Whether you're paying to play on the P2P server or not paying to play on the F2P server, just do what makes you happy and enjoy the great game that Allods truly is.
Was*.![]()
Hi guys,
I'm Russian player and currently playing at Russian server.Just wanted to ask you a couple of questions in regards of cash-shop you have here on Europe servers, and if you could spend a little of your time in replying back to me, that would be awesome!
So, basically I wanted to know price tags for all TOP items that you normally obtain from chests, like mounts, Assault Armor and other beneficial things, which can power-up your character.Also would be cool, if you could tell me price of runes as well, lets say 9th runs x6.
Thanks in advance guys, I wish you a great day!
This post has been edited 2 times, last edit by "ALLODS-ONLINE-PLAYER" (Jan 30th 2016, 4:46am)
Oh Jesus, 200 bucks for a TOP item?Thanks for your reply, I will tell my guild mates that we're playing very cheap version of Allods rather than you do
P.S In case, if you have any questions about upcoming world patch 7.0, which we're already playing for 3 months so far, you can ask me here, I might reveal some important info for you Wanna say something in advance, that patch is way too different from, what we have seen in Allods so far.
Yes, it is true.Prices in our cash - shop are much lower, than in yours.TOP items have price tags starting from 3000 Crystals up to of max. 6000 Crystals.It depens on how rare item is and how new is it.Runes are much cheaper too.You can buy 12/12/12/11/11/11, for example, just for 120000 Crystals.We've always been told than russians servers have lower CS prices because the average wage and the value of your currency are lower that in EU/US, what do you think about that?
In regards of classes gameplay. 7.0 has absolutely some problems with balance in PVP. Necromancers are OP, they have lots of AOE and Single target damage, lots of self heal, crazy protection capabilities, such as Blood Shield they can put on team member, or them selves, which absorbs 50% of any incomning damage, has reset time - 10 seconds and it lasts for 15.Warriors are also OP, they have tons of HP, if to be precise - 9 millions and tools to manage incoming damage, such as absorbing it completely without any harm to themselves. They have lots of AOE and single critical damage abilities, Cunning Blow always hits as crit approx. 1000kk - 1500kk, which pretty much oneshoots squshy targets.Mages are fun to play, I found them much more interesting to myself, rather than in previous seasons. Fire mage is some sort of mobile turret, hits foes with spells every single second, such as AOE and Single target.On the top of that, mages are powerfull debuffers, they can make your foes take constatly 25% more damage, vastly increase abilities reset time and they can lower their willpower sagnificantly.Scout's are OK, but they still weaker than other classes I listed above.I would say they are most balanced class ATM, yes, they do have absolutely OP single target damage, which oneshoots target no matter what, but in the other hand, reset time for abilities are just way to unfair - 8 and 15 seconds, for each shoot.From now on, you will have 3 enchantments avaliable to you on Scout, which are Fire, Poison and Frost. Every ability gets an aditional effect after using one of enchantments.Fire - powerups damage,Poison - inflicts increased damage from other Scout's abilities ONLY to that target and most useles one ATM, Frost - just slowsdown the target. Another disadvantage of playing Scout is, you're very squishy, you do need your pocket heal running behind your back, to keep your health up.One more thing, Scout is not mobile anymore as it used to be.Paladins are OK, they have lots of AOE damage and good single target blow, with reset time of 10 seconds, but they are very squishy. Mystics, are pretty decent on Domonion, because they can lock down single target and keep it in control for a very long time, but that's it, other than that - they are trash.Druids - trash everywhere, apart of Dominion, they can be a very good second healers after priests, but if you decide to put Druid as a main heal in your party, be ready to get your ass kicked.Bards are OK, they mainly go as supports ATM, debuffs, buffing your party, and OK damage.Engeneers are OP, especially in group fight, such us Dominion, they can buff your party, they have abolutelly CRAZY amount of AOE and single damage, and they can cleanse your foes like constantly from all positive buffs they have. On top of that, engeneers are not squishy at all.Musthave slot in any group fights.Priests are good healers, very resistant to incoming damage, they have shield, which they can use for themselves, or put them on party mate, only one problem with that - shield can be easily cleaned off by Bard or Engeneer.Overall, very decent healers, main healer in every party and raid.And concerning 7.0, i'm afraid of the new classes game play, because i've seen quite a lot of russians videos of the 7.0 and IMO dev's have totaly destroyed scout's and war's game play. I also hate the new animation for magic classes' spells (like summoners) that put their hand up to cast a spell ==> so ugly i mean, we have wands, why to use our hands then? just put an option if some players really want this but don't make it an obligation
7.0 is way to BAD in regards of gearing , its just horrendous.Basicly what you have to do is, you craft an item first, then you need to power it up, to make sure that combat stat and defensive stat on it became - 100%.To power an item up , you will need a lot of dust, which you can obtain from Astral, but you need hell of a lot of it and you will need amalgama.But, its only up to ORANGE quality of gear, the highest one, you only can craft from resources obtainable from PVE raid activities.If you don't go there, prepare yourself to stuck in process.There will be no gems anymore, they're gone. Now what you will need to do, in case your would like to change stat on your item - get some dust and amalgama and change it in smith.When you will obtain full ORANGE items, changing stats on it will be such a butthurt, because dust and amalgama wastage on it are just crazy, other than that, you can't be guaranteed to get stat you desire from FIRST ATTEMPT!How stupid is that?What about gearing? is it fun/better than in 6.0? Personnaly i hate our current 6.0 gear system so all my hopes goes to the 7.0 one
This post has been edited 5 times, last edit by "u_7677286" (Jan 30th 2016, 4:21pm)
This post has been edited 1 times, last edit by "u_7677286" (Feb 2nd 2016, 2:56am)
Yes, you do need to farm HARD MODE raids to get highest gear possible,