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Patch Notes 14.1
14.0.01
General
- Adjusted the health level and summoning speed of the Star Pegasus.
- [Smugglers Paradise] Fixed a bug that prevented Sun and Moon Sailplane to hover over the water
- Fixed a bug that prevented the correct swapping of cloaks that are part of the costume when equipping separate cloaks.
- Fixed a bug that caused camera twitches while moving upstairs at a high speed
Not a Day without a Gift!
- Range of available rewards is revised.
- Now after getting irrelevant reward it will be automatically altered
- Added new quest options
- The Weekly Reward Symbol is now guaranteed to be received as a reward for every 7th day.
Equipment
- Changed the method of calculating the level of equipment items. The current rating will be reset to zero.
- Temporary artifacts no longer increase equipment level.
Developer Сomment: The old equipment level (gearscore) indicator was based on a few secondary stats only, such as item level, quality, offensive and defensive efficiency. It was more predictable and easier to calculate: e.g. items intended for different equipment slots had the same gearscore if parameters above were the same. However, that approach had a number of serious drawbacks: it did not reflect the “might” of the equipment accurately, which could lead to the fact that items with lesser stats could have a higher level of equipment.
Therefore, we decided to change the calculation mechanics. The new formula is not based on secondary parameters, but takes into account all equipment stats, both offensive and defensive. This way similar items for different equipment slots will now have different gearscore. It aims to achieve monotony in the character's gearscore based on the "might" acquired through the equipment items stats, so that a character who has more "might" due to the stats of their equipment also has a higher gearscore.
For a number of reasons, we've decided to drop the gearscore for temporary artifacts. At the moment, there are many different PvP and PvE artifacts in the game with unique mechanics. It makes it almost impossible to quantify their “strength” with the same gearscore properly. Moreover - this value should also be consistent with the level of the main equipment and draconic aspect items. In addition, its presence in temporary artifacts also caused a number of inconveniences for players, forcing them to change artifacts in order to maximize their equipment level, as well as making the current maximum gearscore irrelevant if artifacts were not used or their lifespan was coming to an end .
World
- The changes described earlier in the "Rotation of World Events" article have appeared in the game.
- Erfar the Bragger (in Novograd and Nezebgrad, as well as on Suslanger and Eden) can now give out new daily quests related to participating in events that will bring you Hirkalla's Signets, as well as Astralium Workpieces (Workpieces can no longer be obtained by participating in events).
- In exchange for Signets, Erfar will offer you various goods and components, as well as artifacts and Dragon Aspect items.
- The old weekly quests "Treasures of the Storm", "Hunting Uro-Boros" and "Battle for Ambrosia" now only award location-specific rewards such as local currency and reputation.
- Storm on Suslanger and the Battle for Ambrosia on Eden now have a fixed schedule of 1:00, 9:00, 13:00, 16:00, 19:00, 21:00, 23:00 СEST (Battle for Ambrosia also starts at additional time intervals: 03:00, 12:00, 14:00, 15:00, 17:00, 18:00, 20:00, 22:00.), and Uro-Boros spawns after each Tempest at 01:30, 09:30, 13:30, 16:30, 19:30, 21:30 and 23:30 CEST.
Please note that the updated "Assault on the Wandering Island" event has not yet appeared in the game, but will be available very soon!
Eden
- A number of quests can now be completed instantly with Marks of Fate.
- The "Final Decision" and "Making Friends with Grass and Trees" quests no longer require repeatable daily quests to be completed.
Suslanger
- Storm:
- Ifrit health is now reduced if less than 24 characters participate in the Storm.
- The Sneaky Thief's health has been halved.
- The Storm no longer has a 10% movement speed penalty.
- Fixed a bug due to when a characters did not receive the "Shelter" effect in case at the time of the expiration of their "Jinn's Shadow", they were under the protection of someone else's "Jinn's Shadow" .
- Uro-Boros Hunt:
- Now the reward for defeating Uro-Boros will go directly to the character's bag.
- Increased the duration of Ambrosia Charges dropped by Uro-Boros during a chase.
