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i wasnt aware there was a newer version, im still using the latest version UI9 had before ui9 shut down lol.
The new notifytrink does not work for me.
Is there any old version that might work?
This post has been edited 1 times, last edit by "Zurion" (Jul 1st 2014, 7:05pm)
Yeah thanks you Zurion! Do you remember me yet?
For notify trink you have to localise it. Go to your addons folder, open Notify Trink, open Scripts folder and open the NotifyTrink.lua file (you can use notepad) and where it says local "LightName =" and local "DarkName =" replace that with this:
local LightName = "Light Aspiration"
local DarkName = "Dark Aspiration"
That should fix it
Stickied by request.
just a general reminder though, While we are happy for the creation and the use of these addons, we will come down heavily on the use of addons which abuse any exploits or bugs etc.
-Wraith
Stickied by request.
just a general reminder though, While we are happy for the creation and the use of these addons, we will come down heavily on the use of addons which abuse any exploits or bugs etc.
-Wraith
We had some discussion about SetMyTakrik. Is accepting and declining a quest via an addon abuse? It is just using the functions and methods defined in the ModDocs published allongside the game, so I would assume it's not.
Hey guys , it might be a stupid question , but how do I install add ons with the new patch?
I dont know what to do , thanks.
Stickied by request.
just a general reminder though, While we are happy for the creation and the use of these addons, we will come down heavily on the use of addons which abuse any exploits or bugs etc.
-Wraith
We had some discussion about SetMyTakrik. Is accepting and declining a quest via an addon abuse? It is just using the functions and methods defined in the ModDocs published allongside the game, so I would assume it's not.
Thanks for making it stickie
About SetMyTkarik.. As you said, it's using functions that are present in the API, and it doesn't give an advantage. It just makes things faster. I'd rather worry about Sniper addons. Those do give an advantage. And even if you can't see the location of players through walls (like we used to do in Allods 2.0), it's use is still controversial.
I remember sniper didnt work at some old patch but then russian players complained about it and developers made them to work again so i dont see anything wrong hereStickied by request.
just a general reminder though, While we are happy for the creation and the use of these addons, we will come down heavily on the use of addons which abuse any exploits or bugs etc.
-Wraith
We had some discussion about SetMyTakrik. Is accepting and declining a quest via an addon abuse? It is just using the functions and methods defined in the ModDocs published allongside the game, so I would assume it's not.
Thanks for making it stickie
About SetMyTkarik.. As you said, it's using functions that are present in the API, and it doesn't give an advantage. It just makes things faster. I'd rather worry about Sniper addons. Those do give an advantage. And even if you can't see the location of players through walls (like we used to do in Allods 2.0), it's use is still controversial.
I'll admit to being new to the addon scene, but yes, as Zurion says, something which saves a click or two should be ok, its the things that give an unfair advantage over everyone else, or uses bugs that we are against (his example of the sniper addon being a good one).
-Wraith
I remember sniper didnt work at some old patch but then russian players complained about it and developers made them to work again so i dont see anything wrong here
Source code |
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1 2 3 4 5 6 |
Error: addon TargetsManager: Error while running the chunk Error: addon TargetsManager: TargetsManager.lua:1575: attempt to call field `GetFaction' (a nil value) Error: addon TargetsManager: func: GetFaction, field, line: -1, defined: C, line: -1, [C] Error: addon TargetsManager: func: getAllInfo, global, line: 1575, defined: Lua, line: 1549, TargetsManager.lua Error: addon TargetsManager: func: ?, ?, line: 1651, defined: Lua, line: 1648, TargetsManager.lua Error: addon TargetsManager: func: ?, ?, line: 1922, defined: Lua, line: 1918, TargetsManager.lua |
Hey, since you listed TargetsManager as working and free I just gave it a try, downloaded it and AddonsTools, copied the hotfix, but all i get is spam in the log file:
Source code
1 2 3 4 5 6 Error: addon TargetsManager: Error while running the chunk Error: addon TargetsManager: TargetsManager.lua:1575: attempt to call field `GetFaction' (a nil value) Error: addon TargetsManager: func: GetFaction, field, line: -1, defined: C, line: -1, [C] Error: addon TargetsManager: func: getAllInfo, global, line: 1575, defined: Lua, line: 1549, TargetsManager.lua Error: addon TargetsManager: func: ?, ?, line: 1651, defined: Lua, line: 1648, TargetsManager.lua Error: addon TargetsManager: func: ?, ?, line: 1922, defined: Lua, line: 1918, TargetsManager.lua
Am i really the only one with that problem?