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This post has been edited 9 times, last edit by "Dala" (Apr 2nd 2015, 1:41pm)
This post has been edited 7 times, last edit by "Dala" (Sep 16th 2014, 5:14pm)
Quoted
Oooookay, now I'm kinda disappointed/surprised
I was preparing for a huge, information-packed post, and apparently there's like nothing to write about.
The talents grid is completely unchanged. Ruby grids are changed only the way described in patch notes above.
i really hoped for more serious changes
sure the 30% more DMG is excellent but its only a very slight buff overall in comparison to what other classes recieved
also the rubygrid is still unfavorable, and the 2nd grid is worse than before now cause cruel master needs one more empty ruby now
You guys seem to have completely missed the fact that most stuns and knockbacks of psis will ignore the willpower stat. That's pretty huge.
Psi's always had to choose between a full cc or a full dps build so what's new there. But if you time it right you can stunlock someone completely. In things as the sunday domi fights that can be a big pro.You guys seem to have completely missed the fact that most stuns and knockbacks of psis will ignore the willpower stat. That's pretty huge.
Only under the effect of Will Suppression with rubies that reduce dmg output against that target by 30%. Unless you're refering to the part about Telekinetic Pull and Mental Pulse then you should know that most probably only the displacement factor will ignore willpower.
It's only a 15% damage increase, astral build needs at least a 30% one before it matches other classes.
Additionally making it so our 2 1-3 second stuns ignore willpower. Isn't going to help the stuns be worthwhile any longer.
At a minimum they need to double the length of the stuns so they match up with the CC's of other classes.
Psi loose nearly all of there group effectivity, first with Ballad from Bards, then with loos of conviction and the new willpower stat.
After that patch, im sure, ppl will start winning and complining "nerv psis" cauz of the 1on1 strength of psis. But i want a rolle in a party/raid (pvp), the rolle i had befor those changes. idc about 1on1 pvp figths
At a minimum they need to double the length of the stuns so they match up with the CC's of other classes.
This post has been edited 2 times, last edit by "Dala" (Oct 16th 2014, 12:58pm)
I agree, I remember when I started at the beginning when max lvl was 40... Psi have changes a whole lot in these yearsI wish psi would go to its roots befor 51 patch.
Hello,
I think Psio is still one of the best pvp class. I saw good players like Telepati and they are really op : The astral body with ruby is too resistant, the Wall of blade/Toughtful spirit/Destabilization combo is really strong, and psio have still very useful cc.
In PVE, i agree, they are not that powerful. But in PVP i think you are still very good !
(Sorry for my bad english)