- Gaining a new Ambrosia Charge while chasing now reduces the remaining cooldown on Mana Dash by 1 second .
Classes
- Fixed a bug when the "Protection" effect on NPCs (including pets and assistants) did not take into account the increase from the Aspect of Support.
- Decreased incoming damage for the Warden and Summoner pets
Bard
- Talent "Ghost Shield": the skill will now trigger 4 times while the ability is maintained, applying "Protection" effect to the target. The first triggering will occur immediately.
- Talent "Nocturne": description corrected. The base duration of the "Nocturne" effect is now 0.5/1/1.5 sec.
- Ruby "Healing Music": healing increased by 25% at all ranks.
- Ruby "Dynamic Performance": fixed a bug when the ruby did not slow the bard down while using the "Romance" skill and the "Ghost Shield" skill in the Aspect of Assault.
- Ruby "Scary Tales": fixed a bug due to which the ruby incorrectly increased the duration of the "Nocturne" effect, depending on the bard's Supremacy stat
Engineer
- Talent "Acid Tide": additional acid damage from the effect increased by ~40%.
- Talent "Flying Factions": preparation time reduced to 2/1/0 sec. (previously 3/1.5/0 sec).
This post has been edited 2 times, last edit by "Lazy_Bird" (Aug 8th 2024, 11:30am)
14.0.01
Warden
- Changed the location of talents and rubies.
- All Wardens will have access to a free redistribution of talents and rubies from mentors up to 26th July (inclusive)
- Added support skills: "Valiance", "Power", "Temporal Acceleration", "Bloodthirst", "Courage", "Encouraging Surge"
- Activation of the support effects now have a custom visual similar to those of bards and engineers.
- Supremacy will now also increase the incoming healing from the "Well of Life" skill and from the "Rejuvenation" skill of the Master of the Woods.
- New Talent "Natural Poison":
- Warden for 1/2/3 sec. applies an effect on party members within 40 yards, allowing them to deal additional poison damage when using skills .
- New Talent "Maul":
- A Warden orders the pet to attack the selected target. Cooldown: 4 sec.
- New Talent "Wind":
- Warden dispels a random positive magic effect from the enemy. Cooldown: 20/12/7 sec
- New Talent "Roar of Support" (the Aspect of Support):
- Commands the pet to let out a roar of encouragement, applying the Protection effect to allies within 40 yards of the pet. Cooldown: 30 sec .
- New Talent "Leader's Roar" (the Aspect of Support):
- The pet travels to the specified location and accumulates energy for 2 seconds, after which, when the skill is activated again, it emits a powerful roar that removes control effects and dispels a random negative magic effect from party members within a 10 m radius for 4 seconds. Upon completion, allies gain a buff that increases their Proficiency, Determination, and Brutality by 50 for 10 seconds. Cooldown: 120 sec .
- New Talent "Animal Hide":
- Pet attacks iapplies "Animal Experience" on the warden (stacks up to 6 times). Having accumulated 6 levels of the effect, the warden can use the ability and apply the "Protection" effect to party members within a radius of 30 m. for 2 sec. Cooldown: 30 sec.
- Talent "Summon Pet":
- Skill cooldown reduced to 30/20/10 sec.
- Pet are damage reduction is now 50/70/90% .
- Talents "Breath of Forest", "Healing Mist" and "Unity" now can only be used with the active Aspect of Healing
- Talent "King of Beasts":
- Description corrected.
- The values of the bonuses received by the pet now correspond to the real ones.
- The skill is no longer affected by the global cooldown.
- Additionally increases the damage dealt by the new "Maul" skill in the Aspect of Support.
- Talent "Sprout of Life":
- Base skill healing reduced by ~33%.
- Bonus to skill healing from "Fast Growth" ruby is increased to 50/100% .
- Talents "Renew" и "Rejuvenation":
- Base skill healing reduced by ~38%.
- The healing skills bonus from the "Rebirth" ruby has been increased to 33/66/100% .
