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On the contrary, we are listening closely - Though people are mistaking lack of immediate physical action as 'deaf ears'.You are right, it's not like they would listen to us anyway (and that is not negative in this **special** case) ;)
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The team is working tirelessly, while the notes are here to assure you that everything is being worked on and that these positives are on the way (as well as being open for further feedback). Tweaking almost every class in the interest of balance (which is only a 'part' of the update) is no 'small' task.
This post has been edited 1 times, last edit by "Rangad" (Oct 1st 2014, 6:16pm)
I'll be offering clarity when I can, though it will often be from the side-lines. Just know that not posting is not equal to not watching, or readingQuoted
@Mhuldoon
With as much as you have been posting in the forums since yesterday,
does this mean that we will actually see you out and about in the forums
and not just posting in the Announcements and Events?
There is more to it than applying one version to a live environment and assuming everything is fine. Until release, we can only ask that players are patient while we smooth the edges.Quoted
How do I have to understand this?
This post has been edited 5 times, last edit by "Mhuldoon" (Oct 1st 2014, 7:59pm)
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Summoner
Phlebotomy Ruby. Applies an effect that deals damage to Summoner every second and generates 1, 2 or 3 drops of blood every 3 seconds. Damage dealt increases over time.
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It is now possible to switch off temporary weapon's visuals without losing the stat bonus.
A class not receiving changes is still effected by the overall package at the end of the day.
This post has been edited 5 times, last edit by "Dala" (Oct 3rd 2014, 2:37am)
I can only emphasise the 'almost' just like the patch-notes did, I'm sad to say.
On the flip-side, you can be sure that with all the balancing and tweaking required on the other classes - Any blatant imbalances left over will no doubt be the next centre of attention, so I wouldn't lose faith straight away.
Just be sure to present constructive feedback on the matter once the patch has settled and everyone can get a feel for how the changes play out. A class not receiving changes is still effected by the overall package at the end of the day.
when is the new patch and will the talent reset ? while we have some changes in class ??
In addition to the information regarding the class changes, you can also view the patch notes for the 5.0.02 update Forgotten Legends, which will be available this November!