. Or are non-RU's not accepted for Allods Online development/management?
I can't imagine a better employee than a passionate player for your game.
This post has been edited 1 times, last edit by "Misbehavior" (Mar 29th 2022, 4:08pm)