*** THIS POST WAS ORIGINALLY IN THE FEEDBACK CONTEST SECTION POST NO. 14 ***
Introduction:
-All weapons of the same category has the same Damage, same energy consumption, dragon relics are history now.
-Everyone can wear off-hands now.
-Most of the races
abilities, reincarnations
abilities has changed.
-Scout now don't have energy , they have gear pieces
-basic 10 max 20 can be upgraded to 25 max by rubies (shooter)- needed for using charms, regenerated by attacking without charming.
-There are 3 types of charms:
Poison: (Continuous damage) Fire: (Extra damage) Frost: (CC) Note that some
abilities can give extra effect with charms
(rubies).
-Scout can Be
DPS (Aspect of attack) or
Tanks (Aspect of defense).
-Scouts Ranged attacks deals
Fire damage
(shooter).
-Some
rubies needs their perspective
aspect to be active.
-The efficiency of the Charm depends on its level,
not the level of the
ability.
-All
rubies and
abilities mentioned are in their
max level.
-Shooter, Assassin, Survival code stands for the
"Talent Grid" of the
ruby.
-Explosive Arrow head (shooter): simply
AOE damage for arrows, needed for both
Tank and
DPS.
-AOE: Area Of Effect, DPS: Damage Per Second, CC: Control Effects (Slowdown, Immobilize, Stuns).
DPS:
Here is a ranged scout attacker, a melee scout damage is always
less than the ranged scout and now melee is more suitable for
Tank.
Basically: the most
DPS that scouts deal is from mixing the
fire and
poison charms for
2 reasons: 1-you can't use one charm all the time; it's cool down is 5 seconds in level 3. 2-you deal extra damage to the targets
poisoned by your charms
(6 rubies 3 shooter 3 assassin).
Depending on the circumstances… You have two paths
-can't pick both- to chose:
Path of Mobility(shooter): Instant cast of
precise shot,
aimed shot,
explosive shot, can cast while moving with
20% less speed attack of ranged attack increases by
30%, and
their cast range increases by 52 yard.
Path of Elimination(shooter): Regenerates 1 gear each 2 seconds while in combat, when charming receive a buff that increases the damage of your next attack by
45% (works on melee too) and by
66% less if you are in the
aspect of defense, so by
calculating 15.3%, also you can cast while moving with
35% less speed depends on the
ability damage
not the passive ability of the ruby.
Tank:
As you all know other
Tanks are
Tankier than a scout… Thou the scout now can delay damage
–battle wounds- and has a dodge rate for him and the party...
Basically: you go for the all threat:
-provocative shot, provocation, bully- dodge:
-smoke cloud, joker, swingout, dodging technique- thing use the mix of the
frost poison thing
frost for
AOE CC and
poison =
AOE continuous
DPS = continuous threat. Here are some
high lights:
Numbness(Assassin): while using
frost charm with the
steel rose or the
explosive shot reduces the target damage by 35% for 6 seconds.
Special status:
Offensive: elemental and/or Natural.
Defensive: bloodlust and/or concentration.
Well, that’s it …hope it benefits the players.
By: Titanium.