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This post has been edited 1 times, last edit by "Rekenber" (Apr 27th 2014, 8:48pm)
This post has been edited 1 times, last edit by "Rekenber" (Apr 27th 2014, 8:49pm)
This post has been edited 1 times, last edit by "Rekenber" (Apr 28th 2014, 2:59pm)
Cost: Becoming Great comes with a price. Players are charged 100 gold for each Emblem of Greatness turned in. The final cost is between 26,000-32,000* gold (2,000 gold per week).
Project Source needs only 20 instead of 100 now if i remember correctly
Cost: Becoming Great comes with a price. Players are charged 100 gold for each Emblem of Greatness turned in. The final cost is between 26,000-32,000* gold (2,000 gold per week).
It changed to 40 emblem turn-ins per week at the patch 4.0.2 I think. So the cost per week is 4,000 gold if you manage to fulfil it.
This quest is no longer thereQuoted
Melting Isle: This is perhaps the simplest PVP related
Phase quest. The only requirement is to open a chest in Melting Isle.
That's it! Just one chest! Now, sometimes, even one chest can be a bit
of a hassle. If you are having trouble completing this, there are a few
suggestions I can offer you: 1. If there is a raid of people from your
faction already in MI, ask them if it is okay for you to join simply so
you may complete your daily quest. You do not even need to be in the
party that opens the chest. So long as you are in the raid and close
enough to the chest, your quest will complete upon opening. Most people
are willing to do this for you for the sake of not having to deal with a
ninja. 2. If there is a raid of people from the opposing faction, you
can do a few things here. Ninjaing is always an option of course,
however, the path I always found best was to log over to my character on
the other side and speak with people in Melting Isle to let them know
that I am merely there to grab one chest and leave. It may not always
work but I have found people to be very compliant with this tactic.
2 days between take phase questQuoted
The total number of Phases associated with Allod creation is 16 which
may be completed in 17 weeks at minimum. An extra week is tacked on due
to a recess in phases that lasts 14 days beginning the day you pick up
Phase 15. It should also be noted that the day you pick up your phase
quest in the current week dictates the day you will be able to pick it
up the following week (example: If you pick up Phase 11 on Thursday
December 27th, you will not be able to pick up Phase 12 until Thursday
January 3rd) even if you hand in the requested amount of Meteorite
Fragments early. The amount of Fragments required for quest completion
increases as you progress through the phases.
Week 1-4: Requires 10 Meteorite Fragments
Week 5-8: Requires 14 Meteorite Fragments
Week 9-12: Requires 18 Meteorite Fragments
Week 13-16: Requires 22 Meteorite Fragments
Or Deserted Farm.Quoted
Witch's Hollow: The WH phase quest has a fairly direct
objective: Win. You have ten chances in one day to complete this quest.
Getting it to pop will likely be the biggest challenge.
200 + 240 + 200 nowQuoted
These quests require you to kill Annoying Squatters (24)/Unwelcome
Marauders (6)/Destructive Parasites (2) and rewards you with 100/120/100
gold, respectively (a total of 320 gold which amounts to 1% per day of
the amount of gold forked over to reach Greatness)