9. Player housing. Seriously. I miss having my house that I had in (name not given). A ship is nice to have, but it only works if I have a party of good crew members, and I can't just go and sit in it. With a house, I can. Remember to make the decorations affordable.
I was really anticipating this feature to come out when you have a personal allod. That way players could have a serious goal in creating a personal allod other than checking up on their maze which brings around 8k(?) gold per 2 weeks. And that way you wouldn't have to worry about creating a seperate map for the housing option to be in place. Also with the houses I'd love an option that the best friend could visit your private allod![]()
This post has been edited 1 times, last edit by "h4wka" (May 12th 2014, 9:02pm)
Or put all the remaining players on 1 factionthere's no really pvp between factions anyway, but atleast we could enjoy Pve content when all remainingplayers are on 1 side
even then we can create 2 separate guilds that work as a team, so we can atleast do domi. Besides communication between the few remaining players is easier and we might get even that 24 players for BGs
As I have already said, I will be collating the suggestions for the P2P server soon (either tonight, or over the weekend.. depending when I get time), which will then be added to the list along side the suggestions from the .de/fr/tr community.
Its a big board.. and there are a lot of other duties I need to perform, meaning I can't reply to everything
If i’m not to late i would like to post my own
list of suggestions that could hopefully help p2p Server get up from its knees.
- Bag(s). Bigger bags should be
more easily obtained. 3x4 bag till
You could afford next one for 24 gold (around 20-30lv) assuming You played
for 1st time and have no alts/reincs and then only astral drop
(very low rate) or GT raid (only 1 per raid). Belive it filed up QUICK
with quest items and pissed me off just too many times.- Mounts. There needs to be more of them to buy
from vendor, generally there need to be more of them (all of them: cats,
manacycle, dreadnought, drakes, goats, wolves EVERYTHING), lower the price a bit, disable battle
mount skills, NO LEVEL RESTRICTION (!)- /Controversial/ Player transfer
option from f2p to p2p. Now that would be like putting a stick into
anthill. How to handle it so everything is fair is topic for separate
post.- Ships. Lower the cost of ship
coupons so personalizing ship would be easier and more available – folks love
to make their ship pretty+ make all ship vanity available via
gold/quests/drop. + corvete hull upgrade.- Cross faction costumes –
everyone can have everything. Zero fraction restrictions regarding
costumes.- Water of death (skill reset) obtained
through quest – can be a bit annoying to do. That would give us option:
pay gold for respect or move your a$$.- /Controversial/ Instant
Greatness – 2nd build from beginning. Additional ruby, emote
and costumes at lv cap.- /Controversial/ Instant Private
Allod at level cap. You can flame
all You want but that two would bring some fresh blood to p2p ranks in no
time.- UNLIMITED REINCARNATIONS !!!
Only 1 reinc per char is total bs!.- Lower cooldown on adventurers
stone. 5 min (?)- No exp penalty for being in
party – everyone gets full amount for killing mobs.- Bonus emblems for goblinball
and battlegrounds.- FATALITY with disabled stat
bonus – just for the looks.- Resource gathering for looter
helper + other looter styles available via gold/drop.- ACHIEVMENTS and rewards
corresponding to them.
If I forgot
something I will post it later. Hope it helps.
PS. Have
You considered introducing subscription option on f2p server? You know, if you
activate a subscription there You get some uber bonuses equal to high lv runes
and all that cash shop pay to win stuff. And there could be ranks of
subscription to choose from: more You pay – bigger the bonus. Maybe make an sub
extending item tradable via AH? OK, im getting carried away here. Just focus on
those 15 above and it should be good.
9. Player housing. Seriously. I miss having my house that I had in (name not given). A ship is nice to have, but it only works if I have a party of good crew members, and I can't just go and sit in it. With a house, I can. Remember to make the decorations affordable.
I was really anticipating this feature to come out when you have a personal allod. That way players could have a serious goal in creating a personal allod other than checking up on their maze which brings around 8k(?) gold per 2 weeks. And that way you wouldn't have to worry about creating a seperate map for the housing option to be in place. Also with the houses I'd love an option that the best friend could visit your private allod![]()
In (name not given), you could in theory (if you were sufficiently agile to dodge level 4-5 mobs on your way to the NPC, i.e. only mildly clumsy) get your house at level 1, and regardless of level, it was *free*. It could be equipped with boutique-bought (and some crafted) furniture, decorations, and so on, but also useful stuff like storage you could share with friends, crafting workstations, and XP-bonus givers (log out while in your house, accumulate bonus XP). In addition, you could hire, for substantial one-off amounts of game gold, "housekeepers" who could make buff potions, but also act as extra storage for spare armour (they wore it, which added a certain surrealism to the process).
All in all, it was a great feature, set up so as to encourage players to do stuff in-game, but customisable so it felt like your character had an actual home. If you needed more physical space (the default house was a single medium-sized room), you could buy (from the boutique, duh) alternative house plans.
I miss my house, and my Torex, and my Rune Disk, but I don't miss their customer service at all.