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Ok since a mounth or so I start having this problem: I go to a skirmish(ex: gb or WH or somehting) I finish it and when I come back to the map I get game freeze for 10-20 seconds and then I can move around but lagging in almost any map( except if its completly playerless), that's one issue but sometimes and lately most of times when I tele back from a skirmish, game freezes and after the same amount of time I find myself starring at loggin screen, logged out with "unexpected error occured"
My pc isn't that strong as I'm using windows 7 with 2gb ram, graphic card Geforce 8400GS 1gb and an Intel Pentium 4 2.8gb dual core but still when I came back to game with the 5.0 patch I don't remember having those problem sure I lagged in YT(who doesn't) but I didn't had lag everywhere I went in every map( Now I have lag in Isle or revelation with no player around didn't had that when I came back 3 mounths ago).
Also I'm using 2 hard drives on one I have windows and system related files and programs, and on another I have the game installed and music and such, reinstalled windows a few times...
Also I have all drivers updated just a few days ago I updated them and after update done It seemed like it had improved meaning I played one gb match no lag got tele back normally without game freeze and hadn't had lag in Tropicall Atoll but only lasted for a few hours and then it went back to lagging and such.
P.S.: I think that's all informations I can think about, read and share your thoughts It's getting really furstrating I can do no welle, or pvp skirmishes(cus of lag) except gb and after i do one gb match I have to wait get logged out and then log in again and all that...
Professional
Location: New York, NY
Occupation: Software Developer, Allods Online Moderator, Cloud Pirates Moderator
If you got lags you might try these manipulations:
1- If you usually launch the game by mycom launcher, when the game is running disable the launcher => he's useless and use the RAM
2- when the launcher is disabled, ctrl+alt+sup and go on the task manager. Search the game process then right clic => define affinities. Uncheck all UC, validate then open this window again, check all UC again
3- if you are playing with only Allods online running on your computer, go on the task manager again => right clic => define priority => Hight (not more)
I hope it will help you.
Wip
Tried lowering the texture quality till its fixed?
Also turning off the cape physics?
I also have issues with Goblinball, but since I turned off texture caching my game havent crashed since. But it still freezes for few secs when i enter or leave goblinball.
I'm not responding on behalf of the developers of the game, but on behalf of .. well.. myself.
I am also experiencing some performance problems since the latest patch (5.01). I agree that it's a problem with the client. But my problems are not so serious as the problems some of you have. For example, I also lag a couple of seconds after I leave Goblinball (I don't think it freezes when I join it). And I also get some huge fps drops, especially when I'm in Upper City, in Umoir. But after about 30 seconds, it returns to normal.
Also, this is a known problem. As far as I've been told, the developers know of this issue and are looking for a solution. How long it will take, I have no idea. I know this isn't very helpful, but we're in the same situation as you are, and we'll LOVE to get it fixed right away. But most of the times, it's easier to say than to do.