Vous n’êtes pas connecté.

Dear visitor, welcome to Allods Online Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

1

23. 05. 2014, 12:16

Pochtron

Disciple

  • "Pochtron" started this thread

Messages: 440

Localisation: France

Travail: Quitted

  • Envoyer un message privé

Wellbell/Forlon : convert right for loot into astral keys

Some of us find Wellbell/Forlon farming horribly boring. Since there is a way to exchange astral keys for more rights to loot, I suggest we are able to exchange the 6500 rights to loot for more astral keys, along with some basic refractors or a way to get them through questing.
I let devs/designers work out the number of keys we would have, but please consider it in some future update. Thanks!

2

23. 05. 2014, 21:21

Jellaa

Débutant

Messages: 7

Localisation: The Netherlands

  • Envoyer un message privé

I'm all agreeing on this one! It will give people more options to do something they really enjoy...
Ellen Page. Linda Cardellini. Miss France 2012

3

23. 05. 2014, 21:22

IAmGroot

Professionnel

Messages: 1 349

Localisation: Wisconsin - USA

Travail: Destoryer of all things you love

  • Envoyer un message privé

Wellebell and Forlorn and whatever the Epic zone is and so on and so forth are literally the most boring part in this game by far.
It should never have been implemented, all drops should come straight out of astral.
We already have to farm insane amounts of gold for upgrades and other CS stuff.
How are we supposed to find the time to farm for Wellebell and Forlorn+?


4

23. 05. 2014, 21:23

The Real Tyto

Débutant

Messages: 23

Localisation: Norway

Travail: Sailor

  • Envoyer un message privé

Me too Jellus & Poch !!!

5

26. 05. 2014, 08:47

Wellebell and Forlorn and whatever the Epic zone is and so on and so forth are literally the most boring part in this game by far.
It should never have been implemented, all drops should come straight out of astral.
We already have to farm insane amounts of gold for upgrades and other CS stuff.
How are we supposed to find the time to farm for Wellebell and Forlorn+?

You mean you have a life? Well, that's just selfish of you! ;) (Well, and me, too. I have a life as well.) I'd have to say I agree that the current system seems excessively complex. And I miss the mercenary-captain Astral runs, a "lifesaver" for people who can't spend their every waking moment grinding stuff.

How are you finding it, being a tank? (I saw your message in world-chat this morning, looking for a group for a new tank...)
Now f2p 60 Xadaganian summy with 60/60/60 tailor/weaponsmith/alchemist, bleah gear, 555/555 runes
Now p2p 28 Xadaganian avenger with 20 weaponsmith
I'm on an extended break from Allods at the moment, but I'm lurking here to keep up with what's happening. From the looks of things in 5.0.02, I'm better off where I am.

6

26. 05. 2014, 09:05

Alyth

Apprenti

Messages: 97

Travail: Informatiker / Programmierer

  • Envoyer un message privé

Some of us find Wellbell/Forlon farming horribly boring. Since there is a way to exchange astral keys for more rights to loot, I suggest we are able to exchange the 6500 rights to loot for more astral keys, along with some basic refractors or a way to get them through questing.
I let devs/designers work out the number of keys we would have, but please consider it in some future update. Thanks!


in basic i agree, you should could switch between those two, but if i understand right, you want the benefit of wellebell/forlorn-grinding without grinding? (i mean the refracs)

you can anyway grind the refracs without the right to loot anyway, you still have to work for them.



