You are not logged in.

1

Thursday, January 16th 2025, 10:31am

Patch Notes 15.1

Important: Some special names and item names may differ from the in-game translation.


General

  • Fixed incorrect display of the Dark Energy Crown on gibberling characters.


Mounts and Vehicles
  • Rumble's ability "Signal Flare":
    - The flare will now activate 2.5 sec. after being planted.
  • Added a visual display of the flare's radius.
  • Adjusted the duration of disorientation in the description.
  • Fixed a bug due to which in some cases the flare could teleport behind the player when changing the map.


Client
  • In preparation for the transition of the game client to the x64 architecture, LuaJIT of the user add-ons subsystem has been updated to version 2.1.


(!) Previously compiled addons must be recompiled. Please download the appropriate updated addon version from the authors.

Interface
  • Added the ability to move the health bar of special enemies (it is located above the skill bar by default).
  • Fixed a bug that prevented the font size in the taskbar from changing correctly.



World


  • New territories on Jigran

    Your adventures on Jigran continue! Now you will see the previously hidden territories of this foggy allod and visit previously inaccessible areas of the city as well as its outskirts. There are many things to see: one of the fortresses, protecting the peace of the capital; a gloomy village at the crossroads, whose peace is disturbed by a magical thunderstorm; a luxurious casino full of gamblers; the streets and courtyards of the city slums, where you can infiltrate the ranks of the nihilist rebels; a university and a police station, where you can find the key to one of the main secrets of Jigran.

    By gaining the friendship and respect of the Dar-Ulgorn citizens, the heroes will be able to get new outfits, a mysterious companion and a real personal carriage!


  • Continuation of the storyline
    Accompanied by your faithful companion Alyosha, you must find the remaining "odd people" and understand who stole their fates and how. Find the solution to this mystery, participate in the clash of powerful sister goddesses, and learn the face of the true enemy - this is the path of a true hero of Sarnaut.

  • Event "Echoes of Eternity": now Echoes of Power, necessary for obtaining the achievement "Echoes of Worlds", can again be freely found in the vastness of Sarnaut.
  • Quest "Collect them all!": now available starting from level 28, and Tatiana Dubinskaya can be found in Eljune Bazaar instead of Upper City.

2

Thursday, January 16th 2025, 10:32am


Classes


Healer
  • Ruby "Scorching Anger": now it's correctly disabled by "Cautious Combat".


Scout
  • All Scouts will have access to free redistribution of Stat points, Talents and Rubies from mentors up to 23.01.2025 (inclusive).
  • Talent "Shooter": damage reduction reduced to 5%.
  • Talent "Combatant": "Attack Series" duration increased to 7 sec.
  • Talent "Crippling Shot": damage dealt increased by 20%.
  • Talent "Explosive Shot": damage dealt increased by ~7%.
  • Talent "Assassination Attempt": now instantly moves the scout only when applied to player characters (no longer has a minimum distance to the target for movement).
  • Talent "Steel Rose": when used under the influence of Frost Charms, now slows enemies instead of immobilizing them.
  • Talent "Camouflage": damage reduction increased to 25/50%.
  • Ruby "Shot in the Hand": The damage bonus in "Shooter" stance is now 15/22.5/30%, and in "Combatant" stance - 50/75/100%.
  • Ruby "Impregnability": damage reduction under the effect of "Swingout" increased to 20%.
  • Ruby "Applied Explosives": the scout now gains a level of the "Riddance" effect for each enemy hit.
  • Ruby "Among the Shadows": now only applies immobilization to players characters.
  • Ruby "Frantic Onslaught": ruby effect changed. Now allows "Cascade" and "Avalanche" to apply "Cowardice" to the enemy for 4 sec, no more than once every 10 sec.
  • Ruby "Cold Steel":
    - Ruby effect partially changed. "Cascade" and "Avalanche" are no longer apply cowardice when used under the effect of Frost Charms. Now these skills slow the enemy for 2 sec. even when used without active spells.
    - When used under the effect of Frost Charms, the slow duration is increased by 1 sec. for each spell level. The duration of the "Cold Steel" effect has been increased to 10 sec.


