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The guild system in Allods will go under massive changes. From now on, tangible bonuses will be accessible for both large and small communities. With the new Stature system, guilds will be able to evolve and become an integral part of the progression.
The Ancient mound is the fifth large adventure introduced in Allods. Available from level 59, it will introduce players to the mystery of the Ancient Mound and up to 12 players can participate in this adventure.
With the new recommendation system, players will have new ways to get clues on where to go next: from the loading screen, to a special tab on the Quest log, as well as tooltips.
The introduction of the 5.0.02 "Forgotten Legends" update will give players an opportunity to change the race of their character. Feeling a little Gibberly today? We've got you covered.
In most cases, a new update also means balancing for existing classes. Of course, all modified classes will receive Water of Life and Water of Death via in-game mail.
A new opportunity to test your astral ship's battle abilities will now be available! Explore the Firing Zone, the Stable Zone and the Scintillation Zone, but be careful with the anomalies!
Make your fabled weapon even more awe inspiring! You'll be able to enhance your weapon's skill, stats, and looks thanks to the Weapon Enchanting feature.
You can also check out the complete patch notes by clicking here.
-The Allods Team
If the News Article receives 200+ combined likes, we'll also hand out a very special lucky moments this weekend!
This post has been edited 2 times, last edit by "Mhuldoon" (Nov 7th 2014, 6:00pm)
Sooo.... No invis in combat to stop foes targeting us or to reset mobs and agro, sorta kills the range pvp approach as smoke cloud is too easy to get around. All in all some major buffs so I guess a few nerfs on invis and no cc arrow is not too bad.
Bunnyz formerly Reirei formerly Dayoffx currently Accendancy scout
Am I the only scout to notice that there is rubies for boosting invis but no talent points on the calculator?
1 left 1 down, 1st grid seems to be invis ability in general which you can use in battle (?)
im curious if it will be possible to become perma stealth as long as not attacking
as far as i know there will be NO new classes in allods for a long long time (at least i never saw anything planned somewhere) but if you mean RACE then they come with the patch 6.0 which is probably in 4-6 month or did you mean with new class the xadaganian version of warden and kanian version of summy
In an older thread, when Wraith02 still was the englisch CM, I asked about enabling the Report-Error function (http://en.allods.com/forum/index.php?page=Thread&postID=37381&highlight=#post37381) like it is usual on russian servers. There, Wraith told me that an enabling of the function is planned. Can I expect that this will happen with Forgotten Legends or does I still have to wait?
I found this in patch notes -> Raid adventures are now reset on Thursdays at 11 AM GMT. Weekly quests are reset and rewards are distributed at the same time.
So after patch we will have all raids reseted or we will have to wait till next Thursday?
Looking for people which want to play skyforge conctact via private message
Hello , now that we're in maintenance and you're about to do very serious stuff on server (Not a sarcasm , already broke some server software at work).
Can you put the easy Wild shore helping like russian have (You know 2-5 green loot converted with one loot converter) up to epic zone for both servers? Or at least more for P2P server?
When F2P average people is around Epic -Leggy zone . Us on P2P we have 2 people serverwide who unlocked it, So if you can boost us , it will allow us to get ready for level 65 update, and help our new players , progress faster?
Sigmar 95 Demonist Officer of Legacy (Empire / P2P
Also HolyCurves , Malagor , Seya ,Therrettih , MySQL , TheProdigy
Old character
Alaff (90 Warrior F2P)
Alaff (95 Warrior P2P)