- Talent "Unity": fixed a bug where the duration of the effect on additional targets was not affected by the warden's Swiftness stat.
- Talent "Emerald Glow": Adjusted the description of the value of the damage dealt.
- Talent "Bloom":
- No longer applies the Courage effect in the Aspect of Support, but now dispels debuffs from allies and buffs from enemies.
- Cooldown increased from 45 to 60 seconds .
- Talents "Ugly Cloud" and "Thunder and Lightning":
- Adjusted periodic damage values.
- Fixed a bugwhere the periodic damage did not increase with the rank of the corresponding skills.
- As a result, the periodic damage of the "Thunder and Lightning" skill at rank three has been increased by ~33% .
- Corrected the "Nature's Grip" and "Secret Path" talents work, as well as the rubies related to them.
- Roots created by skills are now identical in properties. Hidden Path no longer additionally slows enemies around the warden's start point, and no longer taunts NPCs around the arrival point.
- Fixed a bug where several overlapping regions with roots could work incorrectly .
- Talent " Clout": now deleted.
- Talent "Refreshing Dew": fixed a bug where the periodic healing was not increased by the number of levels of the corresponding effect.
- New Ruby "Nature's Hymn" (Aspect of Support):
- Using any support skill grants an additional "Natural Tact" effect for the warden corresponding to this skill for 20 sec. While this effect is active, "Maul" and "Poisoned Thorn" skills re-apply granted support effect to party members within 40 yards .
- New Ruby "Forest March":
- Using any support skill grants an additional "Natural Tact" effect for the warden corresponding to this skill for 20 sec. While this effect is active, "Maul" and "Poisoned Thorn" skills re-apply granted support effect to party members within 40 yards .
- Ruby "Forest Gift": healing from this ruby is now boosted by effects that increase Pagan's periodic healing.
- Ruby "Grace of Nature":
- The increase in healing from the ruby now also applies to the additional targets healing.
- Fixed a bug when additional targets could not be healed on every skill activation .
- Ruby "Devastated Nest":
- The effect now only triggers when roots sprouted.
- If the "Stinging Death" effect is present, it will be absorbed, and the damage from the wasp swarm will be correctly increased .
- Ruby "Scavenger": now heals by percentage of lost health instead of maximum health.
- Ruby "Forest Keeper":
- Description corrected.
- Now the ruby also increases the damage and the chance of critical damage from the new "Maul" skill.
- The damage bonus against poisoned targets now also applies to enemies affected by "Poisoned Talons" .
- Ruby " Tree Barrier": Fixed a bug where the healing from the applied "Refreshing Dew" was not supported by certain effects that increased the healing of the corresponding skill.
- Ruby "Merciless Storm": adjusted the values in the description.
- Rubies "Forest Gift", "Grace of Nature", "Life Essence", "Trinity", "Rebirth", " Curative Herbs": now working only with the active Aspect of Healing
- Ruby "Water of Life":
- No longer allows you to prepare the "Well of Life" on the go. (In the Aspect of Healing, the "Sage" ruby is now available, which allows you to prepare this skill instantly).
- Fixed a bug where the ruby increased the healing received by the targets incorrectly. Now the gain will be 5/10/15% .
- Ruby " Sage": Now requires active Aspect of Healing and enhances the "Well of Life" talent only.
- Ruby "Drops of Dew": now requires active Aspect of Support.
- Ruby "Tree Barrier": no longer requires active Aspect of Support.
- Ruby "Thick Mist": now deleted.
- Ruby "Blackthorn":
- No longer applies Bloodthirst effect in the Aspect of Support.
- Roots now heal allies within range every second of its existence.
- Ruby "Forest Advance": no longer associated with an aspect.
- Ruby "Poisoned Talons": no longer associated with an aspect.
- Ruby "Deep Wounds": now requires active Aspect of Attack.
- Ruby "Guard of Nature":
- "Bee Swarm" and "Emerald Glow" now have a cooldown of 8 seconds. and 4 sec. respectively.
