Alıntı
Engineer Idea's
I think that the Engineers fire shot should have a 5s over time burn effect and make it look like when your set the trees on fire in KoE as well as Acid having a 5s overtime effect and lighting shot should have an aoe spark effect..
and use Burst of mana after you shot 3-4 times acid or astral shot this give you fire dmg for 10s
Alıntı
I think they should have a spell like psys for like a shield for 10s.
Bu mesaj 2 defa düzenlendi, son düzenlemeyi yapan "Xrade19" (Apr 29th 2015, 9:40pm)
That periodic dmg would be a little bit too much compared to other classes, even without that engi is rlly great dps class 
2 in 1, that would be much better for engi
Combat mode is rlly useful vs every class, cuz of knockdown + with fire shot in combat mode u pushing back your target, that mean u will not take even 10 % of my combat mode barrier with warr or paladin(phys), In pve isnt that useful.and where does this help? in pve every nearly boss oder buff requieres moving so you have to cancel it or get killedeven more in pvp a gunner is not really that tanky and when a pally stands before you do you think you can sirvive 35 sek?
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Bu mesaj 1 defa düzenlendi, son düzenlemeyi yapan "Gramarye" (May 2nd 2015, 10:24am)
i mean its a while since i played my gunner but isnt it just a little knockback for a few yards?
pally can easily charge at you and hit you for 1 mill so i dont really see how the little cannon will help you
also if multible enemys attack you the barrier is gone in 1 or 2 sek and then your a sitting duck O.o I think engineer's attacking spells are completly fineThat periodic dmg would be a little bit too much compared to other classes, even without that engi is rlly great dps class
But i would love to see some different "gun" skin or something . And imagine pad + some kind of shield, like holy shield2 in 1, that would be much better for engi
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"yup yup yup yup. holy weapon skins are worthless on engineer, instead of skining our penci dik dagger, skin our gun instead"
==> with 6.1 holy weapons will modify the skin of the gun as we can see in many russian videosbut not the bards' "banjo" that's a shame
and where does this help? in pve every nearly boss oder buff requieres moving so you have to cancel it or get killedeven more in pvp a gunner is not really that tanky and when a pally stands before you do you think you can sirvive 35 sek?
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