Paladin
  • All Paladins will have access to free redistribution of Stat points, Talents and Rubies from mentors up to 23.01.2025 (inclusive).
  • Class talent "Shield of Light": Now also absorbs damage taken by the Paladin when the barrier is broken.
  • Fixed a bug when the use of some melee skills did not reduce damage in barriers due to the Paladin's Supremacy.
  • Talent "Death Sentence":
    - The skill is no longer affected by the global cooldown.
  • The "Death Sentence" effect can no longer be dispelled. The effect is triggered when the target takes damage from the Paladin's melee attacks (no more than once every 0.5 sec), now also triggers when the damage taken is fully absorbed. When triggered, it now applies a stun (ignoring endurance) for 1.7 sec on the target, as well as a stack of the "Execution" effect, which deals periodic Light damage over 12 sec. (the effect can be dispelled).
  • The cooldown has been increased to 180/150/120 sec, the number of stacks of the effect has been reduced to 2 at all ranks.
  • Talent "Overcome": the skill's cooldown is now 7/6/5 sec.
  • Talent "Vanguard": now has 3 ranks, cooldown is 50/40/30 sec., and the effect duration is 4/5/6 sec.
  • Talent "Condemnation": cooldown is now 5 sec.
  • Talent "Holy Land": damage dealt increased by ~28%.
  • Talent "Rage of Light": damage dealt increased by ~22%.
  • New ruby ​​"Adamant Judge":
    - Increases damage of the "Death Sentence" skill by 30/60%.
  • At rank 1, the ability increases the number of layers of the "Death Sentence" effect applied by 1.
    - At rank 2, it also does not allow you to dispel more than one layer of the "Execution" effect at a time.
  • New ruby ​​"Sanctuary of Light": increases the damage of "Holy land" by 33/66/100% and allows the paladin to gain one stack of "Heat Lightning" every 6/4.5/3 sec. while in its area of ​​effect and if the corresponding ability is learned.
  • New ruby ​​"Patronage of Light" (Aspect of Defense): When the paladin's health drops below 30%, he is healed and gains a "Shield of Light" effect equal to 5/10/15% of his maximum health, plus an additional 2.5/5/7.5% for each enemy within 8 yards.
  • New milestone "Crusader's Determination": increases determination by 30/60/90.
  • Ruby "Heat Lightning":
    - Now has 3 ranks, and "Rage of Light" and "Holy Land" apply 1/2/3 and 2/4/6 levels of the effect, respectively.
  • The effect now triggers when dealing damage (including when Supremacy is triggered) with melee attacks and deals damage to enemies within 8 yards around the main target (no damage is dealt to the main target).
  • The damage dealt by the effect has been increased by 30%.
  • Ruby "Crown of Light": cooldown reduction of "Holy Land" is now doubled in the Aspect of Assault.
  • Ruby "Morning Star":
    - Now has 3 ranks.
    - Effect now triggers once per second (4 times when applied).
    - Damage dealt increased by ~135%.
  • Ruby "Sun Heat": Light damage bonus in the Aspect of Defence reduced to 3/4/5%.
  • Ruby "Law and Order": Physical damage bonus in Aspect of Defense reduced to 3/4/5%.
  • Ruby "Indestructible Screen": absorption volume increased to 10/15/20% of damage in the barrier.
  • Ruby "Blessed Steel": no longer requires an active Aspect of Assault.
  • Rubies "Pure Thoughts" and "Triumph of Light":
    - Now trigger with 100% chance, duration of the applied effect is 11/22 sec.
    - Reduction of damage taken from the effect reduced to 10%.
  • Rubies "Blessed Steel" and "Focused Light": now have 4 ranks, and the damage increase is 6/12/18/24% and 4/8/12/16% respectively.
  • Ruby "Tough Armor": now has 2 ranks and the duration of the applied effects is 3/6 sec.
  • Ruby "Paladin's Studies": now additionally reduces incoming damage by 5/10%.
  • Ruby "Sword of Tensess": now renamed to "Shield of Tensess"
  • Changed the location of talents and rubies.
  • Changed icons of some talents and rubies.