- The "Weakness" effect is now applied by the "Poisoned Thorn" skill in the Aspect of Assault (previously by the "Emerald Glow" skill in the Aspect of Support ).
- The "Weakness" duration increased from 2 to 6 sec.
- The "Bee Swarm" ability no longer applies the "Vulnerability" effect .
- Ruby "Windcatcher": using the "Poisonous Vine" skill in the Aspect of Support now immediately applies the maximum number of levels of the effect.
- Ruby "Dancing Flashes":
- Now, if there is a studied "Merciless Storm" ruby in the Aspect of Support, it applies the "Dancing Flashes" effect on all NPCs within a radius of 8 yards.
- Using "Emerald Flash"skill will remove it from all targets within 10 yards and deal additional lightning damage .
- Ruby "Thunder Fist": renamed to "Primal Fury". Now the ruby increases the damage from the new skill "Maul" and restores mana when applying.
- Ruby "Will of the Wind": now deleted
Guilds
- 4 reworked cards are now also available in Dominion battles:
- Power Shard
- Jail
- Koch-Itzmahl
- The Crucible"
- Adjusted the health level, as well as the efficiency of healing and damage of Dominion pets
Raid Adventures
- Nihaz Citadel
- Iranoch, a new powerful opponent, has appeared in the Nihaz Citadel!
Order
- Now the Quartermaster's assortment is available regardless of the character's rank (only the amount of goods available for purchase depends on the rank).
- Unusual quality food can no longer be purchased from the Quartermaster.
- Rank "Follower" (12500 Prestige):
- The number of available products in the "Food" category has been increased to 30 (previously 10).
- The number of available products in the "Potions" category has been increased to 80 (previously 0).
- The number of available products in the "Resources" category has been increased to 15 (previously 10).
- The number of available products in the "Replicators" category has been increased to 1 (previously 0) .
- Rank "Combatant" (50000 Prestige):
- The number of available products in the "Food" category has been increased to 50 (previously 30).
- The number of available items in the "Potions" category has been increased to 150 (previously 100).
- The number of available items in the "Replicators" category has been increased to 2 (previously 1) .
Other
- Lua API
- Updated API documentation:
\data\Mods\Docs\ModdingDocuments.zip .
- Changes to the API include edits that make a number of old custom additions incompatible with the new version of the game. If they do not work correctly, please contact the authors for an update.
This post has been edited 1 times, last edit by "LazyBird" (Jul 19th 2023, 12:35pm)
14.0.01.12
General
Interface
- Fixed a bug that didn't allow players to confirm the departure to the Labyrinth.
- Fixed a bug that prevented switching pages in the "Friends" window.
World
- Isa
- Fixed being unable to enter the Spinners' House in Skalgard.
14.0.01.12.2
World
- Suslanger
- Fixed a bug that prevented Boxes with Loot from Nezeb's Great Treasure being obtained.
14.0.01.18
General
- Fixed a problem in the behavior of the in-game camera, which manifested itself in places with complex geometry of the environment.
Interface
- In the "Interface" - "General Settings" menu you can now change the in-game interface scale.
- Fixed a bug that caused incorrect display of object icons on the map while in the astral plane.
- Now the notification about obtaining new values or possibilities disappears correctly after viewing the corresponding category.
- Fixed a bug that prevented target selection when using the F1+ hotkeys.
- Fixed a bug that prevented the use of the "Skip to the end" function in the chat window.
- Fixed a bug that prevented changing the font size in the task list.
Not a Day without a Gift!
- Sealed Chest with Insignia now unpacks when picked up.
- Characters now receive 500 achievement marks correctly.
- Unreceived marks will be sent via in-game mail within 24 hours after the update is installed.
World
Suslanger
- Fixed an issue that caused the "Desert Raiders" and " Exodus of Jinns" modifiers to change unstable.
Classes
- The work of skills that dispel negative magic effects from allies and positive magic effects from opponents has been fixed, their description has been adjusted.
- Fixed a bug that made skills that dispel one random effect to dispel several effects at once, or vice versa, not to dispel some magical effects.
