although i dont post always i read all topics that are related to the "pay-to-win dabate", follow these, and try to understand the arguments in them
it is interesting that there are some players which complain a lot, but dont accept that they can also improve their performance in pve and pvp without any real money and without farming 24/7
it is even more interesting that there are players with rather low z-shop eqipment like Biromir, that instead of complaining try to improve their performance to the max and - here it comes - succeed!
so its obviously not a problem in terms of money or farming, but more a problem with the mindset of some players
allods has some sort of "noobfilters" that filters "casual raging kiddies" like we know em from a lot of other onlinegames
these are called asee teph, cashhop and questing
allods would be a real bad MMO if there would be no advantage for playing a long time, to be more precisely allods would not be worth playing for long time, if there would be no value for playing long
new players catch up ultra fast already, skirmishes are already equal with gearreset now
i got my glyphs from blue to orange in 2 or 3 weeks, which would have taken 4 or 5 months before level 60 patch
i play myself for about 2 years now, have never spent one cent on this game, and have a lot of the z-shop items. i have found out, that allods is not pay to win. allods is pay to boost. EVERYONE can have EVERYTHING, its only a matter of PATIENCE, which many players are lacking. you decide, want to play free (and patient) or pay some money and get a boost...
many fellow players which have started the smae time as me with playing have leveled much faster, geared up faster etc., but now i am equal to them or even better geared
the joke is, that i had the motivation to spend time with the game to learn about it, enjoy it, and learn how to make profit ingame (auction house, selling, avoid wasting gold,....) while my boosting comrades never even tried to do that.
the result was that their gaming experince was rather short and they stopped the game, not because they were onehits in BG or losers in general, no, they just had reached everything and game was over for them
the most impressive thing i have encountered was a bard, that needed 2 weeks to get to level 51, while it took me ~2 months to reach level 51
maybe this was because he was a student and i am not, but in the end, he stopped game and i still play. he played ~3 months
i guess everyone who read till here gets the point...
you decide whether you want to have fun or not, not your wallet...
i decided to have fun with an empty wallet, and i still have fun with allods
i really appreciate that the game is run in a way that offers REAL free to play
imagine allods would have NO gold exchange NPC, THEN it would be a pay to win game
there are games with cashhop options that say they are F2P but then you stuck at the itemshop and without $ you have no chance of getting these things ever
so praise the exchange NPC
(and to prevent further discussion: NO, i DONT farm 24/7; i only spend ~ 10 minutes a day at auction house, thats the time others spend with searching their credit card and entering information to buy something)