3

Thursday, January 16th 2025, 10:34am


Battles and adventures

Astral Islands
  • All players will have access to the Amber Layer of Astral
  • Astral keys in valuables will disappear. All characters will receive 42 new keys
  • Sorcery Workshop:
    - Fixed a bug where Gurrian Jagger would not stop using his "Fire Whirlwind" ability.


Heroic Adventures
  • The heroic adventures of the amber layer have become available to visit.
  • Characters' "Vials of Areisia's Blood", "Infinite Potions of Astral Vision", and "Infinite Tonics of the Magical Armor" have been removed.
  • The Season of regular heroic adventures has ended. Rewards have been sent out for the most outstanding achievements in conquering heroic adventures.
  • The season of astral heroic adventures is over. Rewards have been sent out for the most outstanding achievements in conquering heroic adventures.
  • Firefrost:
    - Improved the visuals of Bedlam's "Fracture" ability. Fixed a bug where characters could take damage from the ability while being outside its area of ​​effect.
  • Fenia's Cloister:
    - Fixed a bug where in some cases Crunch would not die after defeating Yara.
    - Fixed a bug where in some cases Crunch would not always receive the "Honorable Death" effect after losing 90% of his health.


Melting Isle
  • The Melting Island Keys held by the characters will be reset. All characters will receive 10 new keys.
  • Glacier Ice Shards available in valuables will turn into Dead Ice Shards.



Boutique

  • Aoidos incarnations will now be able to use the "Miraculous Ark for Incarnation" after completing the "Enemy at the Border" quest from the Ammer story quest chain.

4

Thursday, January 16th 2025, 10:35am

15.0.01.13

Important: Some special names and item names may differ from the in-game translation.


General

Jigran
  • Optimized a number of mechanics that reduced the overall server performance of the location.
  • Increased damage and health of some Dark Maidens.


Suslanger
  • Quest "Nihaz's Plan": fixed the impossibility of entering the Abyss during the subtask "Find out the ending of the story".



Battles and adventures

Heroic Adventures
  • Fenia's Cloister:
    -- Fixed the possibility to skip the passage of the cave with the Demon of Fear.



Guilds

Dominion
  • Maze of Voices: Fixed a bug that allowed characters to climb onto the lantern near the southern banner.



Boutique

  • Fixed a bug where the Cooling device was not displayed on characters who had reached level 28.

5

Thursday, January 16th 2025, 10:37am

15.0.01.20

Important: Some special names and item names may differ from the in-game translation.


General

  • Quests "Not a Day Without Reward": fixed a bug that prevented the quest from being completed correctly when the bag was full.


Mounts and Vehicles
  • [P2P] Added the ability to improve adaptive armor:
    - Diana Gadget has appeared in faction capitals, where you can buy mana batteries (20,000 gold), memory modules (30,000 gold) and emergency kits (12,000 gold). Gael-Bran the Grim and Udra the Wild no longer sell the specified items.
  • For completing the quest "Grand Innovation" by Diana, available at the maximum level, you can receive the Core Modernization Project, which allows you to improve the characteristics of adaptive armor and increase the number of augmentation slots by 1.
    - The chances of receiving modules and augmentations for defeating powerful enemies in the Observatory have been increased.
    - Now, for defeating powerful enemies in the Observatory, you can get new adaptive armor modules: "Evasion", "Speed ​​Distortion", "Desert Rush", "Restless Sands", "Crystal Split", "Assault", "Aegis", "Thorns", "Crystal", "Destruction", "Destruction", "Idol", "Peacekeeper", "Manaboom".
  • Now, for defeating powerful enemies in the Observatory, you can get new adaptive armor augmentations: "Nourishment", "Echo of the Veil", "Obsession", "Arrow".
  • Fixed Kelpie's Manabike skin movement animation not displaying correctly after a certain period of inactivity.
  • Fixed a bug that caused some elements of the "Borscht" Pestle color pattern to be missing when dynamic shadows were enabled.
  • Fixed incorrect display of a number of elements of the Lightning Bolt's "Black Light" Color Pattern.