Bard
- Talent "Sonata": no longer applies support effects when dispelling magical effects.
Demonologist
- Talent "Veil of Shadow": party/squad members can now see the demonologist under the ability effect at a distance of up to 85 yards.
Paladin
- Talent "Holy Ground": fixed a bug that caused the "Holy Land" to work incorrectly when it was used by several paladins at the same time.
- Ruby "Discipline": no longer reduces the cooldown of "Radiant Chain".
- Ruby "Stonewall": now reduces skill cooldowns by 13/26% (was 10/20%).
Warden
- Talent "Cleansing Surge": no longer applies support effects when dispelling magical effects.
- Ruby "Scavenger": fixed a bug that caused a negative increase in pet health.
Battles and adventures
- Adjusted matchmaking ranges for low-level battles.
"Chaos" Mode
- Battle for Cargallas: The requirements for the minimum team size required to start a battle have been reduced.
14.0.01.22
World
Suslanger
- Storm:
- The amount of health of Ifrits has been additionally reduced in conditions of a small number of participants.
Guilds
- "White Tilt Yard" Dominion Map is now symmetrical
Order
- Ability "Warlord's Will": now applies the effect "Power" only to characters in the Aspect of Healing (in other cases, the effect "Valiance" will be applied).
14.0.01.22.2
General
Trial of Blood
- Fixed the bug which prevented players to get on the "Demonic Shard" map during training fights.
14.0.01.25
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Fixed a delay in the response of the game client that occurred at the time the character received new abilities.
Classes
- Fixed a bug that could prevent a summoned ally from being correctly affected by abilities and spells whose effects affect the character's party.
Healer
- Ruby "Glowing Ray": no longer increases the damage of the "Cleansing Flame" imposed by the "Chain of Light" ability with the "Circumcision" ruby studied.
- Talent "Chain of Light": damage dealt increased by ~10%.
- Talent "Heavenly Smite":
- Damage dealt increased by ~10%.
- Now interacts correctly with the "Cautious Combat" ability.
14.0.01.28
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- "Reaper" Assault Shell / Storm Module: "Ambrosia Storm" ability is no longer interrupted when an already dead target enters its area of effect.
World
Tropical Atoll
- You can read more about the Tropical Atoll changes in this article.
- After arriving at the atoll, you will be greeted by Coco the Cup, from which you can buy various drinks that increase ruthlessness, determination or skill (5 shells for each drink).
- During August (from the next year - in June), two new activities will be available to all visitors of the Tropical Atoll: "Bubbles" (from 20 to 35 and from 50 to 5 minutes of each hour) and "Blowing Bubbles!".
- Added 5 new achievements related to these activities to show off to Alice. Completing some of the achievements unlocks the ability to purchase three new toys from Pop the Puffer.
- Shosho the Hoarse, standing near the Karah-Oki stage, is ready to offer you plumes of butterflies, circling around the character and following him.
- Hugi the Swift no longer tries to hit a volleyball at a character who is driving a sailboat or flying over the court on a Squawker or a parrot.
- Now the ball will fall a little closer to the target of the throw.
- The circle marking the place of the volleyball fall now appears instantly at the moment the ball is hit by a partner, without any delay.
- You can now open multiple Seashell Gifts at the same time.
- Reduced the chance of getting Crab Treats, Fruits and Insects when opening the Seashell Gift.
- Quest "Summer Fun": Now you can get 100 seashells for the first time each day you complete the quest and 30 shells for the second time as a reward.
Raid Adventures
Nihaz Citadel
- Fixed a bug where negative effects which are not control effects (such as "Cowardice", "Wounds", "Vulnerability" and "Weakness") could interrupt the special abilities of opponents with the "Dangerous Enemy" special effect. At the same time the "Slowdown" effect will no longer interrupt the special abilities of such enemies.
- Fixed a bug that could cause the limitations of the "Chain Throw" effect imposed by the "Berserk Destroyer" enemy to remain on the character even after the effect was removed.
- Hedus:
- The "Unbearable Heat" effect will no longer affect summoned allies.
