Dear visitor, welcome to Allods Online Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.
Professional
Location: Dans l'esprit et la matière
Occupation: La LOI et le Droit en vérité par nature
There is no fairness in Allods, never was, thats not the concept of the game. And especialy in PVP it is not possible to give any fairness into the game. All tricks, all methods are allowed to win a fight. And between players of one Level there are difference like you would expect in 15-20 levels of difference, thanks to Incarnations, Runes, Glyphs, upraded gear, potents.
If you searching for fairness, find it in the real life. Allods is a cruel, unfair warzone. So be strong or get protection! Any lowiekiller has a short life if you ask for help in worldchart or even zone chat or friends if you dont have a gild.
There is no fairness in Allods,
...
If you searching for fairness, find it in the real life. Allods is a cruel, unfair warzone.
i think holy justice should be removed.
i played when there were NO flag of war at all, every person from opposite faction was hostile. and there was hell on asee, and i enjoyed it. for now it's like kindergarden
nop that "safe zone" was introduced just few patches ago
was there a "safespot" like the respawn-platforms are today back then? or was spawnkill possible?
Reason why this game was murdered, is tha fact that, whiout this huge cash shop dependance, you cant play the game as it would be called "playable" i mean look a p2p server, no runes, only skills etc, yet DEAD, why? there is no cash shop there, no unfair pvp, yet game is not balanced to this fact, they need runes, extra stats rubys etc, else they cant even kill a raid boss.., i dont think they are that bad players to no be able to understand pretty simple tactics of allods raid bosses, so i guess they just die one shot, since allods game play is that, or you can kill, or you die 1 shot, there is no midle term
allods is basically the same in the sense only difference is the fact that runes make and gear makes a huge difference in this game but runes more then gear.
Only true for leveling. At cap, gear makes much bigger difference than runes.