Skill rotation
Demonologist must start fight already in Giant form, otherwise it’s as weak as other allies – so if you want to receive mount effects (Fish/Scarab/Gaur for 30%HP shield or Manabike for damage resistance), you can force dismount by changing into Giant, however, you will lose those seconds of extra protection. We start the fight with Solo/Mass Challenge so that opponents pay attention only to us.
When targets are vulnerable to controls, you can dash into group with Demonic Onslaught (when they are close together) or use Astral Gravity/The Soul Devourer to pull. Note that these abilities have long cd, so your team should support you in this (pull and control). You can always use Aoidos Fire or Ambrosia Storm.
While tanking, you need to pay attention to three variables:
obsession,
damage reduction effects,
health.
Damage reduction mechanics
In Allods, there is no summing of individual damage reducers - received damage is reduced one by one with each effect. Demonologist has 2 passive and 5 active damage reducers. Only Veil of Darkness and Wall of Blades can be maintained almost continuously throughout the battle. Shackles of Agony can be considered random, while Veil of Madness and Sphere of Negation are situational (powerful boss attack, etc.).
Suppose a Giant demonologist, including passive +35% armor and -20% damage reduction, additional -18% reduction from Demonic Skin, take 10,000 damage from an enemy attack. While using Veil of Darkness (-40%) it will only take 6000 damage, which is reduced again by 5 stacks of Wall of Blades (-25%) to 4500 damage – it receives -55% damage reduction for the entire fight! Then comes Shackles of Agony (-50%), which is 2250 damage (-77,5%). Finally comes Veil of Madness or Sphere of Negation (-60%), so it only gets 900 damage per attack (-91%)! For group activities, there is Defense (-40%) and similar defensive effects.
Before fight, you should achieve as many
obsession as possible - we use Tide of Madness, Rift of Pain, Perennial Hunger or Martyr's Guidance. With patch 14.0, LB's Space Shift and Scout's Smoke Screen no longer protect against red crowns, so you can't spam Desecration in human form!
In the fight itself, the amount of
obsession changes quickly – it all depends on how often you use Torturer's Blade (preferably every 2 seconds). With rubies and high Supremacy, it takes on average a single use of most offensive skills to get 20~70
obsession, and when it's less than 120 we use other buffs.
Demonologist doesn't have a specific skill rotation, only priorities. Regardless of patch, keeping
Veil of Darkness on is the most important thing, while
Wall of Blades and
Shackles of Pain come from Torturer's Blades, Torment and Rift of Pain. Dark Fire is in top 3 damage dealt, so we use this ability as much as possible. In general, priorities can be presented as follows:
You can do a minor burst on mob packs - with 1~3 stacks of
Wall of Blades use Dark Fire, then Chaos Explosion (for high damage), ending with Rift of Pain to recover stacks of
Wall of Blades and
Schacles of Agony.
Torturer's Blades provide good healing when enemies don't deal frequent or high damage. When health drops drastically (below 80%HP or we expect a strong attack), we use
Veil of Madness for additional damage reduction, then Chaos Explosion,
Ill Will or
Apotheosis for
Immortal Leader effect - using another skill will extend effect, but we use them in states of danger. When we have less than 40%, we save ourselves additionally with
potions,
Reincarnation,
Dark Victim (you must be in a group) or a combination of
Seal of Desiccation (when it is learned).
Last words
Thanks for reading this wall of text. I tried to introduce the basics of tanking with Demonologist. If you think something is wrong or you have other advice - write a comment.
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