- Mirach:
- "Energy Cell Segment" can now be interacted with the mouse.
14.0.01.31
General
Interface
- The error that could lead to the inability to apply changes to the character's appearance in the Room of Changes has been fixed.
World
Tropical Atoll
- Quest "Seaview flight":
- Now, after the end of the "Seaview flight" attraction it is necessary to take a break for other attractions.
- Improved visualization of effects applied to the character during the flight.
- "Tropical Paradise", "Sea Gifts" and "Coral Chic" swimsuits no longer reduce the breast size of female characters
14.0.01.35
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Artifacts
- Gorluxor's Bloodied Blade. Discrepancy in the item's description and its effects has been corrected.
- Melusine's Diamond Mirror. Discrepancy in the item's description and its effects has been corrected.
Classes
- Rage. The share of healing spent on wound healing has been increased from 35% to 40%. The skill damage that accumulates on the attacked character in the form of wounds has been increased by 25%
Bard
- Talent "March": Wave effect radius from target to target increased from 20 to 30 yards.
- Ruby "Fury of Shadows": Removed 2 ranks.
- Ruby "Singer's Gown": Location has been changed.
- Ruby "Cadenza": Range changed to 40 yards.
Scout
- Ruby "Wicked Metal": The application of the Wounds effect with the Steel Rose skill has been replaced with Assassination Attempt. The duration of the Wounds effect has been revised.
- Ruby "Cold Steel" The placement of the ruby in the "Survival Code" skill tree has been changed.
- Ruby "Numbness" The placement of the ruby in the "Survival Code" skill tree has been changed.
Warden
- Fixed a bug that caused incorrect passive ability display in the Spellbook when studying the "Nature's Hymn" ruby.
Summoner
- Talent "Blood Aegis": damage absorption reduced to 5%.
14.0.01.36
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
Tropical Atoll
- A new daily quest "Activity Holiday" has been added. You can get 100 additional shells upon its completion.
- Quest "Summer Fun":
- The quest now takes into account the "Racing the Wind" and "Inflatable Bubble" (bubble size at least 80) attractions, as well as the discovery of the Black Pearl.
- Quest "Seaview Flight":
- Fixed a bug where the base quest reward might not be received if the character was under the Tropical Lottery bonus effect for that attraction.
- Quest "Jaws":
- The duration of the ""Serious Fright"" effect has been reduced to 5 seconds.
- Attraction "Pebble Tower":
- The tower reward has been increased to 5 shells, and the tropical lottery bonus has been increased to 5 shell gifts.
- Now a character who already has a Pebble Tower built will not receive the Tropical Lottery bonus for this attraction.
- You can build a new Pebble Tower only 10 minutes after the construction of the previous one."
- Reduced the water depth in the bay near Deli Lightheart so that the character does not dismount from the transport.
- Attractions "Bubbles!" and "Inflatable Bubble" will end their work at the start of September (starting from next year - at the start of July) and will return next summer. Purchasing toys from Pop the Puffer will remain available to anyone who has completed the required achievements.
- "Inflatable Bubbles" left in the characters' inventory can be used until the end of their lifespan.
- From September 1st (starting from next year - from July 1st), new attractions "Fiery Dances" and "Water Lanterns" will become available, as well as new achievements related to them. New attractions will be described in the separate announcement.
- A new mount - Lemur "Prince Juju" is now available to purchase, as well as a new plume of butterflies and a toy. To purchase these rewards, you will need Sparklets, which can be obtained by participating in attractions in September (later - in July).
Classes
- Fixed a bug that caused errors within interaction of some class skills with Marathon Potion. Now the effect of Haste from the potion will not be removed when using skills such as "Holy Wrath", "Circle of Justice", "Talon Strike", "Flash Charge", "Shackles", "Anathema", "Provocative Shot", "Tranquil Arrow", "Ram", "Helplessness".
Demonologist
- Talent "Last Ritual": Skill cooldown increased from 6/4/2 to 12/10/8 sec.
- Effect "Accumulated Power". Effect duration increased from 20 to 30 sec.
