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while im sure our exchangerate will raise a lot for sure im also sure it wont get to THESE values
It's only a matter of time.
or do you think this steampromotion will triple our population?
Even triple population wouldn't be enough for what I am looking for. I want 20-25 times more population. But this of course is going to take some SERIOUS advertisement and my.com seems to have absolutely no interest in advertising for Allods even though they'll advertise for every other game...they don't like us.
russian allods always had higher exchangerates due to more (exchanging) players
I wouldn't necessarily say it is due to more players, it's also because they're always a patch, two, three, or even four ahead of us so there is more gold available and everyone has figured out how to properly farm at the best rate.
They can always create more - not just a quality of 1 item but create more items for different things. In mmo games the income for the company making profit from the game is dependent on steady flow of new players using money as well as releasing new content within reasonable time. Allods is alright as far as the new content goes (level increase, zones etc) but it seriously lacks new players, which causes low population and increase in prices as there are less and less players buying the older stuff.But anyway, what happens when everyone has all items permanently? How will server make money? Sure it will get a little from the vanity whores and those who top-up for gear (LOL).
And they can't add NEW cash shop items, because once it gets to fabled/relic rarity, it already costs 15k crystals. They will just increase this gap between payers and players. P2W will get even worse.
If i was a new player and 1st time i opened the store i saw all the cash items in there,i would quit right away.
players who are not even willing to read a descripton usually play the game a few hours only before they change to the next game (preferably a flashgame with less /no text as it seems its too much to expect someone to actually cope with the game he plays)
so nothing of value would be lost there anyway...
This post has been edited 2 times, last edit by "Dala" (Mar 6th 2016, 12:14am)
players who are not even willing to read a descripton usually play the game a few hours only before they change to the next game (preferably a flashgame with less /no text as it seems its too much to expect someone to actually cope with the game he plays)
so nothing of value would be lost there anyway...
Those are true scum of the Earth. Because of this kind of "people" being a very significant portion of the market, game industry is degrading so much and so fast.
Those are true scum
thats why i am so thankful we have allods with all its "filters" for these
*though* i remember the time i took always this little descriptionbook from The Legend of Zelda with me into bathtube
If i was a new player and 1st time i opened the store i saw all the cash items in there,i would quit right away.
this would mean this new player is not even willing to read their description where he would see a lot of the items permanently available in shop are not really great things
players who are not even willing to read a descripton usually play the game a few hours only before they change to the next game (preferably a flashgame with less /no text as it seems its too much to expect someone to actually cope with the game he plays)
so nothing of value would be lost there anyway...
(i have also read of players which were like "omg so many stats" "tl dr" *uninstall* "huehuehue derp")