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Keep in mind that new player doesnt have high runes or cs items most likely; and it's hard to aoe level even as reinc, so.It's still good for solo (especially levelling)
Keep in mind that new player doesnt have high runes or cs items most likely; and it's hard to aoe level even as reinc, so.It's still good for solo (especially levelling)
At level 30+, when ppl unlock p5, which new player won't have either (unless he goes yolo cash from the start), aoe leveling will be pure agony.
This post has been edited 1 times, last edit by "Dala" (Aug 11th 2015, 11:07am)
This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Aug 11th 2015, 9:30pm)
@Dala
did WOB had some disarm-effect at this time or was this even earlier?
because i read somewhere original description of his spell was something like "the psi moves the weapons of the enemies and forms a storm with them"
Hey,sorry i took so late to answer, there was so much to read xD
I thought about u all said and i was wondering, a build like this would be ok for endgame? I really don't want to screw it up, reset is expensive. I don't know how many talents/ruby are available without using boutique stuff, so i would like to know if someone can tell me.
For pve: http://en.allodswiki.ru/calc/#!6!313....…EG!mrwsb/MBALLI
For pvp: http://en.allodswiki.ru/calc/#!6!323....…XQC!edd/CCIBXVG
Hey,sorry i took so late to answer, there was so much to read xD
I thought about u all said and i was wondering, a build like this would be ok for endgame? I really don't want to screw it up, reset is expensive. I don't know how many talents/ruby are available without using boutique stuff, so i would like to know if someone can tell me.
For pve: http://en.allodswiki.ru/calc/#!6!313....…EG!mrwsb/MBALLI
For pvp: http://en.allodswiki.ru/calc/#!6!323....…XQC!edd/CCIBXVG
Oh, and... i don't know what race to choose, since i read mixed oppinions about the racials in this forum,i'm a bit confused of what is best xD
This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Aug 24th 2015, 4:42pm)
Lol is good i asked then... i guess i will go pyro for pve then. Fixing what u ppl said in the astral build is ok or i would need to change it all?
PS:i didn't noticed the empty one,ty o-o
Hey,sorry i took so late to answer, there was so much to read xD
I thought about u all said and i was wondering, a build like this would be ok for endgame? I really don't want to screw it up, reset is expensive. I don't know how many talents/ruby are available without using boutique stuff, so i would like to know if someone can tell me.
For pve: http://en.allodswiki.ru/calc/#!6!313....…EG!mrwsb/MBALLI
For pvp: http://en.allodswiki.ru/calc/#!6!323....…XQC!edd/CCIBXVG
This would definitely not be ok. Not even close. There's three rubies you should avoid like a plague in pretty much any build, those are:
- Tricky Mind - this one is actually harmful, you are better off with empty cell instead. Even r1 already completely destroys your damage against Will Suppression targets. CC-focused builds are dead since 5.0.
- Outsmarted - negligible gain for 3 rubies
- Gravikinesis - negligible gain for 3 rubies (at least you didn't take that one)
PvE build without pyro is doomed to fail. Choke isn't worth it in PvE. Erase Memory rubies aren't worth it in PvE.
Anger Management rubies aren't worth it, because of how far they are.
Cruel Master rubies are must have even though they are similarly far, they are simply too good to not take.
Hypnosis r3 is must have now after they fixed it in 6.0.
Not taking Twin or Master of Illusion for PvP is just unbelievably wrong. Same with Mind Fire.
Telekinesis is nice to have but not must.
Depression r1 or r2 is enough, r3 is huge overkill.
This post has been edited 4 times, last edit by "lublur" (Aug 25th 2015, 3:10am)
i think you should really tone down the condescending tone when giving psi tips on forum, i guess you lebeled yourself as this amazing psi that play for years (just like myself, but i don't use that as an argument), you do not know everything and your opinion is not above all.
First of all, i don't know how can you say that Choke isn't worth in pve astral build
Pyro build can be very restricted/limited sometimes and can be very annoying also 'cause you'll find yourself using psychic shock/venom a lot since it hits a lot easier than casting pyro. Sometimes you can't cast pyro, or delay because of damage that you receive, or it's interrupted, or you have to move.
With astral build you have "moral trauma" damage, with pyro you will only get that if you spend a lot of points on useless rubies or blank spots (a good build requires optmization, and a build with many blank spots it's not optimized)
after all i don't want to be a psi with rank 1 mental pulse and tk pull/rank 2 concentration/no astral breath/or whatever just to do a unsure combo such as pyro/venom/dest with a combo trick that only works everytime on dala's character)
I really don't think it's a good move to sacrifice rubies/points to lvlup astral venom rank 3 on a Pyro build
you can't max thoughtful spirits either on your pyro build and that helps for DPS on an astral build.
This post has been edited 1 times, last edit by "Dala" (Aug 25th 2015, 11:12am)
This post has been edited 7 times, last edit by "lublur" (Aug 26th 2015, 1:02am)
endgame also applies to solo stuff, it's not only for group purposes, pyro build kinda sucks on witch/trojan for example, or wellebell farm, tka-rik, and can be very annoying on islands run too in many situations and bosses, in my opinion. Some bosses that you constantly needs to move and get hitten (like Trojan), you cast choke while you are under defensive skills, even without defensive skills you can have 2-3 hits and it's more enough to outshine dest, speacially with outsmarted stacks right after casting choke, on trojan with pyro build is just awful, defensive skills doesn't help a lot and you will have to constantly use venom. So for that reason i prefer Astral.
in your process, you think that choke with outsmarted is not worth while 3 rubies for shattered nerves can stack a lot hard than outsmarted and does less damage than outsmarted (usually 1 stack for dest on your pyro/venom combo), hmm...right
Problem is any movement and you won't get those stacks. Stacks of Shattered Nerves you can always build up.
You still got the stacks, you may don't get 5 of them every single time, but definately most of the times you will get them. According to your build, shattered doesn't stack up more than 1 or 2 stacks. lol
This post has been edited 2 times, last edit by "Dala" (Aug 27th 2015, 11:58am)
You still got the stacks, you may don't get 5 of them every single time, but definately most of the times you will get them. According to your build, shattered doesn't stack up more than 1 or 2 stacks. lol
Shattered Nerves are by no means main damage source, it just serves to minimize dps loss on movement.
Now think about how often can you apply Outsmarted stacks and how often Shattered Nerves, Choke has 25s cooldown. It's almost twice as much time to apply full stacks (assuming you don't get interrupted), and the additional damage per stack of Shattered Nerves is only slightly worse than a stack of Outsmarted, certainly nowhere close to twice as much.
Main problem with Choke is that you need to spend like 8 rubies to make it as good as other skills are with less investment and Choke still has very limited use. If it had like half the cooldown or was usable while moving it might have been worth it.
I hope they make it good and worth it for main rotation in 7.0, like the old days of every tick doing more damage than the previous.
This post has been edited 1 times, last edit by "Bluescarlet" (Aug 29th 2015, 4:09pm)