Psionicist
- Ruby "Three-Edged Blade": Revised the duration of the effect that prevents the reapplying of the "Wounds" effect on the target from 40 to 12 sec.
14.0.01.41
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Changes aimed at stabilizing the game client.
Artifacts and Equipment
- The number of astralium material artifacts that can be enchanted at once on the anvil has been reduced by half (resource costs have been reduced proportionally).
World
Tropical Atoll
- Now, Jack Cheap allows you to exchange sparks for seashells.
- "Fiery Dancing" are now counted towards the "Summer Fun" quest for every two completed dance rounds, if a reward was obtained (previously only for the first two rounds).
- The size of the flames in "Fiery Dancing" has been increased.
- A character with a "So hot..." effect at 5 levels no longer receives special abilities, cannot pick up flames, and cannot accumulate points during "Fiery Dancing."
- The tropical lottery bonus for "Fiery Dancing" can no longer be obtained if the character already has 3 or more levels of the "So hot..." effect.
- "Fiery Dancing" no longer consume the "Tropical Lottery Bonus" effect if a reward was not obtained.
- The tropical lottery bonus for "Water Lanterns" can no longer be obtained if the character has already launched lanterns during this attraction's operating period.
14.0.01.44
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
Classes
- Positive and negative support effects affecting the character no longer affect their pets and assistants.
- Now, when applying a combat or defensive support effect to the character, an effect with the same duration will be applied to pets and assistants as well.
- An error has been fixed where the "Acceleration" effect on the character could be replaced by a similar effect with a shorter duration.
Guilds
- Tactician’s Banner: An error has been fixed where using the "Castling" ability triggered the cooldown of racial abilities
14.0.01.47
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
World
Tropical Atoll
- Preparation for the new "Star Shower" activity launch
Raid Adventures
- Nihaz Citadel
- Fixed an issue with lighting inside the Citadel.
14.0.01.49
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Changes aimed at the game client performance improvement
- Adjusted the animations of elves and orcs female characters when moving on mounts and vehicles.
- The nose figurine in the color of the “Currents of Infinity” Manabike Color Pattern has been returned to its place.
- Fixed an issue related to the lack of sound for the "Storm Sigil" effect of the Traveler's Stone
World
Tropical Atoll
- Quest “Wind and Sails”: fixed a bug prevented the possibility of seeing bubbles in the sea by a character who had ridden a sailboat before accepting this quest.
- Fixed a bug that in some cases led to the loss of the “So hot...” effect when exiting the game.
- Fixed the display of the timer for the dance phase of "Fiery Dancing" (previously the timer could expire before the dance phase actually ended).
- Fixed a bug when receiving a double reward for attractions led to consuming an incorrect number of the “Personal Star Dust Reserve” effect levels.
Eden
- Quest “Territory Defense: Training Duels”: fixed the inability to challenge Carnation and Cedar to a duel.
14.0.01.53
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Fixed a bug that caused the character to start moving backwards after using the “Heavy Doubt” racial ability of the Kanian psionicist
- The "Ultimate Horror" appearance for a pair of daggers now has the correct model.
World
Tropical Atoll
- Task "Seaview Flight":
- Now the correct number of Little Stars is given as a reward for completing a task.
- Completing a quest with the Tropical Lottery bonus now consumes the correct amount of Personal Star Dust Reserve.
Classes
Demonologist
- Ruby "Lacerated Wound": the duration of inflicted wounds is now 2.5/3/3.5 seconds. (previously 2/3/4 sec).
Paladin
- Ruby "Commitment to Fire": fixed a bug when receiving damage from intermediate barriers (such as barriers of templar, mutilation of warriors, wounds of scouts and the "Self-Sacrifice" effect of priests) could lead to premature removal of the "Anathema" and "Incineration" effects.
Warden
- Talent "Protective Circle": the mana cost of maintaining the barrier in the Aspect of Healing is increased to 15% per second. (previously 10% per second).