Interface
  • Fixed a bug that prevented raid characters from being correctly targeted by using function keys.
  • Markers for the presence of new items in the Wardrobe are now correctly displayed in the filter in front of the corresponding categories names.



World

  • Toys obtained for completing the achievements "Exile", "History of All-Mother", "Saga of Isa" and "Argument Between Two Goddess Sisters" are now bound to the character upon receipt.
  • The Life Sensor now correctly detects new pets added in 15.1 update.


Jigran
  • Calling Cards can now be stored in the character's bank vault.



Classes

  • Rubies that increase the maximum health of a character ("Bruiser" for Warriors, "Paladin's Studies" for Paladins, "Demon's Aegis" for Demonologists, "Veteran" for Scouts) no longer change the current health level when activating and deactivating the associated Aspects.


Warrior
  • Ruby "Steel Edge": Fixed a bug when damage dealt by the ability to NPCs did not trigger some effects.


Scout
  • Ruby "Alchemical Reaction": Fixed a bug where "Weak Poison" effect would not apply to additional targets if the primary target died as a result of taking damage from "Explosive Arrow".



Battles and adventures

Heroic Adventures
  • Duck River Run:
    - Moona the Midnight: Now correctly applies the "Intransigence" skill, which reduces the movement speed of characters and causes them to bounce off each other when they collide. Fixed a bug where the "Deadly Plot" effect applied by summoned Zombies would not increase its level.
  • Fenia's Cloister:
    - Jorunn the Unstoppable: Fixed a bug where the "Seal of Depths" effect could remain on the character after leaving combat.

6

Thursday, January 16th 2025, 10:39am

15.0.01.25

Important: Some special names and item names may differ from the in-game translation.


World

  • Reduced items and enemies requirements for number of quests in the following areas:
    - "Cloud Nine" Health Resort
    - Evermeet Isle
    - Nezebgrad
    - Igsh Military District
    - Lightwood
    - Siveria
    - ZIT Headquarters
    - Frozen Frontier
    - Dead Sea
    - Darkwater
    - Wild Isles
    - Tenebra
    - The Dream Factory
    - Lab 13

7

Thursday, January 16th 2025, 10:40am

15.0.01.26

Important: Some special names and item names may differ from the in-game translation.


General

Client
  • Changes aimed at improving the stability of the game client.



World

Igsh Military District
  • Quest "The Mysterious Totem": Fixed a bug that prevented the Fiery Lion from appearing.

8

Thursday, January 16th 2025, 10:42am

15.0.01.28

Important: Some special names and item names may differ from the in-game translation.


Classes

Paladin
  • Fixed an issue that caused a delay when updating barrier information in the interface.

9

Thursday, January 16th 2025, 10:43am

15.0.01.31


General

Client
  • Changes aimed at improving the stability of the game client.

10

Thursday, January 16th 2025, 10:44am

15.0.01.36

Important: Some special names and item names may differ from the in-game translation.


General

Interface
  • Work has been done to optimize the interface widget subsystem, aimed at stabilizing the game client and reducing instances of unexpected termination.
  • Fixed a bug that prevented the purchase of Carnival masks in the Hall of Changes interface.



Battles and adventures

Heroic Adventures
  • Duck River Run:
    - The Mercenary of the Daring near Gloom is now immune to control effects.
  • Land of the Thousand Wings:
    -- Increased recovery speed of Areysia's "Thunderstorm Kiss".
  • Lumix Isle:
    - Improved mechanics and visualization of the Snow Hunter's "Summon Totem" ability.
    - Reduced the range of Fire Elemental's "Fireball" from 50 to 30 yards, improved visualization.
    - "Winter's Breath" can now only be cast on enemies.
  • Emerald Isle:
    - Brainless Scarecrow's "Mortal Call" effect mechanics have been adjusted to eliminate situations where it doesn't end after the combat.

Rate this thread