Abilities:
Agile Maneuvers - Increases Vitality by 15.
Bull's Eye - Damage dealt by Devastating Blow and Flawless strike increases by 15%
Bushido - Warrior restores 1 energy every 2 seconds.
Daredevil - Increases Determination by 9.
Desire for Life - Reduces cooldown of Die Hard ability by 40%.
Die Hard - After receiving a lethal blow, cancels all controll effects, increases your health by 40% and restores the same amount of hit points. Lasts 15 seconds. 3 minute cooldown (With Desire for Life rank 2 it's 1 minute and 48 seconds).
Fencing Master - Increases your chance to parry by 15%
Gladiator - Increase one-handed weapon damage by 20%.
Hexed - If a shield is equipped, the incoming damage may be reduced by an amount with probability of 50%, depending on the quality and level of the shield.
Just a Scratch - If a shield is equipped, critical damage reduces by 21%.
Lethal Blows - Increases your Proficiency by 9.
Lucky - Increases a critical strike chance of Devastating Blow and Flawless Strike.
Master of Defense - Increases shield block rate by 15%.
Might over Magic - Chance to shield-block magic damage is 100% of your chance to block physical damage.
[b] Natural Born Killer - Increases damage dealt by Agonizing Strike, Fatal Blow, Vicious Spin and Whirlwind by 15%.
Pebble Wall[/b] - Stony Resilience restores in battles at 15% of your hit points. Increases the effectiveness of incoming healing by 15%.
Rampaging Menace - Increases your Vigor by 9%.
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Rugged Fighter - Increases your Stamina by 15%.
Ruthlessness - Increases your Anger by 8.
Slaughter - Increases a critical strike chance of Agonizing Strike, Fatal Blow, Vicious Spin and Whirlwind by 10%.
Swiftness - Each attack that successfully deals damage to a single target increases Warrior's movement speed by 10% for 7 seconds. This effect stacks up to 3 times.
Team Play - Damage dealt increases by 2% per each Group Member in the radius of 40 yards.
Here are some tips and tricks for tanking which I gained from experience.
- Whenever you're going for a pack of mobs, it's always nice to use 'Reasoned aggression' whenever it's possible. This will make you able to use the 'Whirlwind' skill alot faster, causing you to get all their attention alot easier before losing them all running towards your DPS'ers.
- Use the skill 'Take Cover' as much as possible. We don't have the barriers like the paladins do, but this is a nice solution for us warriors to block alot of damage too.
- Stalwart Defense is not a skill you HAVE to take, it's just something I like personally. Considering we're not capable of ressing somebody while being in combat like the paladin, you're still able to save somebodies life (Your healer for example. Since when your healer dies... Everybody dies).
- Vicious Spin and Whirlwind are great skills for keeping packs on yourself, but considering it costs alot of energy it might always be a wise idea keeping 'Adrenaline Buzz' ready for whenever it's really needed.
- Whenever you're having the posibility of moving around, do it. With the 'Swiftness' ability you're able to run alot faster away from an enemy, making it a more difficult time of actually hitting you. And because you're receiving slower damage, your wound complexity is having the time to decrease and makes sure you'll get your defense bonus from 'Tenacity'.
- The more health you're having, the stronger your barrier from Stony Resilience gets.
I hope this guide will be any use to you one day!