Battles and adventures
Random Skirmishes
- Battle for Cargallas (Capture the Flag mode):
- Characters affected by the effects of "The Blue team has the banner!" and "The Red team has the banner!" can no longer use the Summoner's "Dark Veil" ability.
- Training Camp
- Characters under the "Golem Captured" effect are now immune to the effect of the Summoner's "Dark Veil" ability.
Boutique
- Radiant Strongbox of the Mentor
- Essence of Perfection now increases the character's power by 0.4% for each piece of the Treatise on Perfection (previously by 100 units).
14.0.01.61
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Fixed a bug that caused Fatality effects to be too transparent.
- Changes aimed at stabilizing the game client.
World
Wandering Island
- Erfar the Bragger has a new “Hirkalla's Decree”, calling for participation in the assault on the Wandering Island.
- The assault on the Wandering Island is now on schedule and added to the game calendar.
- The event is adapted for the participation of characters above level 49, and for participation in it you can receive a relevant award, similar to other world events.
- All details can be found in the "Assault on the Wandering Island!" article.
Battles and adventures
Distortions
- Glacial Cave:
- Fixed incorrect model of "Rasp".
Boutique
Radiant Strongbox of the Conclave
- Sacrament of Conclave now increase the character's Stamina by 0.48% for each piece of the Edict of the Conclave (previously by 150 stat points).
14.0.01.66
Important: The description below does not guarantee the completeness of the changes and fixes in the upcoming updates. Some special names and item names may differ from the in-game translation.
General
- Letters with attachments and money sent to other players can now take up to 1 minute to be delivered.
- The description of bonuses received for veteran ranks has been clarified.
- Fixed a bug where the “Grounding” effect, which did not allow re-gaining a shield from Gaur’s “Static Screen” skill, was removed from players when dismounting.
- Fixed a bug where the shield from “Aegis of Heaven” mystical armor skill was not applied.
- The Eye of Iranokh no longer distorts the display of characters' beards.
Artifacts and Equipment
- Fixed a bug where the “Aidenus's Holy Ark” did not apply a shield when resurrecting an ally in battle.
World
Wandering Island
- Assault on the Wandering Island
- The speed at which new boulders appear for firing from a catapult has been increased.
- The commander now retreats from the battle and returns to the catapult if during the battle he is close to a Draconid Tower, Wormface Artifact or Squealer's Turret.
- "Hirkalla's Decree: Assault on the Wandering Island" quest is now taken away from the character the next day if not completed, similar to other "Hirkalla's Decree" quests
- Hazzag's " Fiery Father's Rage" skill can no longer destroy the catapult.
Eljune
- Cross faction auction has opened in the Free Merchants camp, available to both League and Empire characters.
Classes
- Fixed a bug where the size of some damage absorbing shields did not decrease under the influence of “Wounds” or “Exhaustion” and similar effects .
- Effects whose only property is to apply a shield will now be removed from the target early when the shield is destroyed.
Mage
- Talent "Ice Stream": can no longer be used on a dead target.
Engineer
- Talent "Power Barrier": size of the shield is no longer reduced by the runic curse.
Paladin
- Talent "Pledge of Vengeance": size of the shield is no longer reduced by the runic curse.
Guilds
Dominion (group - Sunday)
- Changed the mechanics of capturing points:
- The time it takes to capture a point with no defenders is now 12 seconds (previously 10 seconds). Also, points will now be captured when the attackers are outnumbered by 2 or more. In this case, the time required to capture a point will be 30 seconds.
- If there are no attackers on the point or the defenders are outnumbered by 2 or more people, the progress of capturing the point will be reduced according to the same rules.
- The progress of capturing a point with no attackers or defenders will no longer change.
- Characters will now receive the "Curse of the Dominator" effect when near points. All characters in combat under this effect will gradually accumulate levels of the "Exhaustion" effect, which reduces the healing they receive. If the character is not in combat or does not have the "Curse of the Dominator" effect, "Exhaustion" effect will gradually decrease by 5 levels.
- If teams score the same number of points and kills during a battle, the winner will be determined based on the amount of inflicted damage.