Wellebell and Forlorn and whatever the Epic zone is and so on and so forth are literally the most boring part in this game by far.
It should never have been implemented, all drops should come straight out of astral.


and whats about the players that cant get a astral group? this way even small groups (lets say 2-3 players) that wont get to astral that easy, can get their equip without spending to much money on mercenaries
read... think... better read again... think again... write answer...
lesen... denken... besser nochmal lesen... nochmal denken... antwort schreiben...
Ingenieur PMB - Summoner Guide (comming soon) - Allods Basics KB (still in progress)

7

28. 05. 2014, 14:26

IAmGroot

Professionnel

Messages: 1 349

Localisation: Wisconsin - USA

Travail: Destoryer of all things you love

  • Envoyer un message privé


How are you finding it, being a tank? (I saw your message in world-chat this morning, looking for a group for a new tank...)
I have been a warrior, twice before.
I am now a paladin, which I only played (powerleveled to 55) to get my reinc skill. So I never really learned the class.
I can honestly say I absolutely love tanking as a paladin much more than as a warrior.
It's fun, complex, and keeps my fingers busy during allods and whatever else I'm doing.
:)


8

28. 05. 2014, 15:31

Nyashiro

Disciple

Messages: 281

Localisation: Lithuania

Travail: No, just visiting ^^

  • Envoyer un message privé

^ that was exactly my and probably more warriors' reason to change from warrior tank to paladin.

And on the original topic - Wellebel/Forlorn farm seems really tedious, but they could increase universal loot converter amount to gain more uncommon/rare/epic loot, that would make it a bit more worthwhile. Like really, people farm epic refractors and end up throwing out 2 stacks of 20k uncommon/rare loot to get enough refractors for opening the weekly boxes from astral
Blindoz
Blindos
Blintrez
And so on..

9

28. 05. 2014, 16:06

i would like to have it otherwise... convert astralkeys to right for welle/forlorn


to make all happy both should be possible!

10

28. 05. 2014, 16:08

Citation de "Alyth"


and whats about the players that cant get a astral group? this way even small groups (lets say 2-3 players) that wont get to astral that easy, can get their equip without spending to much money on mercenaries


i think we get free astralruns (with free mercs) next patch so at least this problem is solved :)

11

28. 05. 2014, 17:19

Ravenplume

Débutant

Messages: 10

Localisation: United Kingdom

Travail: This and that

  • Envoyer un message privé

i would like to have it otherwise... convert astralkeys to right for welle/forlorn


to make all happy both should be possible!
That is actually currently possible, at least for Wellebelle Uncommon loot, i.e. if you go to the Merc Captain in Astral Academy you can turn in 1 Astral Key, 4 Refractors of whatever type you have and an amount of Uncommon loot in your inventory depending on the type of Refractors you use and you get extra Uncommon loot currency you can use with vendors. That way you can go over the 6500 right of loot a week.

I do agree that there should be a reverse as well, as in be able to convert rights of loot and maybe refractors to get Astral Keys over the 12 a week limit, as Poch originally suggested.

12

28. 05. 2014, 21:07

Nyashiro

Disciple

Messages: 281

Localisation: Lithuania

Travail: No, just visiting ^^

  • Envoyer un message privé

It is also possible with higher quality loot and refractors from farm places.
Blindoz
Blindos
Blintrez
And so on..

13

29. 05. 2014, 00:34

i would like to have it otherwise... convert astralkeys to right for welle/forlorn


to make all happy both should be possible!
That is actually currently possible, at least for Wellebelle Uncommon loot, i.e. if you go to the Merc Captain in Astral Academy you can turn in 1 Astral Key, 4 Refractors of whatever type you have and an amount of Uncommon loot in your inventory depending on the type of Refractors you use and you get extra Uncommon loot currency you can use with vendors. That way you can go over the 6500 right of loot a week.

I do agree that there should be a reverse as well, as in be able to convert rights of loot and maybe refractors to get Astral Keys over the 12 a week limit, as Poch originally suggested.


very interesting! thanks for sharing this knowledge!

14

29. 05. 2014, 00:43

reeah19

Disciple

Messages: 334

Localisation: Bucharest

Travail: hydropower engineer

  • Envoyer un message privé

if you farm top tier refractory in welle 200% for example it worths more than doing astral as time, you get same number of boxes like in an astral time and is way easier
Fireofdeath -70 - demonologist
Puffypuf - 65 - furball warden
Rensy - 65 - paladin
Akyrra - 70 - psionicist healer
Turquiose - 60 - bard
Springfull - 60 - mage
FoxBee - 31 warden

Noter cette discussion